https://www.chinaavg.com/read.php?tid=12195 % Q+ V( N0 d( P& F7 s' ?/ E; b刚刚看了这个方面。。。1 t3 ~$ {8 r( i+ T+ U9 C4 C. T" ]" ]
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我怎么觉得问题处在字体。。. y( M3 L |/ ]4 g2 v3 X
% ]+ y" b2 a' }( [7 r2 S http://docs.dead-code.org/wme/inside_ui_fonts_ttf.html" z: K; T" W8 H
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里面有说 But since fonts in games typically use some sort of dark outline or a shadow to be readable on both dark and light backgrounds, WME allows you to compose the letters out of several "layers". Each layer can use a different color and can be offset by a number of pixels. For example to simulate a black outline, you'd specify four black layers, each shifted by one pixel to the left, right, top and bottom. That's exactly what the above example does. It uses four black layers to form the outline and one red layer for the actual letters. 1 U& G5 b2 L; s2 A8 C+ F
% o+ q; E G& A" N0 {大意我明白了 但是我翻译不太通顺,就直接把原文贴上了。 4 `# N' b. h% k" P0 e4 B2 ~: V. y3 z) {
另外 问题也可能处在字符集上面。0 I6 B% a' z4 E i- y0 V
WME character set number :6( h9 z) d* {! Q, g
Description:Simplified Chinese characters (mainland china).7 ]3 p7 g6 v9 a8 H1 d' ~" Y" u+ R
- k( N u% W. r9 Z试一试吧~~~~4 t3 G" o# ~( p$ A+ o+ M
wpz我不知道他用什么方法让字体出来的。。。但是我想 解决方法原理大概是字符上面吧。 4 ^0 H& @# A0 x1 @8 B# |! E2 b( T- j& y! V
TAT我在车上|||借用别人的手机卡上网真痛苦
引用第15楼wqzss于2008-10-17 20:14发表的 : 6 I- z/ K# l. t8 U t3 MTO:habit ,我严重怀疑你加字体的方法错误。我试了一下字体是没有问题的,只是我的wintermute里面script出现严重错误,3D人物都不见了...看来把我们的方法中和一下就完美了,呵呵。截张图看看吧,PS:打包打了好久哦...
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你们把字体配置文件贴出来对比一下就行了。 g8 W" y/ I0 P$ g我估计问题出在下面2行,还有,字体文件到底在那个路径没有。# V* Q& Y9 M( Q8 G- ~7 q3 W5 K' l