本帖最后由 shane007 于 2023-8-26 17:10 编辑
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/ [# c& }! o, O# ]( @$ ^这个游戏的主要修改点在\player\BuildingBlocks目录下的Adventure.dll中。. f! D- O4 _% d9 e9 D
用API monitor对本DLL的CreateFontA函数进行跟踪,发现确实有调用, 参数如下。' B+ |" y9 o4 A2 _+ N
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- # Type Name Pre-Call Value Post-Call Value/ C+ A7 U5 D6 _/ |" i" D; {8 z
- 1 int nHeight 0xfffffff0 0xfffffff02 W9 y! E6 e% K1 |" A, G8 n
- 2 int nWidth 0x00000000 0x000000007 b& D% l3 Q: H2 R7 w f4 C1 q
- 3 int nEscapement 0x00000000 0x000000007 ?7 X5 g+ Y) A. }) C; p$ C" m' ^
- 4 int nOrientation 0x00000000 0x00000000
6 c" }' J4 r0 Q, V" X- M3 a* r - 5 int fnWeight FW_NORMAL FW_NORMAL# B3 @; ] l8 y, } C& P
- 6 DWORD fdwItalic 0x00000000 0x00000000
' `% _, N5 S2 K0 R# Q - 7 DWORD fdwUnderline 0x00000000 0x00000000
7 e6 J1 K4 a, a" x1 x - 8 DWORD fdwStrikeOut 0x00000000 0x00000000: @0 Q' S+ o- y
- 9 DWORD fdwCharSet DEFAULT_CHARSET DEFAULT_CHARSET1 a5 ~/ _* c o$ Z" a
- 10 DWORD fdwOutputPrecision OUT_TT_ONLY_PRECIS OUT_TT_ONLY_PRECIS$ n+ V: J8 z) \$ M6 G
- 11 DWORD fdwClipPrecision CLIP_DEFAULT_PRECIS CLIP_DEFAULT_PRECIS3 _! m. [* x) H, W4 M& o" A1 z: f* Y
- 12 DWORD fdwQuality PROOF_QUALITY PROOF_QUALITY
6 D' y2 N) X" j, R8 Y - 13 DWORD fdwPitchAndFamily FF_DONTCARE | DEFAULT_PITCH FF_DONTCARE | DEFAULT_PITCH- o2 m4 k5 Y6 h9 j, q; M
- 14 LPCTSTR lpszFace 0x09148a58 "Arial" 0x09148a58 "Arial"
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复制代码 5 u+ @5 p r* Q' _
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用ida pro找到调用CreateFontA的源头函数如下。
+ H! V% Q) t+ x/ A7 w5 ^从函数的参数可以看出,这应该就是字幕显示函数了。9 ^/ A2 t, c, o" G
关于后续修改,先修改CreateFontA函数的fdwCharSet,lpszFace这2个参数,也许就能出中文。, N$ U) C5 J& O) v" [- I, y. J
还不行的话,就自己写一个显示函数。以下函数中lpMultiByteStr就是指向字幕的指针。
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- bool __thiscall sub_10058A00(void *this, int a2, int a3, int a4, int nNumber, int a6, DWORD a7, int a8, int xRight, int yBottom, LPCSTR lpMultiByteStr)
( s/ H9 J' M6 y1 W - {2 x v7 x0 P4 N: j3 s
- void *v11; // edi( B% m" s7 e& W- X5 c& h" k* Y
- int v12; // eax
$ \+ Y4 r1 n$ } O5 T) Q - int v14; // ecx
: k ^$ \ S! y3 k* E" y$ z - int v15; // eax7 z }' y3 E7 w4 C7 @& `) j
- char *v16; // eax
+ u* c" _" `% r A0 J9 {% e+ T - int v17; // eax
" A: K, }; O" I6 B, T+ _- S( {. Y; W - HDC v18; // ebp
+ m2 O; M i3 m' I! ] - int v19; // eax
9 U/ X6 L; v9 B h - int v20; // eax* g3 H8 K) x( C# {0 W
- int v21; // esi& N3 E# a; }# E7 @2 F3 A
- char *v22; // eax; C9 f5 c5 q, P( Q) ]4 z4 ^
- int v23; // esi: z% ^! H4 i! ^8 D0 j% [. N
- int v24; // ecx
) n9 q2 u' t- {5 u - HBRUSH v25; // eax- b- ]8 A& Y6 |: a: J6 t0 s5 g
- signed int v26; // ebx
! R1 N9 H" J% a$ r - WCHAR *v27; // eax
" {! v, h& l0 ~1 N# o1 t - int v28; // esi' V' X+ R8 L$ N* } P* N1 N
- int v29; // ecx2 _6 K7 w, w$ o
- int v30; // eax) u0 M- C2 Q* b4 i2 @+ m1 V! F
- int v31; // ST28_4
2 D2 w3 w0 s: U* S: Q3 _' u$ u4 ?0 T5 J - bool v32; // sf
+ [$ K( ~" K. o4 H& G - unsigned __int8 v33; // of7 n0 f: R8 ?7 [1 m# R4 H) R9 p
- unsigned __int8 *v34; // ebx
& j1 ~" t; ~$ V4 \- X; [0 l2 W6 ?2 \ - int v35; // ecx$ ^ n! Y* D$ ~/ o- X9 J) e
- int v36; // esi
8 P' R( z4 [) K - int v37; // edx* R4 V( n& |% h6 M, m
- int v38; // eax% D$ x5 W+ V) ~2 {
- unsigned __int8 *v39; // ecx
9 @6 n* A4 s' p( d" B - int v40; // [esp+40h] [ebp-2098h]( R o5 q. l" H/ z* b) F5 S
- signed int v41; // [esp+44h] [ebp-2094h]
: o/ u7 j8 F& f: q. A: y - WCHAR *v42; // [esp+48h] [ebp-2090h]
6 t2 {0 v' b) b8 _& H - LPCSTR v43; // [esp+4Ch] [ebp-208Ch]
k9 D0 X8 a2 Q$ i$ N& l, F; F2 O - int v44; // [esp+50h] [ebp-2088h]
. i5 C1 R0 X# ?* [ - HGDIOBJ v45; // [esp+54h] [ebp-2084h]+ R' l( W* _2 ~6 J( S
- HGDIOBJ v46; // [esp+58h] [ebp-2080h]
; x9 g! h6 o8 t& I" r0 y* ~6 A# d" A - HGDIOBJ v47; // [esp+60h] [ebp-2078h]
' N# J' n6 x" \ - HFONT v48; // [esp+64h] [ebp-2074h] h8 j& f2 D Q7 N" `
- float v49; // [esp+68h] [ebp-2070h]
, y) Y' z( M0 h" n - float v50; // [esp+6Ch] [ebp-206Ch]
q& i. [! ?, q9 l* @7 K6 p - char v51; // [esp+70h] [ebp-2068h]
, z+ q4 ^( J, j - int v52; // [esp+74h] [ebp-2064h]2 }5 n7 D: l0 x/ X2 T, z3 u
- int v53; // [esp+78h] [ebp-2060h]4 k6 q9 d G. W
- int v54; // [esp+7Ch] [ebp-205Ch]7 }) Z' K3 }! T- c" H5 _4 @6 A
- int v55; // [esp+84h] [ebp-2054h]
$ w$ y6 s9 k+ }$ l" e: ^ - struct tagSIZE v56; // [esp+88h] [ebp-2050h]6 s9 |* f4 |: u5 z$ H! g
- struct tagRECT rc; // [esp+90h] [ebp-2048h]# i9 V- h7 Z! e3 D1 m* Y
- int v58; // [esp+A0h] [ebp-2038h]
( F+ z8 C% L4 V' H; t& } - char v59; // [esp+A4h] [ebp-2034h]
. J0 d# T+ ]$ w5 O& X3 @7 i( Y - WCHAR WideCharStr[4096]; // [esp+D4h] [ebp-2004h]/ h& m3 p* e: j
- , `) I8 E( J$ N; n
- v11 = this;4 Q9 a/ l# t. h6 }5 \8 j* ~' x
- v58 = 52;
( w4 C+ U1 D- Q& @7 Q( D3 T# q - memset(&v59, 0, 0x30u);
+ c0 V: ]. v) w2 U- |4 ?$ c - if ( *lpMultiByteStr )9 c( f! t0 T6 A2 ~/ V$ F7 z+ M
- {1 Y9 a! \( o3 Y4 ]. K& \
- v12 = MultiByteToWideChar(0xFDE9u, 0, lpMultiByteStr, -1, WideCharStr, 4096);& G; ?! Z' q s( T2 d+ ?
- *((_DWORD *)v11 + 4) = v12;) p3 U7 h! c# D! p. Y2 n0 C' @
- if ( v12 <= 1 )
( I8 ^) r9 C$ ` - return 0;* N3 ^9 H/ c# c+ Q2 G r
- *((_DWORD *)v11 + 4) = v12 - 1;
2 _/ ^: U6 q( N4 a( v# T - qsort(WideCharStr, v12 - 1, 2u, sub_10057A40);
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3 p8 p$ V8 b$ `& c& g* W; X1 } - else
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- *((_DWORD *)v11 + 4) = 352;- s. U, x" `, u* M) M$ W$ y& X3 `
- v14 = *((_DWORD *)v11 + 4);
- ?+ o6 \6 M; e p3 o: ] - v15 = 0;( M6 Z& X/ P; Y. j4 M5 ^
- do2 F/ [" I5 U3 L; \
- {. y) z7 m& z. ]0 T# k8 s7 |
- WideCharStr[v15] = v15 + 32;
3 C9 r# I5 B) e3 M. Z - ++v15;
+ w1 _) i( Q# w2 Y. R, ?% r - }4 A# e( ~) r; T/ h* R
- while ( v15 < v14 );5 i/ {5 }* W. q- ]! e! H" g$ R
- }
5 G- b7 L- B% B x6 `& u u* p. K - v16 = *(char **)v11;
1 _9 }6 y8 a. ? - if ( !*(_DWORD *)v11 )
# ^% p* E, |8 o( \5 h - v16 = byte_100B2D6E;
?0 r5 A% m* g' ?0 ` - v17 = CKContext::CreateObject(a2, 31, v16, 0, 0);
8 W. u3 n8 N7 \* o- z - *((_DWORD *)v11 + 6) = v17;; B! u9 n. ?( d3 k- |0 r. q7 Q
- if ( !(*(int (__thiscall **)(int, int, int, signed int, _DWORD))(*(_DWORD *)v17 + 84))(v17, xRight, yBottom, 32, 0) )
& [" { E; t! R# T4 v - return 0;
/ s, z, K P: I: \$ a! v - (*(void (__stdcall **)(int *))(**((_DWORD **)v11 + 6) + 136))(&v58);
; {& `# Y9 |3 {. }8 k - v18 = CreateCompatibleDC(0);" P# {' x1 b8 A
- v45 = VxCreateBitmap((const struct VxImageDescEx *)&v58);0 w+ W0 f# P+ P3 w
- v47 = SelectObject(v18, v45);4 M: K- g9 |3 n t
- XString::operator=(v11, a3);0 x. j9 [7 M% C4 ?
- *((_DWORD *)v11 + 2) = nNumber;
* K7 \* }' ]- i% i - v19 = GetDeviceCaps(v18, 90);
; v9 B) ]! G: O) C; n. C% g. e - v20 = MulDiv(nNumber, v19, 72);
6 O3 s( x! W& ~1 Y1 Z( D8 k - v48 = CreateFontA(-v20, 0, 0, 0, a6, a8 & 1, ((unsigned int)a8 >> 1) & 1, 0, 1u, 7u, 0, a7, 0, (LPCSTR)a4);
: a) W% }8 M9 l' B3 S, j0 e - v46 = SelectObject(v18, v48);
X+ v5 f0 J# J+ X* i) q - GetTextExtentPointA(v18, "A", 1, &v56);7 @. y+ n; ~( G: H/ e: a; q
- v21 = *((_DWORD *)v11 + 4);
+ Q. V$ U( \* w) T - *((_DWORD *)v11 + 3) = v56.cy;
9 H9 ^* A# ~$ I+ b- u/ ? - v22 = (char *)operator new(32 * v21);
3 `4 s% l5 b- | - if ( v22 )) e% B, V# ], _! k
- {
1 _$ ~5 u; Y" W - v23 = v21 - 1;
" R: Q) Y- J+ x3 V( n; M9 U - if ( v23 >= 0 )
2 R1 \ U! \6 m - {
$ o& G# ^6 m' p' l - v24 = (int)(v22 + 12);$ u1 @. b3 W2 m# t9 v
- do- y) d. Y% b% B/ M1 s
- {
. W- \4 K8 d' l5 h6 E! r - *(float *)(v24 - 4) = 0.0;. o9 u' }8 _3 x8 M4 ^3 D" V! t% y
- v24 += 32;
& Q' @0 C2 v) J3 j - --v23;& [* U4 B. b+ }4 m7 ?
- *(float *)(v24 - 32) = 0.0;% \' d8 f6 Y& n, {) m; M- i2 ?
- *(float *)(v24 - 44) = 0.0;
& A& a, G" F7 ~$ |7 Z - *(float *)(v24 - 40) = 0.0;
7 X( s& ]8 F, S/ F2 c2 X/ E1 F6 K - *(float *)(v24 - 36) = 0.0;0 n% @% V) T+ ]$ @( y1 i
- *(float *)(v24 - 32) = 0.0;9 {2 B( \: I8 S0 ~+ O5 S) C
- }
6 ^ O) w( z. x1 Y4 J: C - while ( v23 >= 0 );
7 K3 V; u* z# P! K - }
$ Z* U U8 {- q. L - }
% W2 G* R: ?* ] V2 C - else( K( p% _* }: Q
- {
% ?' ~# V! ]+ I/ D* L+ _) ^) w - v22 = 0;
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- *((_DWORD *)v11 + 5) = v22;
9 g8 `7 k, |9 G4 s2 y1 z1 K - SetRect(&rc, 0, 0, xRight, yBottom);
1 E: M I3 Z$ q/ x$ f8 E - v25 = (HBRUSH)GetStockObject(4);
. P. g5 a/ b4 [) B1 Q - FillRect(v18, &rc, v25);* j# j1 m" L1 E R# B
- SetBkColor(v18, 0);
& W+ E4 M. v; M! R& O/ g# B - SetTextColor(v18, 0xFFFFFFu);- m& v/ x2 @* I
- SetBkMode(v18, 1);
5 i' r* e* V) ~- |8 w& Q - v26 = 1;' e5 x; c1 o/ c. l
- v41 = 1;$ M. k' [8 f) e% c* x
- v40 = 0;
2 | i7 A6 T- s# n; X" L# n, z - v43 = 0;
* F' A; g5 o! N7 B - if ( *((_DWORD *)v11 + 4) > 0 )
' ?! q& V( P: b5 E3 ~. f F - {& e# P6 y1 J' B$ u) ^* J
- v27 = WideCharStr;
$ W9 l9 s! h) y' p" N - v44 = 0;
& r u( L! z7 w) K: _ - v42 = WideCharStr;( g- K6 D: u; h+ q
- v49 = (double)xRight;3 o% k8 B. r4 X! ?& ]4 n
- v50 = (double)yBottom;# d2 J% `6 t, ^! r4 x0 x) l+ d0 u
- while ( 1 )6 K* P- [% @& x3 `4 _' b: w% s
- {5 k; h& Y9 H. N5 Z* e# ?
- v28 = v44 + *((_DWORD *)v11 + 5);
7 J% S6 W: m5 N# v5 B9 I - *(_WORD *)(v28 + 16) = *v27;2 ]8 q5 X# I, F8 g/ C7 E. Q; |" P$ I
- GetCharABCWidthsW(v18, *v27, *v27, (LPABC)(v28 + 20));
" k4 r8 f J6 B4 w$ e - if ( *v42 >= 0x20u )7 ]. W3 H, \3 B
- {
, I' X. G/ k$ m+ C9 M# y; _% G - --*(_DWORD *)(v28 + 20);
- K8 ~) |( P3 @* u - *(_DWORD *)(v28 + 24) += 2;! Q5 w: m7 u; Q: `
- --*(_DWORD *)(v28 + 28);
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- else
! O9 p8 o. s8 j, I - {
7 h% P# X. q7 s1 |) n' \ C - *(_DWORD *)(v28 + 20) = 0;
4 M3 N/ J* z: d" [5 w9 f - *(_DWORD *)(v28 + 28) = 0;3 v! W* n, X$ i8 t9 y
- }1 w) @4 t1 X+ N+ @
- v29 = *(_DWORD *)(v28 + 24);
. L( n3 T" `9 l0 Z% I- o - v30 = v40;
( q# ?! Y, D6 J+ y3 h - if ( v29 + v26 + 1 >= (unsigned int)xRight )
- x7 H: b( t7 n( b0 b$ r" L! v - {
1 C, Q* H2 [. h7 X9 t - v26 = 1;, \4 }, j. b# b; {4 s
- v30 = v40 + *((_DWORD *)v11 + 3) + 1;
. s N- }, y! g$ Q - v41 = 1;" d; f, V3 J. v4 B) I4 F' a" O
- v40 += *((_DWORD *)v11 + 3) + 1;
, a1 e* n3 a$ Z4 I - }
" \5 ?1 N2 D. Q# D' H. z - *(float *)v28 = (double)v41 / v49;
$ q0 w. Q* o3 p8 |# W8 f1 L - *(float *)(v28 + 4) = (double)v40 / v50;6 F, E$ Q; n. t. M3 u7 m: U
- *(float *)(v28 + 8) = (double)(unsigned int)(v26 + v29) / v49;- c4 ^: M$ A: {! n6 b
- v31 = v26 - *(_DWORD *)(v28 + 20);
% J+ _* f* g& d. H) n3 { - *(float *)(v28 + 12) = (double)(v30 + *((_DWORD *)v11 + 3)) / v50;2 P# p+ \) u1 r# w# \3 m+ S
- TextOutW(v18, v31, v30, v42, 1);5 O, F- ]# }) s! R8 d" Y; Z
- v44 += 32;6 K! _& [) E! W( r6 c
- ++v42;8 ~6 D* D) v! I e
- v33 = __OFSUB__(v43 + 1, *((_DWORD *)v11 + 4));; l" Z: N c+ D' ]
- v32 = (signed int)&v43[-*((_DWORD *)v11 + 4) + 1] < 0;
* H' Y( j/ X2 j% f, i - v26 += *(_DWORD *)(v28 + 24) + 1;
/ h0 P/ }1 `; H3 C - v41 = v26;
. m5 Q" X4 A6 |8 _ - ++v43;
; _, S0 r3 [# Q5 T& r3 ]0 T - if ( !(v32 ^ v33) ), v1 D6 @# Z. {' ^8 l
- break;
- I( B/ l; } N7 B - v27 = v42;& W: P* x- m# y; Y: Z
- }
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0 f$ Y, C, W2 c$ V! X9 w- Z; T1 ? - v34 = CKBitmapData::LockSurfacePtr((CKBitmapData *)(*((_DWORD *)v11 + 6) + 56), -1);
, a. T ^% ?' t9 e# \ - if ( v34 )
7 r" v2 o8 E* X8 }! Q( | - {5 L4 a- ?3 w) A- D
- GetObjectA(v45, 24, &v51);6 {6 e6 p5 E1 Y/ `' V
- v35 = v53;% C! ~( ?. k+ o# m& ^. S
- v36 = v55 + v54 * (v53 - 1);
) |2 i" F( r7 W; S2 V" x9 ^ - v40 = 0;6 L+ `0 Y( {; b
- if ( v53 > 0 )
' i$ A' o4 @- X: l - {( ~6 c, d7 Q+ A3 a, u' A
- v37 = v52;4 u+ z( X6 z) G8 R1 e0 p, I
- do) L7 x3 u5 m- Z3 v( t
- {
( [) }0 P5 H6 ]2 {- ] - v38 = 0;8 k& {7 d3 D3 X' l" V
- if ( v37 > 0 )
N6 ~5 ^* X: O% J" x8 ] - {
# V0 O2 ^, _+ N2 [% {2 ] - v39 = (unsigned __int8 *)v36;
3 X, {5 X; j% t9 B* Y - do0 g9 g2 t- b, Y2 A' y
- {! B! f# A7 o, T) M
- *(_DWORD *)&v34[4 * v38] = (*v39 << 24) | 0xFFFFFF;/ k5 {: t, W* p9 h6 Q% ]
- v37 = v52;
# o r% j6 t# V, J6 a - ++v38;7 B8 m# T) m- m
- v39 += 3;; }- Q0 l6 L$ w
- }
$ U* U: }- l r7 D& ^* a) H2 y - while ( v38 < v52 );1 ]/ w/ I I# H
- v35 = v53;
! d6 W" Q" U7 X. b - }
" m9 a+ G1 |5 _! T2 S - v36 -= v54;- e/ s" F' {$ E [. V& U* p1 m
- v33 = __OFSUB__(v40 + 1, v35);
( b \9 D1 C& x$ p0 r( i - v32 = v40 + 1 - v35 < 0;
9 W$ [3 G8 H4 ?. l" F8 S* `/ t- l: E; z3 } - v34 += 4 * v37;2 Q$ s; Z# x6 S" D Z
- ++v40;
5 \+ \) X1 e& y/ x; I' R; G" ^5 W- ^ - }
5 |& k3 \; e& V& O) f1 l6 e. C2 Z - while ( v32 ^ v33 );
6 J8 t: q6 u H* D+ ~ - }
! i- H4 I: z) I - }
2 I: j# w1 i V, e8 h - CKBitmapData::ReleaseSurfacePtr((CKBitmapData *)(*((_DWORD *)v11 + 6) + 56), -1);
) O: o6 W% I; f9 o/ Y6 p - SelectObject(v18, v46);
' u7 k# J4 H {0 P0 Z6 ~+ y - VxDeleteFont(v48);
, ?4 U6 g' n1 k! y; g - SelectObject(v18, v47);. R0 y3 {5 I7 ~( ?
- VxDeleteBitmap(v45);
" ^, h# D% ^# p - DeleteDC(v18);
0 D3 f# e; ^! w9 l8 r( e - CKObject::SetName(*((CKObject **)v11 + 6), (char *)a3, 0);
+ A' `* ^3 @1 d# v! X& m# O2 W @' N, | v$ X - CKBitmapData::SetDesiredVideoFormat(*((_DWORD *)v11 + 6) + 56, 1);
7 U1 V. H1 c3 X4 D$ C - (*(void (__stdcall **)(_DWORD))(**((_DWORD **)v11 + 6) + 120))(0);( X4 ^) W& L# F! ^
- return v40 + *((_DWORD *)v11 + 3) < yBottom;. U( p. X( P& T( c" M: E% j* c3 y
- }
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复制代码 ! c* u, P3 o! U5 t6 k+ @% m
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