) |2 {! {. f7 C先介绍一下作者,作者Jarosław Kuczek是一位在中国安阳从事教育工作的外籍老师。 ' P; G; k' G- m! z% Q. {从孩提时代起,他就很喜欢用铅笔在书上作画,时至今日,他仍然喜欢用铅笔作画。 0 _! \1 w& [2 ^, K5 H4 K6 R. h9 V8 u但是用得更多的是Photoshop, Painter 和 Blender。 , }2 C3 ^- y* P- l% J8 @: D目前,他在开发一款他自己的冒险游戏,名字叫做蝴蝶飞(Butterfly),他一个人同时担任制作人,编剧,美术和程序员的脚色。 2 }: M9 D. q) h# v# N8 T
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蝴蝶飞是一款带有黑色调朋克味道的科幻故事。它发生在2099年。。。。 8 k! r; t7 R, I8 y- O
涉及到中国上海等中国场景。将于2009年夏季在官方网站上以免费的形式发布。 6 t6 F. C/ v) n7 T! V敬请期待。。。 9 T/ y% X( N' H
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原文如下,热心的朋友可以全文翻译一下。 - d2 f4 V- H) T/ [1 E
"Butterfly" is a dark cyberpunk/s-f story. It takes place in 2099, when almost all remaining humankind has gathered in a dozen huge cities. Each 'Megalopolis' is inhabited by people and androids. The main protagonist (player), John T. Kenner, is an undercover agent who works for one of the big players - a huge corporation, ZEN Technologies. When the prototype chip of advanced AI is stolen from the main lab, he is entrusted with a mission - he has to dive into the deepest, God-forsaken Levels of Megalopolis and regain the loss before the competition lay its hands on it. But in the darkness of the "lower world" John will find something far more precious than the chip and he will be forced to re-evaluate concepts like: "humanity", "honour" and "love". # H! ?) m5 e% h% d3 U5 F! u3 |2 s5 E+ S' Z! f& N% V& x5 G
"Butterfly" features: / q5 G3 c. F) j! j( V' x0 l
- five episodes of interesting (I hope ) and intriguing story; 6 h! n6 F1 Y6 ^4 B
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- lots of information that will help to understand the reality of the world of 2099 - gathered in player's DataBase, a small personal computer John will carry throughout the game; " `7 U' v+ @+ F5 E6 J- two main characters and many NPC's; 8 M7 G* [3 T3 B* n- first-person view gameplay - ]) X6 h% B/ \/ z2 o$ v- pre-rendered locations in full 3D, with addition of some particles/animated sprites; 2 m: ]! ^0 K/ F) |) h! a" o- over twenty short animated cut-scenes + 2 longer animations (intro/outro). Many will have "special effects" (explosions, gun fights, etc.), some will have subtitles. Maybe spoken dialogues in different languages may appear (done by me and some friends - if I manage to convince them 5 l4 j7 S* \$ ~) V- [' |* i% z: [
- a few fast-action sequences (timing will be cruical), including two in virtual reality (or 'Global Net' as it is called in 2099) , z# b D5 o) M; p) L6 a+ N
- music composed especially for the game by a musician (it's the only thing I can't do myself so I begged the guy ). 7 k3 W# K Q- A 6 c9 T5 j; n9 m$ _The first version of the game will be in Polish (yep, that's my native language) but I will translate it into English as well (I want it to be "international" ) English version will be released probably a few weeks after the Polish one. 6 ^' p4 V& G: I6 y5 t6 J0 z: _
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I do all of this because I always wanted to make a 'real computer game' and to practice my cgi/animating/editing/scripting skills. The game will be freeware and available through its official website. If everything goes according to the plan, "Butterfly" should be available in summer 2009. I will probably release some longer demo earlier, maybe for Christmas. Until then, feel free to check the website (it has English version as well): / o+ ?$ L8 Q* ~8 o: s
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网址 ( @& h0 r& h, `/ Y8 u: K; L T1 F$ } www.butterflygame.glt.pl 6 Q) O0 A% ]- W . Z1 X- }6 E! t------------------------------------------------------------ # Y+ Z) H8 e9 X- V( N4 [1 C 2009.4.18 更新 " s! ?$ o& i; l# U) O. q 7 g2 b/ n9 ~, u& O" f) x以下是关于蝴蝶飞的一个长篇采访,由于时间的关系,先贴上原文链接。 G. R% w! e4 h: }* M热心的朋友可以帮忙翻译一下。 & c# ~; u$ e' h 9 V j1 R' f' |- S5 I# A8 Whttp://hardydev.com/2009/04/15/here-comes-butterfly-interview-with-jaroslaw-kuczek/作者: yahaha 时间: 2009-4-7 13:02
看上去很不错的游戏,LZ给的链接里最后的一张图很有ghost in the shell的意境作者: 沙家浜的渔夫 时间: 2009-4-7 15:14
介绍就写个剧情简介嘛6 z9 |" s# K# d, E# P# k/ d* g
8 `( |1 {6 E* j. S蝴蝶飞听起来像部国产电影的名字作者: shane007 时间: 2009-4-7 20:59
2009.4.7 更新作者: yahaha 时间: 2009-4-7 22:20
我试着翻译一下:0 j# z1 X0 Z4 |' g, F
"Butterfly" 是一个黑暗赛博朋克风格的科幻故事,它发生在2099年,此时几乎所有还生存着的人类居住在12个巨大的城市中。每一个'Megalopolis'(巨大都市, 人口稠密地带)中人类和机器人共同生活着。主角,John T. Kenner,是一个为一个大型公司-ZEN Technologies工作的卧底特工。某一天,一种先进的AI原型芯片从主实验室中被偷了出来,主角便被委托调查此事,他必须潜入都市中最深,最黑暗的地区并在竞争公司得手之前找回被偷的芯片。然而在黑暗的”下层世界“,John将会找到远比芯片更珍贵的东西并且他将会对“人性”,“荣誉”和“爱”有新的认识。 P1 J5 i4 B& [* Dfeatures: 0 m" b p. a9 H# C# k6 ^$ d/ M) h' W7 o— 5章有趣(我希望)有引人入胜的故事; - c. h9 ~- {7 A9 T+ E+ s: P— 将会有非常多的信息帮助玩家理解2099年世界的真相,他们会被搜集到玩家的数据库中——一个主角JOHN在游戏中随身携带的小型PC;. t+ g6 f V5 v# N' y( \
— 两个主要的角色和很多NPC;7 S5 e% K3 X' `0 E
— 第一人称视角;% q7 Q' @8 K8 }, }
— 预先着色(pre-rendered)的3D场景,with addition of some particles/animated sprites;(sorry,不会翻); / P$ K' T3 r3 x- a9 I& y2 Y; S— 超过20个动画场景+2个长动画(intro/outro)。其中很多会有某种“特效”(爆炸,枪战等等),有些加上了字幕。多语言选项也许会出现(由我和我的朋友完成-如果我说服了他们); : J" T8 T; U, _6 L1 A: c2 ^— 一些QTE,其中两个在虚拟实境中(在2099年称为‘全球网络’);$ e) h; `5 s6 e( M; l
— 音乐是由音乐家特别为游戏制作的(这是我唯一不会做的,所以我求了那个家伙)。! C% j% D' v f0 b, g6 C9 D
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游戏的第一个版本会是波兰语(那是我的母语)但我会把它翻译成英语(我想让它变得更国际化)英语版将会在波兰语发布几周后出现。" g% [. B; \6 ^2 C1 L
我只做这款游戏完全是因为我想做一个真正的”电脑游戏“并且练习我的cgi/animating/editing/scripting技巧。游戏将是免费软件,通过官网发布。如果一切按照计划进行,"Butterfly"会于2009年夏发布。作者: shane007 时间: 2009-4-18 19:53
2009.4.18 更新