You can do this like this:
8 s( K4 _: {) F7 { g# u: k
s- p0 p5 }- R * Open the "Documents" (XP: "My documents") folder and then the Ghost Pirates folder.8 i7 P; d: x: [" O
* Open the file "14793.bin" with a text editor.( y) j* a0 [2 ?, ?. l+ c
* Change the line+ o3 @% i; a6 g3 C0 k7 s- T
<option name="override_game_state_load_file" value="False"/>. Q# \+ |3 U) m2 z
to
1 ]& D/ }' v3 P& o <option name="override_game_state_load_file" value="True"/>4 }5 W/ b1 }9 r/ c" b7 X
(just change the "False" to "True")
$ g5 H' I9 ~6 r& [) @ * For Windows Vista/ Windows 7 change the line! b2 C) [( c$ p
<option name="override_game_state_load_filename" value="assets/scripts/saved_game.xml"/>" K: r+ O# G: K
to
, }/ c3 \; u# |* A <option name="override_game_state_load_filename" value="C:\\Users\\Dimitris\\Documents\\Ghost Pirates\\autosave.bin"/>
# C' S* o: ?( x7 v; x D0 h4 f3 z7 ^ (Just change the value part. The right windows user name is important! I've chosen "Dimitris" for this example) c: Y- I$ E) P5 O+ o+ u$ D
* For Windows XP change the line
1 m( \& p4 Q9 s <option name="override_game_state_load_filename" value="assets/scripts/saved_game.xml"/>; c; _; ^* G' d6 k I4 ]
to W3 q; k# {: h' o
<option name="override_game_state_load_filename" value="C:\\Documents and Settings\\alkapel\\My Documents\\Ghost Pirates\\autosave.bin"/>
: _7 j/ b6 K3 F2 Y (Just change the value part. The right windows user name is important! I've chosen "alkapel" for this example)
1 E6 X: R9 e8 t/ g * Save the changes and close the file.$ } `/ s- v& F+ v0 {0 y
* Start the game.
3 M3 M8 \, T: h* K- f
8 }% D/ n/ B$ j7 ZThe game should now automatically load the autosave savegame after the title loading screen of the game. |