本帖最后由 shane007 于 2011-4-29 06:41 编辑 ?, k1 w8 m" _: g, |3 L
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勤快的老外又放出了这个好东西,配合quickbms使用。
! G; ]0 ]$ B( X b好多小游戏都是用Shockwave Director做的,包括神秘视线。1 ^& E" S7 H: P# |6 q; a$ K$ R
如果能做出打包器的话,就又能解决好多游戏的汉化了。- # Shockwave Director dcr/dir/dxr/cst dumper
' T" m+ O* T8 i0 X - # script for QuickBMS http://aluigi.org/papers.htm#quickbms' F0 p7 R' x, E) O
0 A$ ~4 k4 c2 S# x. n9 p- quickbmsver 0.4.11
$ L$ C% F: @$ q6 S+ r; M - getdstring RIFX_SIGN 4
9 I5 w& N/ n+ F1 V - if RIFX_SIGN == "RIFX"
( b2 D, s% Y% M K - endian big0 w9 ^+ a, \3 k C( F
- elif RIFX_SIGN == "XFIR"# V3 r" @' Q/ q8 ]4 N% G
- endian little
% Q0 S4 Y' K- @" E! n - else
# I+ l/ [# u! `: _3 ] A8 \ - cleanexit
* [" o9 _! J# j- C - endif
! F9 E A9 ]- h - get SIZE long6 M7 D3 C' _: N# W F9 K
- get SIGN long, D" {/ n1 l) v- d1 e1 `0 _
- if SIGN == 0x4647444d
% x; [% h" ?: k. @& |8 Z - get NAME fullname n; v* G* f/ n' i5 j% i- E
- get FOLDER current_folder) C6 X: u- A2 _0 o" ^0 `
- print "\nyou must use offzip with this file:\nhttp://aluigi.org/mytoolz.htm#offzip\n\n offzip -a \"%NAME%\" \"%FOLDER%\" 0", @$ Q0 G$ \+ q- H4 F
- cleanexit
; T1 ^3 w4 y, v4 ] - endif
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- set FIRST = 1
! e* ?& s! C! Z! m) m! Y0 Y - for i = 0
7 r) V6 k# I4 I; l) v' {$ G; j - savepos CURR_OFFSET
5 f, D y$ X7 k) y3 v H4 Y3 k - getdstring SIGN 41 O. `/ ?, m9 Q. q
- if RIFX_SIGN != "RIFX"
- e g2 Y% ] O* j0 a. { - string SIGN r= SIGN0 E( b0 Y# k' a5 Q$ u
- endif0 L1 b/ W2 w* C: E: c
- $ b: x1 E% \# o* O8 F
- math SKIP_SIZE = 0x10
$ E% K8 Y1 J) v: p6 C! T1 i - if SIGN == ""' r8 k. Z1 L+ ^9 ~2 ~) q: i! N
- cleanexit$ Q( U2 W+ _0 h) ~
- elif SIGN == "RIFX"
5 i% ], |* p, a- m d/ }, }& w - elif SIGN == "imap"0 K( n1 Z$ ]: O6 @+ H3 E
- if FIRST != 0
3 _; G5 j7 r1 ] - get DUMMY long
- q6 ~- {8 U C9 U# L0 }- ~: A! S - get DUMMY long, C+ \% O+ R4 a# }% I O+ P
- get OFFSET long2 y. Z1 p/ T$ C5 u. B' A1 Q" R) ^$ J$ ?6 b
- if OFFSET > CURR_OFFSET# I; C v8 l3 L5 }
- goto OFFSET6 @8 |5 c2 V/ w1 X& c* P
- math SKIP_SIZE = 0
$ e' a( W2 Y! [; U- R - endif
6 q. e2 k& `6 X1 } - endif
5 H- b g; J/ `* k6 E' C - elif SIGN == "mmap"
% f+ s" H/ t- T - if FIRST != 0
, G$ ]1 G' }* ~1 c - math SKIP_SIZE = 0x1c
2 O4 [8 W% a7 H& _ K - set FIRST = 0
) R8 z+ Z+ H v: E& t - endif
: a4 }+ s7 J9 \4 k+ p" E9 l - # filters start here
! `. I6 `. E: n' l8 N p - elif SIGN == "VERS"7 f$ h# Z i) x# H, |/ ?) m
- elif SIGN == "CASt"8 ]. H) t; h! R) S- d
- elif SIGN == "CAS*") y p& R7 M( D; L5 u
- elif SIGN == "Lctx"% r8 w, C; f. G7 |9 {8 C
- elif SIGN == "LctX"
4 U3 c1 ] K7 D) M9 e - elif SIGN == "Lnam"
' u9 t. `8 q/ X. K# m' c. T5 J - elif SIGN == "Lscr"0 g. {1 s, H' ?" ^% F
- elif SIGN == "Cinf"
$ J# Y/ `1 ?- U D% l - elif SIGN == "GRID"$ A% j1 A' t2 f7 i9 F
- elif SIGN == "FCOL"
% H$ w+ R5 h) c- d - elif SIGN == "MCsL"3 P) g" p: S) Q8 `* q' x
- elif SIGN == "DRCF"# { [, P2 @, G$ W. m L
- #elif SIGN == "BITD" # 16bit images5 [+ Q! z# M X
- #elif SIGN == "ALFA" # alpha channel2 r' n, C, s5 v! [* j) a7 f
- #elif SIGN == "sndS" # 16bit audio& N `. R2 y, ^4 D0 t) @4 X
- elif SIGN == "sndH"
7 P" f! `1 r5 ?3 O- { - elif SIGN == "Sord", d, ?8 v C' B, d* v
- elif SIGN == "free"
4 C1 a3 e( [. w. J. }9 Z6 Y! R4 |- d - elif SIGN == "junk"
) l. @6 _8 T, P" R - elif SIGN == "Thum"0 I: p: j0 P! f, B( R; S
- elif SIGN == "KEY*"
p" P h& s5 @& J8 N) ^8 [3 p - elif SIGN == "FXmp"; O0 ?. _4 v* U! G, Y+ f7 [
- elif SIGN == "Fmap"+ ?; S% {+ R0 o+ S6 C
- elif SIGN == "PUBL"
) h0 h0 \* {8 T0 m - elif SIGN == "SCRF"
1 R9 i. p/ f& H5 |) f5 T# N9 Q6 N - elif SIGN == "VWFI"4 J- h3 O1 Q/ W; |5 H& W. @% }7 Z
- elif SIGN == "VWSC"
?" {. V2 U. O2 K - elif SIGN == "VWLB"' B4 U# Y$ B* A6 s
- elif SIGN == "VWTL"4 o: }8 i$ r' [. i) P& a8 o9 a
- elif SIGN == "XTRl"0 f" y0 I' r1 {3 L, f: s# }' e
- elif SIGN == "ccl "
) N1 Z# _0 L6 V, f - elif SIGN == "SCVW"; \9 }9 M3 G, h. w) z5 S
- elif SIGN == "Lval"
1 Q% y$ P: C! Z! a' E - elif SIGN == "cupt"
' h2 Q+ j( @) }/ M - elif SIGN == "CLUT"
7 o1 l! V4 }: W$ {, B - # filters end here% C0 s" B& V9 { D2 l
- else3 e6 h: k) M* H; p' x7 y1 _; Z- _* w* M
- # skip the above ones and dump the others- ~6 b$ U( {. W
- math SKIP_SIZE = -1
# ^+ n W/ h7 ?5 S7 ^# s8 w - endif
4 e; a7 Z, U, O3 c& z - ( h* l. | \" U7 r- J0 k9 z
- if SKIP_SIZE < 0/ k4 p# s: i2 p6 h7 f
- get SIZE long0 U1 Z. W# ^+ r0 {% ^% H% V
- get OFFSET long6 W! i. P" f3 d5 b
- if SIZE > 8
4 T5 n: y; M# i) z - math OFFSET += 83 ]! b! O7 t$ [# _0 J- @$ i
- math SIZE -= 8% U* D s [5 n J& i0 @
- set NAME string ""( B8 N0 G$ O- ~3 X
- if SIGN == "XMED"7 a( j6 B) l/ ?2 X& Q. c% S
- elif SIGN == "ediM"( Y. y# r3 u5 E. I" i3 N
- else
/ _$ l- C+ v9 h! }% N. ~ - set NAME string SIGN0 U+ [+ |0 ~7 v+ m
- string NAME += /6 O6 Y4 v, w4 s
- string NAME += i: Z4 Q8 a6 ]( q) ~0 h
- string NAME += ".dat"+ f* d% N; M+ o; |& M
- endif4 i# ~4 `2 Z$ b9 A% S: L/ M
- log NAME OFFSET SIZE# K \' P1 c8 t i# T) N% R
- endif
7 o# g; z$ ]! ]0 x - get DUMMY long/ u$ a; \( l- n, j
- get DUMMY long
; _6 ?3 t$ f6 M' _ - else* u8 c' r/ ~/ ~: X1 h; C
- getdstring DUMMY SKIP_SIZE
* \; U! S7 a. A7 P: r7 Z - endif
0 Y4 L+ H$ l ?$ m& [ - next i: S" U( y. }8 p6 z! @( I
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