本帖最后由 城步堂龙一 于 2020-4-11 01:07 编辑 5 a) P6 a5 ?+ _! U" _ o
9 M! a" O0 H% {9 tDAY 3) ]: x) n; E5 y3 q5 c
, k# c) D* P0 q3 |6 I2 ], jDrawn to the halls of learning,
/ F0 I* O" D J% WI sought there to conspire.
7 R/ ?& ?4 u# P7 o0 ZBut it was in the city of the dead,4 t) m( W. a+ X: O% P8 ?
that I found my heart's desire...
5 M/ { v1 g! e+ e, K% R. p20th of June, 1993.
9 e8 W1 w) t) A% h! i8 W7 N
. R/ j3 m- e5 d g% N+ W→ 3.1 Store & Jackson Square [83-98 Pts]! J" V2 k5 N7 t1 i4 v; X
The nightmares continue to plague Gabriel's dreams. On Day 3, you are introduced to a few new parts of the sequence. Did you spot them? Hint:
$ ^$ P$ K# F! A# h(Knife turning into Snakes)
( z6 b' W, I" {' A/ ISt. George's Book Store4 m" t0 d$ q9 G' ?' K! r q
86 / 362 - Grace will introduce Day 3 by letting you know what she found out about Madame Cazaunoux. She has a list of addresses and we need to figure out the right one. You will receive the Phone Book Page of the listings.
$ k1 d& B: `" v0 ^9 @$ {3 jTalk to Grace, ask for your Messages. Mosely called advising they have a suspect.3 G) k1 u0 ?) u, Z, h
88 / 362 - Read the Newspaper for Day 3. This should trigger the section on the University Lecture, and make it an availble location.! p0 G3 E u, K! K5 G
Go to you Bedroom.5 L. B, b6 _( h9 c( m
Equip the Phonebook Page, and Use the Phone.
) o" t O1 [ [1 ^Dial the four numbers to find the right Cazaunoux residence.
% ~. T, z$ S! s* y h2 T# y& eOnce completed, this will trigger the achievement: Stalking 101.! h% N7 i+ C) T8 t8 x3 h. _
90 / 362 - Dial the Cajun Critters Veternary Clinic. Ask if Mrs. Cazaunoux is a client. When prompted to prove you know her, choose the response concerning Castro (her dog). You will be given the address.
% l; O. N' B6 F: A( @0 V/ dLeave the Bedroom & the Store.9 b# z" B% k$ a0 I ^( Z" _
Travel to Jackson Square. Time to see what the Artist has discovered.
- q) f% |9 w$ N5 f4 b6 z1 q. `Jackson Square
6 i. _* c E8 R3 p J1 oHead to the top right where the Artist is located.7 _% o* W) D0 j2 a# D- V* G" q J
91 / 362 - Talk to Artist. He will be spooked at what he has seen in the completed drawing and is happy to give it to you.
$ F: m* \6 Y: h& X! CGo to the left to Madame Lorelei. Sit down and have a chat, ask about the Snakes. You will notice she gets very protective and will not tell you who she got the Snakes from. End the conversation.
, p6 p1 L/ \# M93 / 362 - Move close to her and she should get up and start dancing to the Cajun Band. While she is dancing, press the Use button. This should start a sequence where she drops her Veil. Pick it up., J2 q6 k3 a% ?- f/ f/ R& c
95 / 362 - Use the Magnifying Glass on the Veil. You will discover another Snake Scale. Pick it up.
) K8 A& R6 M4 ]! I) w$ [96 / 362 - Talk to Madame Lorelei again. Return her Veil. She is appreciative and offers you a free palm reading (as a friend). What she sees spooks her and she runs off. This will trigger the achievement: Fortune's Son. z) G. s, o9 C" b2 K1 F6 q9 @! j
97 / 362 - Take a closer look at the new Snake Scale. Gabriel will note it is a different Snake Scale thank found at Lake Crime Scene.
' x+ V4 _4 x& n) d7 OExit Jackson Square, time to swing back by St. George's Book Store and inform Grace of the latest developments.
6 U) ~1 E( ]2 J8 x98 / 362 - Talk to Grace, Request Research on the Pattern you found.
1 `( u0 _5 A* j* T$ hExit St. George's Book Store, and visit the Police Station - time to see what suspect Mosely has caught.' T( C( L3 }) i0 O8 l
→ 3.2 Station & Cathederal [98-100 Points]
( t' h8 O( R J( j3 G2 G. BPolice Station; H2 x! p- ]" d2 q8 [
No need to check in with Frick this time, just walk straight through to Mosely's Office.
' D. ^& n, i4 y! r6 kMosely will demand his Badge back, and give you a rather pathetic warning, and then proceed with a rather pathetic interegation. After Tony returns Crash to the cells, Talk to Mosely if you want.1 [2 F* ` V) x2 _* {0 U
Leave Mosely's Office and the Police Station.
& B9 ?6 v" S7 ?9 _5 \Travel to St. Louis Cathederal.) G6 i( V, h" R |2 `2 z: O( O d
St. Louis Cathederal
- x) J( I$ k+ o) X8 X5 J( \Time to unburden Gabriel of his Sins, of which he has so many!% z; ]: y* o: B4 h% E0 r# l
Enter the Confessional to the right side, and Kneel on the altar.: A! d# U6 A5 l+ a" V; \' o, N
Talk to the Priest and repent your sins (your choice). After a couple, he will leave for his lunch break. Exit the Confessional, and Enter the Priests Area. Open the Box.
9 Q5 ?& G# @8 q* Z% N! ]& [100 / 362 - Pickup the Priest's Collar.! p7 U4 `) J& o( w7 |- p; D4 p4 g
Exit the Cathederal, Travel to Greater New Orleans > Tulane University.' p i& K7 M. d+ }6 e; T. k4 |
→ 3.3 Tulane University [100-107 Points]1 i# c+ `0 L( y# }# D* B
Tulane University
# |: b4 R2 m4 Y5 l3 LWhen you arrive, you will need to listen to an interesting lecture about Voodoo. It goes on for a while but is pretty cool. Pay attention, there are also some clues that will help you later in the game.
! d( X" [0 g! D/ X4 j2 ^/ A+ l102 / 362 - Eventually, Gabriel will fall asleep and wake up when the lecture is over. n Y& m6 K6 G2 x% ^8 @* C
This will trigger the achievement: Advanced Voodoo Studies., \8 \8 h. D7 E* ]
Equip the Reconstructed Vévé.* k* S, {+ ~% z* M7 s2 [! N$ @! O
103 / 362 - Talk to Professor Hartridge, ask about Cambrit Sans Cor'. He will explain that it litterally means "Goat without Horns" or a fancy way of saying human sacrifice!
, J( A! S. e- k, |9 e6 PExplore the other conversations. Remember they will disappear when completed.! L, C; e$ e1 B0 d& _
105 / 362 - Give Professor Hartridge the Reconstructed Vévé. He will take a copy to study and will give you a call when he figures it out.9 J# q) A/ C: l6 {9 V
Check your Journal for notes taken during the lecture.
: v! m `" T+ R* b6 r( z' p107 / 362 - Equip the Murder Photo and show it to Professor Hartridge. He will reveal some new details.
2 n6 ?- q9 }- s' @7 Z CExit the University, Travel to the French Quarter > Cazaunoux Residence.; Y6 h. z* o. ]8 q4 _* J( ~
→ 3.4 Cazaunoux House [107-115 Points]
& h7 @2 f) `* j$ z7 [7 GCazaunoux Residence
3 f8 o4 h- p% l# B3 K( }! gBefore you knock on the door. Go to your Inventory, and Combine the Black Shirt and Priest Collar. Make the Collar & Shirt active and click on Gabriel. He will indicate he needs to do his hair to fit the disguise./ }7 P' l! t' R$ X
108 / 362 - Combine the Collar & Shirt with the Hair Gel.4 W6 |3 K8 R/ _* |5 C9 s* m3 r
110 / 362 - Equip the Priest Disguise from your Inventory, Click on Gabriel and put the disguise on.
' m8 [ V, A: \$ y! Q; H111 / 362 - Knock on the door, Say you are Father MacLaughlin and Madame Cazaunoux will let you in.
3 C0 Y. j! o5 A6 U7 QEquip the Clay.. r/ _+ n4 U4 r( t$ V! t
113 / 362 - Explore the conversations, leaving the Cambrit Sans Cor' to last. Ask about Cambrit Sans Cor'. When prompted, answer "Goat without Horns".
1 @* a" {/ p# ^+ S$ p g8 vAsk Madame Cazaunoux about Human Sacrifice. Follow the conversation and ask about the Real Voodoo Queens and then the Voodoo Hounfour. She will tell you a secret, and ask you to bless a Snake Bracelet.
+ f2 `" W/ \7 w- _% e, F115 / 362 - Bless the Snake Bracelet. Once you are finished, use the Clay from the Lake on the Snake Bracelet.5 v$ I# O- [9 {4 ~% D
This will trigger the achievement: Making An Impression.# D+ u8 K ]$ r9 V# O. z
Exit the Cazaunoux Residence, Travel to St. Louis Cemetery.
6 A4 _/ y& h, n, i2 m→ 3.5 St. Louis Cemetery [115-119 Points]1 @0 p- L" U1 M/ ^) o9 M! V; v
St. Louis Cemetery
2 n8 I" B0 O1 H( x: B& ?On arriving you will see a Watchman, Talk to him.9 |9 j. S- i. F1 _9 ~
117 / 362 - Ask the Watchman about Marie Laveau. You'll find out about Dr. John visiting every day and of another tomb. Ask about the other tombs.
: f4 l) j/ |; s" G4 h# ]Watchman will leave.
4 q8 D" W ?' g) d; f2 h, \9 |! rTravel to the right Tombs.8 P( n& M3 g" `% |; }
119 / 362 - On entering you will see Gette leaving from visiting her Grandmother's tomb. Is it love?
' v9 E' |2 [. w; i$ x8 Q! BThis chance encounter will trigger the achievement: Star-crossed Lovers.$ H# C) G+ | o* t/ m
Travel to St. George's Book Store.
, v) }* j7 K; hSt. George's Book Store( {8 \, Y/ G; J: O- h* b. g& j) Q
Talk to Grace. This will conclude the day.This will trigger the achievement: Tempting Day Three.
: H5 Z) Q3 W7 {4 H1 u5 T" KEnd of Day 3. |