狗尾续貂一下:
. ^. n7 t4 t2 d8 V+ f6 u) {巫婆的配方: 线索就是桌上小黑板左侧的纸片,每行都是一个谜语,根据左边的描述找右边对应的物体对象:
\, m- H$ R3 U& JAny creature on earth(creature通常指生物,起码是有生命的东西,因此可以排除带"dew"的项)
1 m0 g* s5 e! C" s4 KGive back the cane of memories - The first rune is already written / Z, Y, \, ^/ X
To the (swamp owner) at dawn - king frog9 C \8 v8 X2 O$ ]! o2 S. }3 _" S. s
That (six eyed) monster guards - spider: ?) [. z% V0 }1 q5 D2 K
Where the (unborn laborers) dwell - ant eggs(蚂蚁总爱被比喻为辛勤的劳动者,看来中外都一样)! S& G# o% A0 s& A m* N5 V1 e, G& {
Bring her the (boar's treats) barefooted - acorn (秋天野猪喜欢吃橡树的果实,treats应解为食物)
* E/ O/ d7 Q* t/ dThat grew on the wise-man in the (green cape) of (eternity) - Hundred year old moss
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hooke家阁楼的鸽子谜题:! W9 U- f# f- k. g: o- S1 ^
线索来自从hooke大衣搜出的纸片,每行都是一句隐语,共8句,用来指示每次按下鸽子的位置:
% K/ u; a! D2 W8 t) q8 L1 tFirst - was the twenty third, but not in order. (23,但不是指排列顺序. --- 总共才21只鸽子,因此可以解作第二排第三个)" m- w) y# N( O1 ~7 e2 J
Second - flew higher than anyone else. (比所有的飞得都高.---第一排第一只鸽子的位置最高)
$ U1 O: D/ [1 Y6 jThird - was the center of attraction. (关注的中心.---第二排第四只鸽子的位置最中心)
2 O2 W8 V+ ^# W7 }Fourth - moved as a "knight" and became second but was not first. (按"马步"走可变到"第二"而不是"第一"(的位置). --- "第二"指第二次按下鸽子的位置,即第一排第一只鸽子,按国象的马步可走到第三排第二,或第二排第三(恰好是第一次按下鸽子的位置),根据规则排除掉"第一",只能选第三排第二)* r' ~5 s8 C3 V4 u
Fifth - was the most unlucky one. (最不走运的那位.--- 13是西方最忌讳的倒霉数字,按顺序数就是第二排第6只鸽子)
' k3 v* j' i H" D R& rSixth - was offended. (生气的那位.----只有一只鸽子是背过身去的,第三排最后一只)/ e! f3 [* A1 ^$ i/ J, O' a( W
Seventh - was himself. (7就是7. ---按顺序数第7只就是第一排最后的鸽子)
2 ]7 {4 m: H% qEight - was blind. Tell him where the others sit and in return receive a prize. (瞎子.告诉他其他人的位置就会得到回报.---第二排第一只鸽子的眼睛是黑色的,跟其他的不一样)& i# l; O, u! O, J4 X- d
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另外我曾经碰到游戏的BUG,没有把配方交给巫婆,游戏也进行下去了,但在第一条电鱼死掉,需要触发到海滩找小孩情节时卡住,只好调存档重玩. |