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标题: 功能强大的通用材质分析工具TEXTURE FINDER 1.3.2 [打印本页]

作者: shane007    时间: 2011-1-18 22:17
标题: 功能强大的通用材质分析工具TEXTURE FINDER 1.3.2
本帖最后由 shane007 于 2011-1-18 22:18 编辑 & h1 \7 e7 h/ b" F5 d- _; U
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官网* M% `. O9 X' ]& E  @8 _$ U/ n
http://trlc.planetaclix.pt/TEXTU ... /texture_finder.htm
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在分析游戏的图片的时候会很有用的。
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& e3 C/ {8 t( h( L7 E# H9 sTEXTURE FINDER  -  SERIES 1; l1 a" s5 p+ A8 N
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Designed to find textures inside any uncompressed files. Any size, any pixel bit format, any binary file. It only requires that the file be uncompressed. This tool is intended to be used by researchers and developers with a good understanding of bitmap formats.! i& F6 T0 T. t" ?4 C3 w, p& U
VERSION 1.3.2 is the last one of this first series.
4 i8 m4 @" B: c+ x! J# y! p5 nThe main code needs to be re-written from scratch.
) e  N$ D) C% F3 |* _, R& UInstead of attempting to load the entire file into memory, Series2 will use scanning techniques and only load segments of the file.
1 m. V4 B4 e, y. u  V/ f6 eThis will allow Texture Finder Series2 to handle the huge files found in recent games without overloading the computer's memory.  Q' p' j1 Y/ T: _5 s; B( Q2 G9 S

( \9 ]; z' F# U( W- `Formats implemented so far:
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TRUE COLOUR (RGBA) FORMATS :
' Z3 }5 M" e: P$ X( d' K; V. Q( o64bits                  16x49 O  {8 `& ], `; E* i
48bits                  16x3/ t- T( ?+ C. k, `8 F) w/ y
32bits                  8888& ^' E! n0 ^) u3 r& C
24bits                    8881 b# r8 Q0 U" I& [" j5 h: |4 c& I+ y
16bits                    565. @1 I- f2 L7 `; J* S8 C! `
15+1bits              1555, y9 i( [9 b" A; S
12+4bits              4444
! T$ G$ ?" s" o1 D08+8bits              8332
  ^6 b- x4 |: ~$ [( V0 y08bits                    332% ^: g8 A: t6 R
06+2bits              2222% K/ N" h; Z6 ~, I% E% z, o% m
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PALETTE FORMATS :
  G+ |# z& x* Z0 gP8             256 colours
0 n$ n  k4 ]! pP4               16 colours, }4 ?) X1 V6 W$ v5 N
P1                 2 colours
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QUAD FORMATS (alpha channel implemented only in series 2) :
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