狗尾续貂一下:
2 v2 P0 O; J: @6 h. w巫婆的配方: 线索就是桌上小黑板左侧的纸片,每行都是一个谜语,根据左边的描述找右边对应的物体对象:
; @$ i3 y* ~- K' [; O' R4 ?Any creature on earth(creature通常指生物,起码是有生命的东西,因此可以排除带"dew"的项)+ t! R! S" {) x a( s9 s9 y0 I
Give back the cane of memories - The first rune is already written
0 i9 f8 w3 U0 b3 G5 [% H) `7 |# QTo the (swamp owner) at dawn - king frog
+ u) s) b9 \4 gThat (six eyed) monster guards - spider
^" ~# n6 F, K- ~# d6 GWhere the (unborn laborers) dwell - ant eggs(蚂蚁总爱被比喻为辛勤的劳动者,看来中外都一样)
3 q0 j( U. U& {, u. `+ FBring her the (boar's treats) barefooted - acorn (秋天野猪喜欢吃橡树的果实,treats应解为食物)
0 Q5 R7 S) [& X# r* }; m/ b- _% IThat grew on the wise-man in the (green cape) of (eternity) - Hundred year old moss
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6 @- i8 z3 a! b/ Yhooke家阁楼的鸽子谜题:6 Z5 R4 v# N5 L; b& K
线索来自从hooke大衣搜出的纸片,每行都是一句隐语,共8句,用来指示每次按下鸽子的位置:
- x; j( }& W4 j, _First - was the twenty third, but not in order. (23,但不是指排列顺序. --- 总共才21只鸽子,因此可以解作第二排第三个)
2 n$ z; e% D" uSecond - flew higher than anyone else. (比所有的飞得都高.---第一排第一只鸽子的位置最高)5 U& s i9 L$ N c8 T7 [
Third - was the center of attraction. (关注的中心.---第二排第四只鸽子的位置最中心)5 `7 A _. r; j
Fourth - moved as a "knight" and became second but was not first. (按"马步"走可变到"第二"而不是"第一"(的位置). --- "第二"指第二次按下鸽子的位置,即第一排第一只鸽子,按国象的马步可走到第三排第二,或第二排第三(恰好是第一次按下鸽子的位置),根据规则排除掉"第一",只能选第三排第二)/ s5 Q( F: I* P! v
Fifth - was the most unlucky one. (最不走运的那位.--- 13是西方最忌讳的倒霉数字,按顺序数就是第二排第6只鸽子)" g2 u* W/ a8 ?9 [4 j; a
Sixth - was offended. (生气的那位.----只有一只鸽子是背过身去的,第三排最后一只)
, P7 D# `& S" {( K# `7 Y; ~Seventh - was himself. (7就是7. ---按顺序数第7只就是第一排最后的鸽子)
4 ^- o+ u, G, T3 M: n2 cEight - was blind. Tell him where the others sit and in return receive a prize. (瞎子.告诉他其他人的位置就会得到回报.---第二排第一只鸽子的眼睛是黑色的,跟其他的不一样)
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- m, n6 Z* u: @' o: T$ t7 k8 m另外我曾经碰到游戏的BUG,没有把配方交给巫婆,游戏也进行下去了,但在第一条电鱼死掉,需要触发到海滩找小孩情节时卡住,只好调存档重玩. |