本帖最后由 weiyun 于 2021-1-29 09:02 编辑 * t! l8 b" _ r- I6 T& q" P% b
% j- ]9 U6 O$ ?3 Q) O4 p本工具是可扩展的导入导出工具,可以写插件并放入Plugins目录中,注意必须导出,即可支持其他格式的文本导入导出。目前支持的格式:
2 }! g7 {( p! E读取和写入:
4 u4 Q9 t% Z R' {& v" i: N) P- N* k( iBoomzap bin格式
* O a: v) }& {. L% JCraneBerry bin格式0 H) r% D3 o& d9 b9 u, p9 h( j
LUA字节码
- E6 ?* {7 |6 Y" |制表符分隔格式
1 a9 ~/ F( l. E导入导出的目标格式:; e; r- h& d* Y u, ^: c
Boomzap bin格式* v4 W/ _4 [/ s$ W5 ?3 b
制表符分隔格式9 ]1 A; E. ^( [* G* B
Broken Sword txa格式6 U* Z+ p* X- V, f
猴岛2的文本格式
; _1 |$ o! t2 F# d' F, ETelltale landb格式% j* g2 l/ X; E0 L/ a/ T
Torque DSO脚本格式
% t1 b& j* H c3 i& X9 j8 XCall of Cthulhu的xbd格式3 k( M: X1 \& I w: P3 a2 Y
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更新记录:/ x! x) i1 _2 Q% h& e1 G: I
1.0版:原始版
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# y+ M0 m9 `( m2 H9 T+ Z. S/ Q1.1版更新内容:修复若干bug2 q- |4 D+ F8 C3 @: x/ {
支持Tabagames的文本格式" J: l/ G6 v1 n) Z! ]* Q9 u" H4 |
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1.2版更新内容:
* s9 e% J7 D- J0 J' U: b支持的Puzzle Lab Lua文本格式# }8 S/ `7 G; a) {
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2013-09-08, d0 I& D4 f. ^, I s0 _
1.4版更新内容:4 E6 f, a( b* ~8 Q+ V8 ?
支持Deck 13的旧版格式Pina StringTable和新版格式- X1 K, L C! ~7 R/ H
支持猴岛复刻版文本格式7 N6 L8 _1 ~- E t L! l5 I8 m1 f
支持Farm Frenzy 4的lbin格式
6 V& G; {' E F6 }( q支持Evy Magic Sphere的LocDB8 J/ d* E5 z3 T
重写代码支持批量导入导出打开和保存功能,提升加载速度; H2 c& z1 q. K9 \" r. [. C6 C3 G
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1.6版更新内容:支持Broken Sword txa格式9 g3 X) `( ^: D: j% S h( s- u# c9 W: ^
支持猴岛2的文本格式1 H" V$ _6 s' u a3 F: [
支持Telltale landb格式
, l [7 Y+ G# k支持Torque DSO脚本格式4 Z% V/ b: u& o$ ~. }3 X
支持Call of Cthulhu的xbd格式
% H5 m) F& L% T修复id冲突bug
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1.7版
5 ~0 T. q$ F* q+ a支持Monkey Island格式和Broken Sword 2 CLU格式
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# F4 ~. q- u9 S0 f% M/ U2 G! p源代码和exe(1.0版):$ k4 |+ K* v2 }5 @6 g3 p3 F
( k: B; U$ k% w7 z8 N1.1版exe:7 b8 G0 g2 w8 R' A | k2 e
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3 E5 i$ T5 p; v* K: S# {2 ~8 \1.4版exe
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3 J z) l0 j( n. u% z+ e1.6版下载:
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^" F" E% m# m& f- u- B8 c插件开发要求:2 t" O) J1 M3 _3 U( s! h
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插件需要符合以下接口- public class StringRecord //只有ID和Text是必填的6 G& E& K; {" H% A4 p% N
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- internal StringCollection Parent;
. q' K. T6 A. n- i. O - protected string id;8 e `* y/ ]" t L1 B
- public string ID{ get; set; }
$ f3 N' } s6 e& ~ f8 Z& w - public string Text { get; set; }, U3 x- S9 ?/ L' u2 P
- public int IDOffset { get; set; }
+ A {- q) y8 B - public int IDLength { get; set; }" {+ q+ H w3 a' P
- public int TextOffset { get; set; }4 I8 G3 t$ r$ w& F0 I7 S4 J, t
- public int TextLength { get; set; }: l7 B% g3 o" J4 o. ^% x9 ^+ b
- public int Index{get; set;}+ }' N, A9 [2 A$ Y& T. L9 Q! F
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- public class StringCollection : KeyedCollection<string, StringRecord>
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* q0 I; R% m/ \& n - ...
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- public interface IText
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- Encoding Encoding { get; set; }
; @, h& Z, O: F/ g. \9 X+ @ - string Name { get; }4 y" N, r) s/ U& I0 }, H) q
- string Filter { get; }
+ ]+ u3 Q! {3 h. g - string FileName { get; set; }
" U, s/ W, ^8 {/ X6 S, e1 t - void LoadFile(string name);, }5 a& y: k" ?7 g6 h
- void SaveFile(string name);( w& T5 w" ~% l
- StringCollection StringTable { get; set; }! }( I5 o: H4 ]- ?8 Q/ Z
- }
复制代码 以下是示例- . j& ]6 V3 ]! \& g
- [Export(typeof(IText))]
: N" v6 s) Z) \$ y6 u3 K4 {% u# J! L - [ExportMetadata("OriginalFileNeeded", false)]5 d- p/ p3 t# R) F
- public class BoomzapBin : IText
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- string flag;
( A+ M& G% U6 D" L/ J2 q' C5 u' m - public Encoding Encoding) J6 @, E( b, e& G( h* o
- {
9 t5 i. O! V$ X9 R0 _ - get
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- return Encoding.Unicode;) ^% C# M/ b" ?" e8 k
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- public BoomzapBin()
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/ Y; f' |7 S6 P* g$ R2 j - StringTable = new StringCollection();
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- public string FileName { get; set; }
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' j6 _4 \( w" t- W7 v: D3 I6 A. n5 g- public void LoadFile(string name)& G$ V: g7 Q* ]- w5 F
- {
3 N8 L' |/ Q. U3 R - BinaryReader br = new BinaryReader(File.OpenRead(name), Encoding.Unicode);% N2 _9 U7 |) D. G9 N# |
- flag = Encoding.ASCII.GetString(br.ReadBytes(4));: k; t0 G4 A: l6 b' h
- int key, value;
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+ q4 O- z3 e0 ~1 y; d- while (br.BaseStream.Position < br.BaseStream.Length): e9 b+ I; ?1 ~
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- StringRecord sr = new StringRecord();& J9 `! v9 m( z3 V+ x
- sr.IDOffset = (int)br.BaseStream.Position ;
* @, _# e6 A7 F- R+ w- n7 N - key = br.ReadInt32();
4 H# R, A8 z/ j0 v( k - sr.ID=new string(br.ReadChars(key));% K, f+ e m' K% ^
- sr.IDLength = (int)br.BaseStream.Position - sr.IDOffset;5 }5 J' }- o/ e2 Q- a" g6 G, a P0 P
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- sr.TextOffset = (int)br.BaseStream.Position;( @0 V0 s6 T( C5 A
- value = br.ReadInt32();
) V; z5 H; r- U6 T0 F* X( K - sr.Text = new string(br.ReadChars(value));
) a; J# Q: Z$ n5 _ - sr.TextLength = (int)br.BaseStream.Position - sr.IDOffset;
: A5 G/ P$ U2 R. `+ \ - StringTable.Add(sr);
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- p0 G" `5 M0 F9 z/ U( C - br.Close();: V. Y" n) v# k6 W# h6 d! n( I
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- public void SaveFile(string name)
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G; }. }" L2 {; C0 ` - BinaryWriter bw = new BinaryWriter(File.OpenWrite(name), Encoding.Unicode);
9 r! P+ F! M2 z/ S1 l7 F$ v - bw.Write(Encoding.ASCII.GetBytes("bcol"));; c9 k4 g1 S) J- @1 W Q( S
- foreach (StringRecord sr in StringTable)
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; V, l5 ?3 t$ l; D$ d9 W - bw.Write(sr.ID.Length);4 ?4 s8 d' T/ o7 p- J: d
- bw.Write(sr.ID.ToCharArray()); v0 p: f$ F% o. J) A- O
- bw.Write(sr.Text.Length);
" t/ C2 x9 `: C2 Z5 U - bw.Write(sr.Text.ToCharArray());
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* Y- l/ T7 e; y. c- R - bw.Close();& g2 e" C# Y; a9 Y. S3 m/ S/ T
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- public StringCollection StringTable { get; set; }
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. L v9 N5 Q2 s( i- public string Name o. c4 G4 h4 I
- {
9 I4 A6 {9 N3 r1 G( ` - get { return "Boomzap Bin格式"; }
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- public string Filter+ c7 {% ]6 M- T$ c" r
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- get { return "Boomzap Bin|*.bin"; }. M! M* }- F' x
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- }
复制代码
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