You can do this like this:
) d- x; X; h1 v( T- Q7 R2 N* m* {7 M3 U
* Open the "Documents" (XP: "My documents") folder and then the Ghost Pirates folder.1 C9 w+ x& W/ F3 h. X
* Open the file "14793.bin" with a text editor.
8 B( q$ J2 Z4 F" Y2 J. b * Change the line
" U4 u" U! e. g <option name="override_game_state_load_file" value="False"/>2 m' U3 D' b! l8 A1 w
to
6 y t" |1 y' n( k% Q8 I7 h* V <option name="override_game_state_load_file" value="True"/>
. O7 {7 {/ ]3 j9 ~' F( q; L2 S b (just change the "False" to "True")
' s! q4 U3 O, T8 U" U/ L; }4 r$ \ * For Windows Vista/ Windows 7 change the line2 S/ V( @: Q8 i* e8 x( w* o# z$ ?
<option name="override_game_state_load_filename" value="assets/scripts/saved_game.xml"/>
$ J. {' J+ Q2 f" w z4 S. |! a to& C4 U/ {) s: h6 v* ?
<option name="override_game_state_load_filename" value="C:\\Users\\Dimitris\\Documents\\Ghost Pirates\\autosave.bin"/>, V1 ]1 K# I' M W7 X1 d0 d9 C
(Just change the value part. The right windows user name is important! I've chosen "Dimitris" for this example)
7 c0 ?: d8 p. O) `# | * For Windows XP change the line, t- J6 a8 b8 P& N1 w1 J( Z
<option name="override_game_state_load_filename" value="assets/scripts/saved_game.xml"/>
$ L9 ^- J5 N) J! i to' ?/ F+ _7 n P- F+ L+ x4 P+ {
<option name="override_game_state_load_filename" value="C:\\Documents and Settings\\alkapel\\My Documents\\Ghost Pirates\\autosave.bin"/>
# J& J, E) o% J$ P g b: v (Just change the value part. The right windows user name is important! I've chosen "alkapel" for this example)6 o! P% p$ B0 ], ^1 G6 b& e
* Save the changes and close the file.
# Q/ [* V% I) Y, i6 I1 u5 q$ |( \ * Start the game.
8 H4 b* b% P6 k; z( l2 y; y4 o6 n& Z- C9 _. d+ `! ~
The game should now automatically load the autosave savegame after the title loading screen of the game. |