为了修正一个bug。。。。。。。。游戏延期。。。。。。。。北美版月中,英国版推迟到9月29号& x7 t, j; h" R1 Q- w
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The release of Secret Files: Tunguska experienced a setback today, as Deep Silver announced a delay of approximately two weeks in the UK.
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" K( X) x, U/ b" E" c; a: u9 H% S- PWhile delays are commonplace and two weeks is negligible, the notable aspect of today's announcement is the reason behind the wait. On the game's official forum, Deep Silver's Community Manager Daniel Oberlerchner revealed that with the game already printed, packaged, and ready for distribution, a bug was noticed that prevented two cutscenes from triggering properly. Rather than proceed to ship a faulty product to unsuspecting customers, the publisher decided to scrap the entire initial production and correct the error before releasing the game to the public.
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S0 A; Q9 }) X) j! W( yIn an ideal world, a publisher releasing only technically stable products wouldn't be news at all, of course. However, in an industry where "release now, patch later" often seems to be the operating principle, any publisher showing a commitment to quality deserves to be commended.
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3 b# X1 K0 g8 p0 N1 y4 ~ gThe new tentative release date for Secret Files: Tunguska in the UK is September 29th. The North American version of the game is targeted for the middle of this month. |