+ ~) h; O6 w( @& M F: eOptions: ' y) J; f" _1 R9 U( P-l list the files without extracting them, you can use . as output folder 9 L- Y3 R1 U2 z2 K-f W filter the files to extract using the W wildcard, example -f "*.mp3"; m: l0 X# k, _7 g* e0 a0 I
-o if the output files already exist this option will overwrite them " p3 A; z4 e5 Z! o7 }: L$ Q& w automatically without asking the user's confirmation- A! V* [# W5 W% O# q
-m automatically extract the data inside the meta files, for example the : O, n9 v2 X' d e! j7 A DDS from FONT and D3DTX files and OGG from AUD and so on... USEFUL! ' t3 _. s7 b% R* P. G( K-b rebuild option, instead of extracting it performs the building of the . k9 f; i B! w# m ttarch archive, example: ttarchext -b 24 output.ttarch input_folder$ G" l) L8 P! {2 u$ E ]
do NOT use -m in the extraction if you want to rebuild the archive!' A# {0 d7 G( o+ f4 @
-k K specify a custom key in hexadecimal (like 0011223344), use gamenum 0 / Y+ [9 _) [( O, ~7 E* j8 x7 d, w-d OFF perform only the blowfish decryption of the input file from offset OFF : ?' w- T" F4 g( B-D O S as above but the decryption is performed only on the piece of file 3 q, r# c A- T& C0 | from offset O for a total of S bytes, the rest will remain as is% E8 d( g: c8 U4 p) i
-e OFF perform the blowfish encryption of the input file (debug) 8 ?% e9 h8 A& v, M-E O S as above but the encryption is performed only on the piece of file, A. K! e$ n- E* _+ X" P
from offset O for a total of S bytes, the rest will remain as is) T- W9 I# m+ G2 {1 o
-V VER force a specific version number, needed ONLY with -d and -e when * U7 }) S+ O4 H5 a8 K0 M* P handling archives of version 7 (like Tales of Monkey Island)+ c, ]7 f f( e3 w! L/ {* S0 y
-O force the old mode format (needed sometimes with old archives, debug) 7 u) Y7 d" H& c0 l6 M- E2 u-x for versions >= 7 only in rebuild mode, if the game crashes when uses, S6 `, \$ N0 e! m0 ^1 h8 ~3 ?
the rebuilt archive try to rebuild it adding this -x option! S! ~8 b6 W% M: V% B5 ]
-T F dump the decrypted name table in the file F (debug) ' F7 O- D/ W* \0 F7 M" d8 Z9 d& w) {" K; s! ?$ c
Games (gamenum): 0 O9 _; x& u; B 0 Wallace & Gromit: Episode 1: Fright of the Bumblebees 6 v2 e, w6 d/ ]- S 1 Wallace & Gromit: Episode 2: The Last Resort 6 m7 j& [. E' W- l% W 2 Wallace & Gromit: Episode 3: Muzzled {- x9 J- l" j 3 Telltale Texas Hold'em$ s- F) Z, a- g+ b6 M- e6 ^
4 Bone: Out From Boneville/ A" M( u) z1 T1 x9 x9 z) f0 n5 r8 t
5 Bone: The Great Cow Race: W9 \1 ?+ ~. ^' T; ~: }
6 Sam & Max: Episode 101 - Culture Shock ^. ^, g& ]# O4 {# x) b9 {, U
7 Sam & Max: Episode 102 - Situation: Comedy # n+ M; z7 ` i( ~" q 8 Sam & Max: Episode 103 - The Mole, The Mob, and the Meatball r2 t# S% L8 t! k
9 Sam & Max: Episode 104 - Abe Lincoln Must Die! 6 G) r" @" c2 g) N 10 Sam & Max: Episode 105 - Reality 2.0/ r, g: F- X) x
11 Sam & Max: Episode 106 - Bright Side of the Moon' O: e9 Q- r9 ]: l" e# m$ }# W0 ?
12 Sam & Max: Episode 201 - Ice Station Santa 3 @: ~6 k* h$ Z. i' f8 a. L" w 13 Sam & Max: Episode 202 - Moai Better Blues 2 ?; t% I, V/ M/ o8 J" Q/ R! r 14 Sam & Max: Episode 203 - Night of the Raving Dead8 r3 _; x" P: n2 g8 x- A" N
15 Sam & Max: Episode 204 - Chariots of the Dogs- K: z* V+ L1 c8 n+ f* [7 g
16 Sam & Max: Episode 205 - What's New, Beelzebub 1 n) W3 q ~) ?0 D6 g 17 Strong Bad: Episode 1 - Homestar Ruiner + ~! S9 u9 U: Y' b5 U Z 18 Strong Bad: Episode 2 - Strong Badia the Free9 D! Q8 l9 l% J1 u/ L8 f% k
19 Strong Bad: Episode 3 - Baddest of the Bands ' j+ y' r; P/ X( K6 F& l% r 20 Strong Bad: Episode 4 - Daneresque 3 , Z8 m7 g+ D5 S! S 21 Strong Bad: Episode 5 - 8-Bit Is Enough J9 t( s1 d* ?7 _( Y. ?& C) o; U- a
22 CSI 3 - Dimensions of Murder9 v7 ~' d& l! I G* ?/ }
23 CSI 4 - Hard Evidence (demo) $ n; D/ J" ~- o 24 Tales of Monkey Island 101: Launch of the Screaming Narwhal . m: q |( x! g* y 25 Wallace & Gromit: Episode 4: The Bogey Man 9 G7 `. x8 m, H* s. F2 A; @/ k 26 Tales of Monkey Island 102: The Siege of Spinner Cay 1 r8 f- C% b$ g! c0 |! X 27 Tales of Monkey Island 103: Lair of the Leviathan2 I" G2 h A! b" t/ T
28 CSI 5 - Deadly Intent * K$ [) k1 n4 I$ S! s 29 Tales of Monkey Island 104: The Trial and Execution of Guybrush Threepwood# P. H4 ] m0 L8 N: V
30 CSI 4 - Hard Evidence: ~" c' }5 \8 n5 z9 q/ }, B
31 Tales of Monkey Island 105: Rise of the Pirate God 3 v3 n) C# T% P) }& j' ~ P* q 32 CSI 5 - Deadly Intent (demo)% R+ W' N' n. x; e# v
33 Sam & Max: Episode 301 - The Penal Zone 7 o, ^) } s, t- |. t; I* S c8 Z 34 Sam & Max: Episode 302 - The Tomb of Sammun-Mak6 I5 T% Z2 D# V m( |
35 Sam & Max: Episode 303 - They Stole Max's Brain!" j8 \, U+ B% f( l& K# o9 B6 }: q
36 Puzzle Agent - The Mystery of Scoggins + e5 i, d* n+ V' o, q0 @ 37 Sam & Max: Episode 304 - Beyond the Alley of the Dolls ( C/ M% q8 U) L- }' V 38 Sam & Max: Episode 305 - The City That Dares Not Sleep* h o" W3 t3 x
39 Poker Night at the Inventory ( [+ U+ K( d; S 40 CSI 6 - Fatal Conspiracy" J" s. E4 Q8 F8 A+ a5 W
41 Back To The Future: Episode 1 - It's About Time6 V, ~, g$ n% ?% Q
42 Back To The Future: Episode 2 - Get Tannen!& n+ B8 E# P) ~) h
43 Back To The Future: Episode 3 - Citizen Brown- l; V, Q4 U+ y( d5 x: E) j( O6 b
44 Hector: Episode 1 - We Negotiate with Terrorists8 ?& P' ?0 v' O/ v
45 Back To The Future: Episode 4 - Double Visions 6 N1 n2 T1 o/ }8 @$ ` , Y+ S9 ]1 ^( m6 D2 ~' I+ UExamples:) {# F& D; _% A3 ?" E
ttarchext.exe -m 24 c:\4_MonkeyIsland101_pc_tx.ttarch "c:\new folder"1 o1 W* L9 C+ Z3 d0 J" A7 X8 l
ttarchext.exe -l 24 c:\4_MonkeyIsland101_pc_tx.ttarch "c:\new folder" / B% Q8 o4 C& E, @& ?' S ttarchext.exe -b -V 7 24 c:\1_output.ttarch c:\1_input_folder 6 L" v/ Q+ N" U+ M 3 L! D, m0 \6 Q# u1 qthe tool can work also on single encrypted files like the prop files usually 5 e; X* k" V! E! ~ q5 H. Q5 xlocated in the main folder or the various aud files, examples: 1 p e' q' S8 H! D- p" _! Y" A ttarchext.exe -V 7 24 c:\ttg_splash_a_telltale.d3dtx "c:\new folder" - Q$ N- J5 G m: b1 L6 _ ttarchext.exe -V 7 -e 0 24 "c:\new folder\ttg_splash_a_telltale.d3dtx" c:\作者: soring123 时间: 2011-5-16 11:15
可惜游戏不支持双字节输出 : g a( |3 S3 I l6 s / _* B ~; \3 R5 s; I9 M: Z6 Y