// Hacker Evolution language and localization file# b& F/ V" g; y+ d) z5 Q+ n
//
2 A3 B5 v% C$ Z$ Y6 M8 q3 g7 ^0 a1 n// The syntax of the file is simple and straightforward. All languages are defined in the first part of the file/ f/ f- E( J( |4 Q: @
// in the [LANGUAGES] section. Then, all strings are defined in all defined languages, in the same order in which
* N% m$ b; @. J// the languages were defined, enclosed between [STRING][/STRING] tags.; R- `0 M, |2 w
//
! y) A/ e9 t* G, Y4 k( g// If you wish to add support for a new language, just define the new language code, and translate each phrase.$ m7 d. g9 f; Q1 }" M [2 j
// In case there are errors (missing translations, etc), the game will use the default language string, which is the
- S4 m' G o5 W! Y& u// first language defined. Any errors or warnings can be found in the "language.log" file, in the game folder.9 g$ W# ^" Y& ~+ a- x* K6 o) f
// You can check that file to make sure your translation is correct, and that there are no errors.- x, Y' z5 w, {2 f/ c6 s7 N
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// Any new language you add, is automatically recognized by the game, and can be selected in the options menu.
- j7 T9 |1 P0 K( X6 v( B% f. q// Please make sure that english is always left as the first language.
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// If you need any help, or if you wish to contribute with a new translation, just send an email to: [email protected]
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// Note: You can add comments anywhere in this file, but DO NOT add comment or empty lines, between the tags.
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! a. p& p( J b& V' K/ f// Leave this one untranslated. It's needed inside the game to identify languages
% [1 t, y; ~$ U// Below this is the actual translation displayed in the game |