本帖最后由 shane007 于 2011-4-29 06:41 编辑
) M E% k j& U1 A1 G
8 q/ @4 |3 \- w6 t勤快的老外又放出了这个好东西,配合quickbms使用。
5 a% Q) Z0 O$ \: B- \+ O3 L# _, J) {& {好多小游戏都是用Shockwave Director做的,包括神秘视线。0 y! n) Z# ^0 F7 C- O
如果能做出打包器的话,就又能解决好多游戏的汉化了。- # Shockwave Director dcr/dir/dxr/cst dumper
" y8 h: U8 J5 q0 Y7 J5 v' _ - # script for QuickBMS http://aluigi.org/papers.htm#quickbms
/ k. P0 o% @1 `- H% z$ } - , b) g$ U2 L$ Z7 V
- quickbmsver 0.4.11( Q; @% l n% U! B! y x
- getdstring RIFX_SIGN 4
" n8 g! k6 F7 ?# _ - if RIFX_SIGN == "RIFX"+ P( ^. @% M7 e5 I( H
- endian big
% [/ \- p2 C2 x! K9 A - elif RIFX_SIGN == "XFIR"
! @" I" A8 c7 S2 Y, o - endian little
5 p2 o+ ^* W9 p4 ~0 Z - else/ a4 V$ S! U+ _/ ^7 r! L& [* c1 m
- cleanexit
. v) I) d9 i, D4 S+ r2 \. |9 i1 i! k - endif, f* ?. V. A4 D& Q. S/ ~; C5 [& }
- get SIZE long
- |' K T; O3 ]2 q: `9 j - get SIGN long
4 O1 r2 j- N- ]; c- F v& x& {4 u6 v - if SIGN == 0x4647444d. s7 B/ q# h: w! g, d
- get NAME fullname6 y4 t1 l( J; A! O8 [# d1 A" W& a
- get FOLDER current_folder: C: ~ m% ^( }( z0 ] H
- print "\nyou must use offzip with this file:\nhttp://aluigi.org/mytoolz.htm#offzip\n\n offzip -a \"%NAME%\" \"%FOLDER%\" 0"
4 N, y, P% ~1 d6 J) o3 n) O - cleanexit i3 P& \. ~# s
- endif
3 ^2 _, |% |/ w9 [9 p
# u) V, j( [% Q8 u! t* L- set FIRST = 1' a5 y S! b, [% \3 M2 M6 {
- for i = 0: G( v. d& q0 T) {6 X5 P1 G
- savepos CURR_OFFSET+ j$ g3 i6 J; E+ H
- getdstring SIGN 49 T F1 u0 ~6 _. w, F: K2 Z
- if RIFX_SIGN != "RIFX"5 U; E; M5 k$ C; E: j* h
- string SIGN r= SIGN
! p* N L1 }6 b& V. o5 W6 u, A - endif0 b4 A. p+ n" E, \
8 j( o; F# I6 G5 H$ M9 h- math SKIP_SIZE = 0x10
9 R1 y- A( G+ i0 }4 h2 R% q; `. w - if SIGN == ""% c8 n* C- K# I8 Q7 ]$ }4 }0 I& B
- cleanexit
/ w% E; `* I7 V1 @ - elif SIGN == "RIFX"
1 u) \2 e+ f4 v: ~ - elif SIGN == "imap"$ G A, x. e! }) @& A
- if FIRST != 0& K8 _0 [. o# B! Y7 |) {+ w7 m* Z
- get DUMMY long
2 Z' o! L. i5 m0 ~7 q1 C - get DUMMY long; P, C) q S1 h( \; M. r# P
- get OFFSET long
& L$ a: p' U0 o; z - if OFFSET > CURR_OFFSET: L) @. u& H+ X8 T8 \6 W1 A! s
- goto OFFSET* [5 Y8 i& @3 g3 O5 t! h& C9 x
- math SKIP_SIZE = 0
6 P T- u, \3 n& P, s- @" _+ L - endif
7 k, \/ ]# W s; u - endif
J/ j2 r0 Y# S2 ] - elif SIGN == "mmap"" V3 b: E% r4 _. v, t' L6 V
- if FIRST != 0
8 `7 B5 n% A F& l7 t+ u$ A1 L; F; E - math SKIP_SIZE = 0x1c
, U& q5 m* C! m# t+ I: v- X2 V8 g - set FIRST = 04 d+ y- }6 ?% T2 q$ u, q' `
- endif% O# E% E8 r5 J+ |; v
- # filters start here
) x1 ^9 s: T( a, Y% z0 i - elif SIGN == "VERS"
; l! P4 `$ ?0 P$ n' D - elif SIGN == "CASt"5 c# Z2 [+ I# D' B8 `" j
- elif SIGN == "CAS*"+ [% m' X/ W3 t6 h" c2 E9 ^
- elif SIGN == "Lctx"
! _2 {# h3 I1 M7 l3 y$ ] - elif SIGN == "LctX"
$ U, H ?" x3 x5 q9 M - elif SIGN == "Lnam"
, W# g+ ]* p E - elif SIGN == "Lscr"
; p3 f! ]2 j6 x' d. O2 o! H5 d& s/ K - elif SIGN == "Cinf"
3 i0 a. X6 d: t2 k- u& l - elif SIGN == "GRID"! x8 t0 {( |* t$ X6 e
- elif SIGN == "FCOL"1 l$ M: c5 V) J1 g6 S: ^$ C
- elif SIGN == "MCsL"
! v! ]4 ?3 _. i$ e. U# z - elif SIGN == "DRCF"2 M9 x3 J8 T2 ?$ ^% j
- #elif SIGN == "BITD" # 16bit images
u8 E; D$ e* ?0 p7 k; k6 b; w8 P - #elif SIGN == "ALFA" # alpha channel
: W, c+ ]% j2 d2 A9 n% L0 f - #elif SIGN == "sndS" # 16bit audio% S8 R% g, {+ ^! j& @' z
- elif SIGN == "sndH"
0 P: p: [6 V# |# O0 S - elif SIGN == "Sord"* T9 N4 b, ]& w8 `0 {4 l4 U
- elif SIGN == "free"8 g! W- g; a# p, D. o
- elif SIGN == "junk"( m) Z" ?9 a1 L: i9 r& `5 `6 A* x
- elif SIGN == "Thum"
2 N' O% \5 o8 u, Y - elif SIGN == "KEY*"
; L( b6 D# ^) e9 I/ O" z8 o: }: Z5 ? - elif SIGN == "FXmp"6 u3 G1 Y% T) S# v1 n9 Q
- elif SIGN == "Fmap"( }6 ]3 f- v; j
- elif SIGN == "PUBL"
! O1 W+ w$ @. @/ I - elif SIGN == "SCRF"
; e. r2 ~5 a$ B! J& } - elif SIGN == "VWFI"2 t; l! v; A# d$ l; ^5 l _
- elif SIGN == "VWSC"( u$ }6 O) s1 X# b) g( ]4 Q
- elif SIGN == "VWLB"# M: G3 U z6 L
- elif SIGN == "VWTL"
8 {$ W+ ~6 g' k - elif SIGN == "XTRl"
% } g& C# I6 x4 c9 ^6 z - elif SIGN == "ccl "
: u' R1 _6 N. [ - elif SIGN == "SCVW"
5 j- l' X% \7 G {, a3 q- O8 d* ` - elif SIGN == "Lval"
0 e, e' K; i' N" z6 E - elif SIGN == "cupt"
" U9 O% h/ ~' } k% f" ]( A - elif SIGN == "CLUT"
+ `$ n+ R: ^9 I9 L( \, v! y - # filters end here
3 p( i1 u- u, D* m - else
5 |. E' p% Y) ~" ^6 ?. P6 C - # skip the above ones and dump the others
( i: k R( T8 P7 O2 O0 ]0 U8 H - math SKIP_SIZE = -16 C6 ?# d# J X h/ f
- endif* l: _$ o5 H9 ]3 V5 g" ?+ A, O+ u
- 1 ]* q" [" ?9 ~8 z" e4 y
- if SKIP_SIZE < 0
- S% {" Y, }" y( R& q+ a - get SIZE long2 Y0 |. Y% P2 I& r8 j# e
- get OFFSET long" [: b+ y# N* ?. |+ i2 O* c
- if SIZE > 8
) p L! G, s# H t( z - math OFFSET += 8
- C3 ?# u3 o: z( w# r, Q - math SIZE -= 8
% R( x; V$ C. u. S - set NAME string ""
9 i3 G0 s! r: e0 Q' }5 t - if SIGN == "XMED"6 w+ M9 ?, b6 x! G* b% h
- elif SIGN == "ediM"
( y. u! v$ w2 O/ g e' ^& z% W - else
/ Z! H$ v1 @2 [4 x - set NAME string SIGN( u5 T: b Y( L9 [
- string NAME += /
% e1 L9 j4 m, ^ - string NAME += i* R8 x+ g% z; u8 H/ f. T
- string NAME += ".dat"& P) | v9 [0 C& w" C! B
- endif
4 |# T5 g* Y6 A* q- _) K - log NAME OFFSET SIZE
y6 H0 F- A' |7 L; H; q" |" g - endif
0 a+ Q7 d- T3 ^- w' m& M% {1 \* Q - get DUMMY long+ ^# k% u; A: N# e+ e4 \* F
- get DUMMY long; M) s; G7 @/ b( |" w7 `1 `, R
- else! t) f; b+ I6 R# e0 k
- getdstring DUMMY SKIP_SIZE! q9 G Z9 t, y6 t- H
- endif
+ {6 ~1 J6 _1 \0 f- ]! l5 ^( A# b - next i% p- x( W' s3 G6 M7 t$ p: E
复制代码 |