标题: 自制游戏的场景制作 [打印本页] 作者: wqzss 时间: 2009-2-19 12:04 标题: 自制游戏的场景制作 最近两件事给了一点启发:; x' R, @% E8 |3 @; @
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1.Limbo of The Lost—— ! s/ j7 G8 s# T& v9 e # w b1 _# H% r7 n$ B# b2 u2 V- t1 q0 jPlagiarism 6 i3 J3 M- x" t; p) ?$ v) p3 {) OOn June 11, 2008 GamePlasma, a gaming news site, posted an article showing certain places in Limbo of the Lost were identical to the game The Elder Scrolls IV: Oblivion.[7] After the revelation, others looking into the game discovered environments and assets that appear to be taken from other games including Sea Dogs[8][9] and World of Warcraft.[10][11] Notably, however, all the assets are in fact simple screenshots from other games, used as 2D backgrounds. ' G A L4 S, b2 O 1 |4 t! W; R3 j3 m! P1 YOther content appears to have been taken from live action films, including a scene and dialogue from the 1997 film Spawn, an image from Beetlejuice [12], another from Pirates of the Caribbean: Curse of the Black Pearl and several more from Pirates of the Caribbean: At World's End.[13][14] Additionally, a Lord of the Rings Nazgûl bust by Weta Workshop appears to have been used in another background image.[15] 0 T, {. d7 W$ T# F, Z; r q! j! q: o# Y7 L+ S5 m: e
因为不涉及商业模式的,所以不存在侵权的危险。 ( c, Q% b s. _6 W1 i3 M5 W% N5 G$ {3 Z, _* ]
2.A Carol Reed Mystery—— " E9 l X+ V/ m- ~! |3 @* b% a. A5 }
场景全部真人实景,有一个相机就成。而且系列的3、4作还是用WinterMute引擎制作的,用GOBREAD解包以后可以看到源码,从中借鉴经验。此外Limbo of The Lost同样是WinterMute引擎游戏。作者: wqzss 时间: 2009-2-19 15:24
Limbo of The Lost是第三人称游戏,而A Carol Reed Mystery是第一人称……作者: soring123 时间: 2009-2-19 15:30
你好心点 搞成中文的吧 看着闹心作者: 少理老祖 时间: 2009-2-22 12:55
提示: 作者被禁止或删除 内容自动屏蔽作者: hackerstar 时间: 2009-3-13 23:45
使用有版权的内容,但是不涉及商业其实也是违法的,只是别人没那精力来管你这些事情而已。