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【淘金之路-西部狂潮】时间模式卡和最快时间问题(已知出错地方望修正)

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【淘金之路-西部狂潮】时间模式卡和最快时间问题(已知出错地方望修正)

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发表于 2011-7-10 23:04 | 显示全部楼层
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% r5 Z  x0 D/ [3 u; i5 y8 W, D
. \5 O, s: ?; i3 O7 M& d我复制了 可时间还是0.01没有改变
" w; ^+ b9 S9 |  Z4 _- s9 y我的config. H- |9 I, ]# E6 U0 v! A
[game]6 Z8 J: u; Y+ Y! n1 E# v
version=1.1.5/ h( b; {/ }7 X' l9 a# q/ W
title="Golden Trails"* j/ z/ g+ Q$ I+ T
# W- u: n- T  c, O5 C
[settings]
* j/ l4 m3 [7 D5 Estream_volume=401 K/ s* ~/ o* ^3 g6 x
effect_volume=40% q3 G6 T. M  A; ]( f+ v
full_screen=true
- W2 T0 e4 _! Z# j' Nicon_path="ROR_ICON"
6 w8 _% C' m& S6 h, P4 a! zuse_system_cursor=true9 c  K4 O% l$ ^* q9 @
exit_game_window_handler=CloseGameWindowHandler
# [% G( A  N/ [9 F5 `( }0 A( J5 t' |
; |9 P; p8 s, m5 j+ @! G; a; add url# ~" h$ L; t; p( G9 s. E+ o! {
open_url_at_exit=
& G9 ?7 Z5 A& B# V, ^- kopen_url_at_game_finish=
- U3 l  p# w# N4 D% k0 m9 Fsaves_dir_postfix=
2 G  c+ Q+ ?7 t, O' [6 d9 Z. o7 D7 f& ]7 I7 g, A
; publisher configuration
" G. R# ?  }. _8 {9 v, Ipublish_enable=0& f# G$ l9 g8 U, @  J* [! s
more_awem_games=0" u( J+ z& {: L# w4 h. G7 Q( ?
+ Q4 _" L- u9 X" n
[splash_screens]
" {2 Z4 K3 {/ C0 O2 ?lua_file="assets/data/scripts/screen_splash.lua"0 I0 {$ M" d' {" D
lua_table_name="g_splash_screens"3 A7 R( S6 c& X( |% v5 [9 A2 A
default_wait_time="1.000"
, R& x) g' \! ~) F* Zfirst_screen_id_after_splash_screen=g_main_screen
0 o* x. N# z- N% H! k# s1 `* A" z- \. W4 S/ H
[users]
( \; M+ N" q( ?* b3 m# H, wlast_user_index=-1* |2 t7 W) b0 [4 ^7 g

' H2 f! J; j$ r3 R[user1]. k; d3 y( n5 C' v, d
name=0 a$ l$ L  I5 p  O

& U* @2 T6 P+ X& j[user2]0 R4 d' Q. q( X' Y
name=
% ]6 q2 L- g7 \. o" }
2 a5 z* c" c. X$ O. A( [[user3]/ g8 \" e2 y  v6 @5 M# H& y
name=9 g: O% _, [; A/ C1 s2 ]: o& W- ]) a

/ N8 H6 j8 G! M3 M+ F, F. U[user4]4 F5 H2 @- |% \- ?# ^; q
name=
6 Z! ~, x* x% |7 [/ O' W6 Z* |* i0 S' y; _
[user5]0 {# z: V* ?) Z
name=
6 J; i! k( @! \1 Q9 ~7 R- y- I2 t9 W  Q, t
[search_sequence]
$ X0 V4 B3 J9 N, L' i  a" Qindex=1
$ _+ c% s6 y! omax_sequnce=5
- e; m! q) S% @9 g' G1 L/ W; D' N5 g9 Q) e, S4 a; j: y
; unlimited mode2 z6 t, b; _  ]% X- h) l' M
[g_inbank_rush_screen_ex]
9 A( _5 C' W- e/ |, o% G; {; _  ^7 Jtime=148
! D" P# @/ U' k! a- `' }2 \* @player=John
! s/ M, i0 L5 `: B" s0 C[g_bedroom_rush_screen_ex]
6 O% S9 u  z' N- y' c. G! B- Qtime=112' J- W) A; X2 ?7 T% O9 o
player=Dylan
; S; `& v. W# c$ w; q  s[g_stabling_rush_screen_ex]: i2 F% i- `9 T( ~" |
time=1536 O. ]/ d( y9 }3 j+ I( V! V! P3 V3 n
player=Meryl* u# p7 `" R) P- N( l! J/ D+ C
[g_outbank_rush_screen_ex]
7 j1 f- V* u; p4 J1 {- mtime=97
* a" T  v  ~  Y0 a: s( R; Pplayer=Dylan* a1 r3 \, y" Q! W
[g_hotel_rush_screen_ex]! ^1 t2 g; x1 w& [6 p
time=103
( T& S! u' p6 G+ kplayer=Liz9 [5 j5 y  n$ W4 U: u6 t
[g_sheroffice_rush_screen_ex]
6 u. M5 l% P% I2 @6 G9 v# vtime=116
1 D8 K7 v" x1 S& q+ m. n+ n4 M( Nplayer=William* {; f3 T1 M6 f$ Y
[g_basement_rush_screen_ex]
" \! P# \" w- ^' p2 w& Q9 Dtime=1232 Z3 B: J% h3 X
player=John
: n- M' o) b$ @- t* E' `[g_boudoir_rush_screen_ex]3 K2 D  l& j9 B( l+ U
time=1066 u% T0 }0 s- D2 G9 _
player=Jessica8 C2 V& ^) P4 r* o* k
[g_bridge_rush_screen_ex]
' e6 \& L; O+ G3 Ltime=118, w. r6 K! ~3 N$ ^( z  c0 H
player=Dylan
+ G0 Q# ^6 n( \[g_brook_rush_screen_ex]* t9 i. Y- |% P) V5 u
time=1478 _" I4 O, o+ _8 o7 y: E
player=Liz3 G8 p. a7 w: F6 ?6 F; x" i
[g_camp_rush_screen_ex]  _# \) b; V' f  |: U8 a- D$ z
time=128& S! O  u' u6 ~9 ?' Y4 o
player=John
( U" w8 A5 s: E4 ^  u( f( f[g_canyon_rush_screen_ex]
0 e1 a* o8 h2 w; t/ P! Jtime=1313 C# ^; Q- p7 _8 y7 Y* n
player=William
* Q  }8 \9 W0 I[g_chief_wigwam_rush_screen_ex]
' y" x/ ^; l- l- R4 l. @1 Ftime=1451 F. x; q; C, j! y
player=John
2 P& d5 F# T# X6 N4 x. _1 L[g_church_rush_screen_ex]" ~+ N, g+ q1 s: `
time=121$ Z1 ^6 U. m% n% _
player=Liz
* B# |; Q1 B$ [' ^[g_city_hall_rush_screen_ex]5 @$ m# m" z% f: d+ ]  T) K
time=117
+ E* n& d1 v0 Jplayer=John
7 T3 M! |! x8 F% }2 ^5 H[g_depot_rush_screen_ex]
6 S5 Q; u% h5 H- r; Ptime=154
0 `5 _3 G% d* gplayer=Jessica# U9 m. P0 ?# M! t6 {4 x5 s
[g_farm_rush_screen_ex]# l0 O- M& m' Q' d7 g
time=142$ {! N) N! W: Q4 M4 t1 J) B0 d" T: v! \
player=Dylan
9 I) G1 w6 W5 x[g_forest_rush_screen_ex]
9 a" t. l. \( g2 V/ F6 x: g  i. u/ Utime=134
* H5 ^1 |8 N' z$ V' aplayer=William
0 i8 J/ [, k* K; }3 F[g_forge_rush_screen_ex]/ w, C  {1 S8 H" c4 B
time=128
# d9 M" \( e8 |0 o( `3 ?" l3 u& oplayer=Dylan
; r  V2 `' e. k. b% X[g_indian_camp_rush_screen_ex]
6 G! s- N! M; P+ utime=130
+ g1 Z2 \% k4 ^- E( l$ Lplayer=John
: @0 ]' V8 S8 c8 E5 l0 J[g_main_square_rush_screen_ex]
- U3 \8 S0 P; u+ Htime=114
$ P" [0 t0 s+ D  w7 X5 Kplayer=Meryl! C, }8 f6 \( J: c  n
[g_mansion_garden_rush_screen_ex]( u7 x5 D6 i6 t% u- h; v- T3 n
time=141$ c, w- H7 Q$ Y! U% U
player=Liz
% T: M- t- {: H- ~1 B  l# T[g_mansion_rush_screen_ex]
) L' ^- x) k8 F& t& C* f6 I; Z- t3 qtime=89
9 W+ H5 k$ `3 o! c- G. ?% Vplayer=William
& \  C, [3 w; g3 ?, ?! F# W[g_mine_rush_screen_ex]
2 f" z+ P2 X5 i7 p- @- c" ?) Ntime=124; P! f: p! S6 _7 r; g' j4 H) ~
player=John. w1 ~8 }% `5 N! f
[g_mine_yard_rush_screen_ex]
7 R0 H8 @4 i2 `  e' d4 h/ j" x* ?  Vtime=134) I6 I8 U+ j  O! Z& M- j  g* j2 D
player=John3 L. }3 t8 `5 }" e  x
[g_old_windmill_rush_screen_ex]7 {) p* [( s2 O+ B9 W; _/ X! m
time=131+ M; d5 p' N, v  E9 \* h
player=Jessica. G% S4 {+ G0 I2 U9 s  e
[g_prison_rush_screen_ex], Y  W' W& X6 s& w. [4 [9 C  c
time=138
, I6 D1 m7 b, y% C: I# v0 cplayer=Meryl' q2 W9 N* @) v  R( b8 V$ }
[g_railwaystation_rush_screen_ex]
8 p4 l0 X0 i, E" Itime=131
6 Z8 a) S# H2 u7 [/ @- tplayer=William/ b) b+ |& N# |; t9 e& T
[g_saloon_rush_screen_ex]# A' k" I4 {/ w0 z& m! V  v$ C& h
time=1428 K2 H' M2 g6 P& u0 m; t" |3 |
player=Dylan
, J9 ?. t# |% K! k5 e: r9 c* x6 Y[g_square_rush_screen_ex]% N$ d* D# e4 K! y+ p6 g
time=145( X- H1 \& f. \  s! ^+ E" k& l' x
player=Liz1 c. Q; m) u5 k9 `2 i1 u3 N) ]. E5 J
[g_tent_rush_screen_ex]' d2 @& b  _/ U2 y% A" r% K! Z& _
time=139+ j- `/ i5 f' f6 d- L
player=Dylan
7 P& e  w0 n1 O! A5 R, i8 g5 w[g_trading_post_rush_screen_ex]
1 T+ I4 E) U8 F( `/ i! J2 [time=138
% r/ b) Y+ R) f7 F) dplayer=John+ G/ v7 g$ _' d: Z
[g_colonist_settlement_rush_screen_ex]2 F& z: P1 C# @2 b3 F
time=158- x4 \- \8 x3 e
player=Meryl
, ~- R+ f# |- H& v0 o[g_farm_basement_rush_screen_ex]( Q( T: l' J9 m  D- d
time=2105 \; p; a  B4 k6 K& G1 a& ^$ v# B
player=William5 U4 N, O/ X* z
[g_gold_mine_lodge_rush_screen_ex]3 K; Y" Y& J4 ^( ~" O" P- m
time=142 ) }: A8 ]$ f+ g1 I
player=John
9 a" w8 n) W( p1 q% Q* o[g_gold_mine_yard_rush_screen_ex]2 w& @3 ~" |0 S$ N" f
time=1258 j* v$ e( e  g; O5 F
player=Jessica- g0 f% _) W  T% ~7 L
[g_railway_construction_rush_screen_ex]8 g$ j9 `8 Y7 r! s. s) p# e
time=158
% Q/ [; k' `. W5 s( ^$ Rplayer=Dylan
! p- L3 d+ o" V* N# T4 z! C! h; v[g_storehouse_rush_screen_ex]0 N* [6 J+ Q4 h( m: E3 }
time=155
7 A! r' q' J8 W) j* Oplayer=Liz- I0 Y9 q! A8 ]( C8 L
[g_storehouse_trunk_rush_screen_ex]) d" X6 M) z' ?4 Y. A9 A
time=149
6 J* d* z( \9 z4 u- T$ ?player=Dylan
1 J5 J; W' s3 x: {# O1 ^# O' v; }8 ?[g_sanctuary_rush_screen_ex]
: m/ d6 E, u) q7 H$ p4 h8 @time=145
+ _1 V  z8 {5 Q! p$ Rplayer=John7 X* @# A. P$ N5 ?/ [2 Z
[g_old_windmill_exterior_rush_screen_ex]9 d. |' a9 |' I$ `
time=137
0 J# g6 f, Z1 J2 ~0 F% Kplayer=Meryl, T9 W( L9 _! R
[g_mansion_summerhouse_rush_screen_ex]; g' f2 e% {  O* E
time=201& a" K" g& [  m% Z) @; g
player=William
: u, q  G/ \. }; y1 E[g_indian_tent_rush_screen_ex]
/ I, j2 g5 t7 f) U/ [time=1224 p: T: m) y, p  G7 L6 R9 D2 S
player=John8 O! O1 y1 A3 |2 ~! j( e, Y
[g_town_square_rush_screen_ex]
5 k  f1 {) S: @* D) D' @1 `time=135
+ I7 I' o  L8 l' }# t" Pplayer=Jessica: L- Y6 A; F0 W8 k
[g_forge_yard_rush_screen_ex]  U+ K, X, K) ^5 \* {# r( Y% x1 u
time=148& d1 {3 a4 `+ c8 O
player=Dylan
9 n7 t; k7 ~# X" G请问要怎么办?谢谢谢谢~
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