本帖最后由 shane007 于 2011-1-25 11:44 编辑 # H' u" w% i( f
; o" G' j# W+ c( z
http://www.thecomputershow.com/c ... mewasloadedwalk.htm2 ?! S8 X$ ]/ s6 [; I
. ?4 r& c! {, ?. s8 `
The Dame was Loaded is made by Beam International Pty Ltd. This walkthru is based on the Australian PC CDROM release (which I believe is identical to the US CDROM release and probably identical to the Philips CD-I version) 0 Q' q, l2 y7 R. o" _. }6 }
* U+ h. ?) ~( i
JULY 29th
$ \: s9 O5 c( ~5 r O1 ^) w8 [; I& [3 ]* P) H" H& K5 n! ?
You start at your desk. The wooden box to your right is a storage location I didn't find a use for the ring inside, but you can store other things in here. On your desk is a picture of Angela, a camera, and a fountain pen. The typewriter is your control panel.
- o& _- N3 W, {* E; [) r- HTake the picture of Angela. ! t4 l. x" x7 j. u# a
Click on the left side of the screen, where the cursor turns into an arrow. This is your partner Ralph Spencer. Talk to him and he'll suggest a few things, mentioning Jake's. ) t5 |3 J2 ^" |. I' f! G
Grab a cigarette from the pack at the front of Ralph's desk.
: p# ~. |) ?% F6 x+ d G% ?( a$ RThere's also a plunger hanging from the sink that can be taken, as well as a dirty postcard - neither were really needed. Look at the calendar above / F' k! _0 [: T% y, `4 M
sink - today's date.
( g4 A2 t9 x% ZYou have to go out the front door, where the landlord is waiting. He wants $150 (see your online notes), but you can stall him by giving him only $50. - i6 |8 ?1 A; V* S
This leaves you with $64.95, and you'll need to raise the rest within 7 days or you get kicked out (which won't necessarily keep you from winning).
& l' R& A8 o9 N( E' jBut, you'll also have to spend money during the course of the case, so you'll need more than just $100.
. u, Y7 j7 ]* p' p5 h0 x0 cExit out the front door (or back) and Anger goes to his car. The horn and radio work here, but what's really important is the glove compartment and the trunk latch. By clicking on the trunk latch to the left of the radio, ' b. {% x8 d: ]2 I# J! I
Anger goes back to the car trunk - a place where you can store things (take what you want to put into the trunk out of your inventory first). By clicking on the glove compartment, Anger opens his map. When you start the game, Scott knows about these locations: 8 u+ H" y/ p0 |6 H- O
first map page:: W9 n6 |8 k2 m6 A
Anger's office; n5 i* w8 K5 E3 I! ^
Mac's Barber Shop: K/ E2 G0 I+ d8 s4 b" B
Meg's Diner
1 g4 Q/ `$ X! m# q! j; _: fPolice Station (Officer Denton)4 z' n: i9 B! r+ G- O' E7 b
Newspaper Office (Frankie)5 c/ b$ f/ ?- O+ e v$ x
2 D' ~# h1 s3 N2 psecond map page:
/ M7 E- P9 V* S8 p" Q- gJake's Joint6 H: ~# W+ a: [: e+ _
Boarding House (forget going here, it's just for reference)
1 E$ }/ |; p% g3 s% ?4 a' R; D# W
4 n4 ?/ ]7 { [. C- tthird map page:9 B+ r+ c* i7 n0 ]/ F
Client (forget going here until the end of the game)
+ ~7 ~( {/ V" D0 C! c% P/ _' w% ?6 w4 A- U! V1 J
( v/ f( e1 Z4 `- F3 v
If you click on the map where nothing is marked, you go back to the car view. When you're in the car, you can step back outside (to where you just were) by moving the arrow to the left side of the screen, near the steering wheel.
2 ~% g# g$ Z( p; [* E" |/ O' UOpen the map and click on the Barber Shop to drive there
6 r1 P( x8 _) | p% p) l1 ?Barber Shop (12:30 pm)
" j6 s' E8 H# x3 |! R8 ]2 h0 C; b' R! S0 }0 _8 Q) G2 \ B
Read the paper on the bench: Mayor Announces New Crime Reform
; z- Z. F( ~; m8 \: c+ c i, UClick on chair to get a shave note the comment about Periwig (a race horse) and the phone call (Mac is a bookie) Note that you can grab the hair on the floor here. You don't need it for awhile, so don't bother. + q) o/ z4 a4 Q" J& T) f
Mac is very closed-lip; asking questions about the case will get you nowhere. ' t$ }- m6 Q+ B3 l& }
Go to ......
2 E+ i8 r7 h6 A" ?" ~$ W' ^: q7 KMeg's Diner ( 1:00 pm)
' r$ R1 Y- W* _9 y4 \. X4 C, U4 D0 p1 F [
Click on the menu and choose the donuts.
% R+ U5 Q% N! h9 iClick on the coffee to drink it and the donuts to eat the first donut. Your next stop is the Police Station, so hold onto that second donut. / v! x* g- {4 K h1 {3 l
Click on the receipt in the upper left corner to pay the bill
6 x! _" d+ _ C. j6 QGo back to the counter view. I saw no value to leaving a tip, so just 8 R$ \8 q: |/ {# _; e
Go back to the car and drive over to ....
- y2 p' v' D+ j5 J" ~) Z+ D1 m. V5 ~Police Station (1:45 pm)
1 @# Q- G3 l1 s3 v: }0 A- k5 X! Z# T/ E! [
Ask about Dan Klein - never heard of him / _0 C, F8 X, a4 X$ o
Ask about Angela Donald ' K2 Y* i$ F4 l; x
Give picture of Dan Klein to Denton Dan Klein is known around town as Dan Small (Klein...Small..get it?)
% D# v5 o3 Q" YAsk about Dan Small and Denton gets testy
2 S& X' c& l, a6 e) AGive donut to Denton and he leaves the room to get some coffee ! V4 R$ Q: x: G- P; F
Grab the raid roster in the box on the right Clubs to be raided on August 1...including Jake's "Dog Alley" club ; S' M$ m1 g) [: e3 {7 K q0 W p, C
Be sure roster is in inventory before Denton comes back $ C, I' O9 t) g
When he returns, ask Denton about Dan Small again low life, hangs around with bad crowd & u7 Z f; s# s
Head out and go to ....
3 |: @7 m4 n' L; H3 s8 p$ J1 H) `% jNewspaper Office ( 3:00 pm) $ p* C7 B9 G, e Z% C* P$ n4 n2 c
) s* \ U" M% X2 Q$ A# FAsk Frankie about Dan Small and Angela Donald - no real info
) [! r4 L8 g2 F' VClick on back door (the morgue) % d, [) }/ ]5 r
Ask morgue about Dan Small - no info
+ ^5 b0 T- q4 J3 i* t: g. ~Go back to office 2 I# D5 T8 q8 i# Q
NOTE: Whenever Scott drops his hat, pick it up. If you fail to do this later in the game, you'll pay for it with his life. + f0 b9 R7 G! A
At 6:00 pm, head to Jake's Joint ("Dog Alley") ' T# J) A( i# K4 F6 P
You start with Jake's "speakeasy" door.
$ |: L' U3 q3 ^+ M2 vKnock on it to get Jake to come to the door. . ? r, I7 M* ~6 o1 P
Do Jake a favor and give him the raid roster from the Police Station. ! _3 `; P, A: b A
Inside, you meet your poker buddies: G-G, Mickey, and Red Randall ; W, {( H! z* P' o
This is where you can earn money, by playing poker.
8 }. s! n; @: jThis is also where you can get info about what's going on around town - but you have to play a round of poker to ask a question. ! |# a2 N# X7 o4 N4 B& \* ?& N
To start a poker game, Click on your wallet and drop a buck into the pile of cash on the table.
! K! M" j' M0 zAfter a round, ask about Dan Small and you learn a new name - Freddi Creel
# F4 W: H& g- Q. y, }% nAfter the next round, ask about Freddi Creel - crushed in crusher.
: ~0 F+ i! G- t" U/ xWhen done, head back to the office and go to sleep on the couch / x1 r2 @2 x/ X. D9 g) ~
Day 2 - 7:00 am 3 q ` G1 h! C6 Y9 \& g
3 d- Q. z6 i8 r; Z) B, V1 I0 l
Barber 0 c4 N3 V' i- v' I6 _) Q- _( \2 p
. [* {# q0 v* T
read paper - heat wave 7 h- h5 \! Z i* v" z6 f; D
get shave - Mac mentions Creel * U' c8 m# p0 }" [& [# v
Diner / H) g5 N0 I! e8 k( _; L. {
# d; K! s7 [5 d" uget donut
: R, Z6 v3 F: v. VNewspaper
0 d! H+ ^! w8 b. o% c5 i$ D# A, A
! H% K$ ^* N1 o3 P& i! JAsk morgue about Freddi Creel - killed on June 15 You learn about O'Brian's Foundry, Thumbs McKenzie, and Creel's widow Louise Creel
8 A1 Z# k3 Y. o6 A: S' D- S4 h6 S# H* yAsk morgue about Thumbs McKenzie Pal of Freddy's, currently in the jail
& W9 ^2 H, @1 |' X# pAsk Frankie about Louise Creel - closed-mouth
" o5 l" c. H5 f0 bPolice Station , L/ Q& z4 ~$ m' J0 j
4 L& c; z7 v- ?Ask about Freddi Creel $ O, w1 b7 y9 W- y3 e" L
Ask about Thumbs McKenzie - caught at Creel's murder site.
0 Q3 e0 V9 q: c F; G& W& IGo to Louise Creel's apartment (map 2) 0 U1 i3 s. a1 x( u' R0 h; t5 k
Click on door knocker * g( G9 Z- Z' M2 s4 `; g
Ask Mrs. Creel about. q0 m# L: B8 f' @" |# ?
Freddi - doesn't know what he did for a living
" m4 `1 C6 E, y1 FThumbs - said Freddi owed him money
% z( e9 W- i5 ~Dan Small - don't like him. Associate of husband.
1 P* P! b- R/ A8 d1 ^! Y, ^( @She then asks who hired Scott
- Q% h: [* N0 @" [" z% t2 nAngela Donald - Louise Creel's sister, different fathers. They didn't like each other& b( X9 P- ?% z. y* S* i' H
% t! x) j v$ a
Give Louise Angela's picture
9 g5 R% V f. l9 F+ lGive Louise Dan Klein's picture 4 T7 d' c9 M( H: I. w m% w
Move cursor to the left side so Scott can look at the room NOTE: This is going to be a timed event, so you have to be (reasonably) quick ; N% ^4 L" K/ ~
On the fireplace mantle is a reddish blob that is a decanter of liquor
% X1 k, }5 T# i8 ?1 b5 mClick on it and Louise will leave.
1 [* z6 f/ T7 x# ^* p& VGo back to the couch view and open her purse on the couch She'll notice if most things are gone, but you can grab a hairpin ' x9 s& J) P- L2 o& U8 \
Exit the screen and quickly go back to the left room view.
4 h8 I+ i) u3 ~2 f# L* B8 k; ?Grab the painting above the fireplace and you'll find a safe.
7 c: M2 ~. N" c1 @8 r9 d' EClick on the safe to get a close-up view, then click on the screen bottom to go back. 0 S9 V- |0 E! O
Click on the painting again to put it back.
, G3 Y' C2 C# T/ t, ^Click on the crystal cabinet to the left of the fireplace. If you open it now, you'll get caught.
2 h4 F( [6 T$ VGo back and wait for Louise to come back.
3 E$ F9 f. J) w# l/ mOnce she leaves,
; K) [0 ?; ^$ t9 f0 |, e5 ZClick on the crystal closet and use the hairpin on the lock.
/ d3 Q# p: j% \2 E% [2 \Grab the brown box in the back and exit the closeup. " n' s) G" C& C6 b. R2 x
Put box on the small cigarette stand to the left of the crystal closet. * R# r/ B% p4 ~" ~- ^
Note the background where Louise is standing. 0 R; n8 v; Q0 f& D5 I @7 w) T, N4 D
Put the box back in the cabinet and wait until Louise comes back % E$ X& b( Y" f
She'll check her bag but won't notice the missing hairpin.
) H# w! _( W4 b8 O6 |(alternately, to get to the cigar case or into the safe (once you have the combo, you can go back and talk to your partner Ralph - he'll offer to call her (automatically) next time you visit, to keep Louise out of the room longer). 7 v' o& ]/ y+ E& S$ L( a. e
You now know about a bank - The First National. ' d, h- y0 W0 x* r% [. {
Ask Louise about the diamond robbery there.
' t- b. u" Q/ O8 T- zExit and head to.... * h6 D0 b# l& n6 F. [ s& Z7 ~/ c
Jail (map 3)
. A9 P# I# u& b6 l' H, ~
' c, H. ~9 a6 G& MThumbs will dummy up, until you give him the cigarette : p' |. H6 [6 C7 w
Ask about
/ s* _# _) Y, kDan Small - he, Freddi, and Thumbs pulled a job together
. Z/ J V, Z4 a" {0 }4 bFirst National - might know something about that. Find Dan Small and we'll have a chat
5 ]' q" y: e+ [# ]2 u" k. PFreddi - tried to chisel me out of my part of the loot. Said to meet him, but he was dead when I got there.
# r% F3 A% F+ ]. YLouise - sister of Angela6 P( X( ^: Y1 m( Y# W% j+ y
Thumbs - I was set up, L2 h S L6 B/ D; N
2 Z9 z& a# ~, M" S2 k
Give Thumbs the photo of Dan
( y; @0 Y9 Q0 w8 c& BGive Thumbs photo of Angela - Dan's girl
( S) y0 \# A+ Y4 _: ?Exit. So....who really did kill Freddie Creel and why? 9 X+ L4 |4 t3 \& _) o* K
Foundry closes at 4:30 - I was too late * m3 r/ \7 Z* w- C/ `; ~0 i" I$ d
% B# P: ~% m8 u+ F6 f
Police Station - o+ p( ^) `. f5 D1 ~/ X
) u4 b; s# Z# A) ?2 `; ]/ {Ask about First National - no clues, and a lot of diamonds
. h" U7 C& e7 \" [9 v! zExit and open trunk
/ J+ W! {. k( ZGet the tire iron out of the trunk. & c! U' n( r7 N7 D
After 6 pm Jake's Joint
8 _) B: h+ @0 m% I2 qIgnore Jake but play poker.
2 g1 S8 f, P" \% |: {8 dAsk about
! X6 ~8 @ L3 b$ a) O) Q4 lFirst National - we don't know nothing about that
9 Z) J* y- x7 i, Y9 qThumbs - Said he had a score to settle.7 j0 i. N4 P" @ G# u
Give picture of Dan - they all call him Dan Small instead of Dan Klein/ f3 f5 ] @1 n# O- S) ~
2 W+ p- X4 M! `9 H& Y4 h+ k
Go back to office and sleep on couch 1 q# Q& `6 z( Q- m3 a( e0 Z
Day 3 - New Day
3 @& Q/ f* r7 Q. t; F$ u$ g; [6 ~; ?# B+ o, C# z
Head out to the Foundry (you lose $1) # Y# F, ~+ [3 {4 A
Click on reddish lever on two bronze disks on left of cage this is the lever for triggering the crusher NOTE: Do NOT operate this unless crusher cage is closed!
+ W) i$ t0 t' }$ V" f, |+ h% c7 yClick on the cage to open the crusher
; x$ `, [$ K+ x$ X7 C' ^0 zOn the bottom of the crusher is a loose board that can be examined.
7 l% Q5 d2 L5 BYou'll see something red.
/ t7 k+ ~) _: `Click on it and you see that Scott's fingers can't reach it # b7 B3 ?$ W/ Z& b2 M. C+ F1 ]
You need something long and thin. ; _, ]; j* R# M) C; Q; _
Try the tire iron....too thick. , `( g" ]) R4 y
But, exit the close-up * _3 F2 s, [# s: ]
Put the tire iron into the crusher, close the door and flip the switch.
5 a; f* F3 |4 D0 u5 l9 }! G) iOpen the cage, grab the flattened tire iron and use it to remove a pencil from that loose board. Z, t1 z/ B5 q- S# s3 i
Go to car, put tire iron in trunk and get wrench if you don't have it 1 w% S8 n! x5 ^' F6 w
Palm Tree Motel (map 2) " z# p9 H1 M2 p1 V- c U
& v0 A) I0 ?4 O6 K; k
Ask clerk about Dan Small ( l* Y: V7 x- A* Z1 d% d
Show Dan's picture to clerk
5 h/ w& g c4 L1 ^; P& nGive him $10 and his memory returns Dan was in room 11, about a month ago.
! Y9 q0 p" ^* j, C) C( hGive him another $14 to pay Dan's bill and you can examine his belongings
2 E& S; E U3 jTake stethoscope
3 s" z+ {; x4 w( n. GTake picture of Dan and Angela - examine it once it's in your inventory 2 S, u2 x0 E$ R& c4 {6 B4 z0 m
Exit close-up and clerk says he knows something...but can't remember what 4 V3 A8 X( a/ N7 E3 c& T0 s$ m
Give him $2 9 \7 c: E4 M- e7 R; V8 e# n: C
Another P.I - Carl Brewer - was asking around about Freddy. : y/ ~3 H2 |7 o( ~$ j$ |
Click on keys behind clerk - room 11 is occupied. $ [5 |, y& h5 v2 x
Go up stairs. - o' D6 e% O, O. a# F
Knock on room 11's door. 0 c; r; D( r3 ?; F* v$ w
Click on his face with your P.I's license (or use the camera from your desk).
3 T$ ?6 y8 \: k; m) [When you wake up (you get knocked out for 2 hours), the room is now unoccupied (if you use the camera, it's busted - it isn't needed later).
; x* {& Y/ g) F: S! a. g( e: ZYou can either use the hairpin to enter the room, or pay for the key ($2).
+ [4 S0 w5 F- ~* s6 j+ G m& G4 J1 PNote that the hairpin can only be used three times before it will break. ! D' G$ ^, Y6 e4 c' o8 @
Hotel Room 11 0 j' m% n( q5 n& H: i- b! G
, F0 t9 V3 p+ A( X+ v J. Q) IClick on the light switch to the right of the closet (& below the painting) % L$ h8 u7 z" I$ R# E
Something up in the lamp shade. Walk over to the left and move the bed. 4 z/ f' d6 ~1 q8 E+ k1 N$ h" K
Now go back to the right and click on the ceiling lamp and you get a railway locker key #29B.
" S N3 N$ g. J9 I# a7 oMove the bed back and go to the left. ; Y7 D, j) y( U: j8 \- T
Flip the switch to the right of the bathroom door.
/ a7 x( v% F/ e3 @% {$ B- AGo into the bathroom.
, k& h9 K6 ?, I oThe sink is stopped up - use the plunger from your office sink if you have it (not essential).
- s# L, a b& aUse the wrench on the pipe underneath the sink and you'll get a diamond. 9 P p$ e, B5 L( b+ N- I
This ties Freddy in with the First National Bank diamond theft.
+ f5 r$ P1 a$ ]8 N/ I% l% c0 R1 ~7 NExit room, drop off key with clerk, and exit to car. + i9 P$ G) m1 X5 l6 s
Open map - you now have locations for Carl Brewer's office and Railway
4 N# ~5 F+ Q: Q9 yRailway Station ) _9 t6 |* g; d8 Q; Y! b
3 n4 ~' n7 A, b! u% x, Z s* e6 g! Q
Use locker key on 2nd door from the left, on the top.
* \ J7 I% Q7 y: ^9 } cInside you find a small book with some odd numbers and letters the last page is significant. % e2 w" R s4 T+ Y( q# E6 G. \) n
F.C stands for Freddy Creel - this is his safe's combo. : d5 v& M; x8 ]: }2 D) y: J7 V& \
The combo is FC: L-5 R-8 L-1 which translates to:
3 x' ]/ K+ B9 i5 w8 x0 G/ oTurn the lock left 5 times
9 |! R9 [4 U* V# L4 s! C/ e EThen turn the lock right 8 times
! {0 q6 X6 Q. u: v$ }. h' rThen turn the lock left 1 times
' H$ ?' V* i; S! z. m a
R- k$ n/ A& r: e" S$ y; u- bThis locker can be used to store things, although there is a really good chance you could lose it all later. Nothing that will prevent you from finishing, though.
( n; H1 b4 q7 B% z. ~( x" B( AIt wouldn't hurt to wait here, so you can check Louise Creel's door until she's not home (knock twice to be sure). Then you can use the hairpin on the lock, and open the safe. Top open the safe, move the picture over the fireplace, click on the safe to get close, and use the stethoscope on the safe. You should now have an arrow on either side of the safe dial. Per Dan Small's notebook, click on the left side 5 times, then on the right side 8 times and then once again on the left. Inside the safe is an insurance form on Freddy Creel.
" Q- e' P6 U. P& I8 x& I$ `0 d8 v) S# QThis isn't germane to the case, but adds useful color on Louise's personality - especially later. ( D5 @/ j& V0 I# z7 H' ^! i
Newspaper office
7 Y" c. h+ A9 ?( _! b( s7 j: I8 X2 Z( }0 z! N' |6 G. a+ ^
Ask about Carl Brewer and you learn he's dead (Scott apparently already knew that)
# X8 L" G$ ^! K5 u5 `Ask about First National - held up by 3 men, diamonds never found. : D& ^6 a. n% t- E# D
Ask morgue about
9 ?+ i' `* l/ V. KCarl Brewer - last person to talk to him was his landlord/ M8 p3 x5 O s2 z" A0 v) z
First National - 3 goons held up bank & robbed them of diamonds. Just as police showed up, so did 6 other armed goons. These 6 were arrested and are now in jail.
8 n% }& u# B5 q8 v' d
: I$ b- h3 q& r5 `After you ask about First National, Frankie kicks you out. % t# ^/ m+ A3 U2 L' |$ R
Waiting in the car are two goons (if you've seen safe and cigar box, and have found diamond).
8 |: L; j; B8 w0 KThey take you to .... 8 `, K) o3 Y& y
The Warehouse
# w* ]# N+ L6 ^% Q' f+ V1 I2 }; c; |: c8 ?" n5 V+ t: F0 B. P
When you wake up, click on the map to get a closer view.
- e( `# E$ W% _5 N% GClick on it again to flip it over.
# l k) B% v8 l. a+ {! s+ `% _When you wake up, send them somewhere.
5 L" r( a# M H# BOnce Dumb Charlie and Smart Charlie leave,
4 ?2 U' d0 `+ J# s* {9 V, s6 S: i4 gClick on the step to stand up,
2 u4 z! V5 I7 |5 y w5 ?5 cClick on the step again to go forward.
7 l) p1 e0 i! Z! E$ dExamine the red box - a fire alarm that works by breaking the glass.
( n& i! @7 k+ L8 n0 [Go forward twice more to get closer to the alarm (and glass!).
" q* J5 Y, R) h) i2 t, @Now click on the alarm button 3 times so Scott rocks close enough to break the glass.
: y* p4 i v* Y) Z hClick down at the bottom of the screen and you'll see glass. ) _4 h: ]; K6 D! G" @
Click on the piece closest to his right hand.
4 c$ b+ e6 x/ }: K% fTake the crumpled map. `+ x. A2 R! j2 k2 L! ~
Click on the brown box on the left and take a bottle of whiskey.
( E& x5 @: ~0 e# VExit warehouse.
. K; y: o9 k E% f3 gOffice
# K& Y4 g7 {; b q
* o) H1 E: |5 X" @7 a8 j; knote from Louise.
4 R, b0 R" E/ m8 ?( K# \Ralph tells you that the case you were going to be on was given to Pinkerton's Agency, so you now have more time for your current case. However, there was a break-in here ...guess what's missing. Right - anything useful, like the diamond
w/ H8 N: V* n; P3 R- c5:45 pm Go to Louise's
1 o9 m ~% J6 h S1 S; }6 N" W6 `5 f" s* d8 Q# U; w
Her place has been ransacked - she says by Big Joel Jones.
3 j8 d" e! X0 Z' n( {; bThe cigar box is missing
" b; X1 M. u6 N2 M/ ]1 ?7 [: tThe safe is open (yep, those goons took Dan Small's book) the safe is empty & P2 P7 A% A0 G. u. [: q$ j
NOTE: (if you had already cracked the safe, you know there was some jewelry _and_ a life insurance policy on Freddy Creel there). & t) g' r k+ s2 |. h
Click on the back door to go into.... 7 p9 S& \5 P6 h5 J% D
Louise's Bedroom & T; m6 `# I g9 s4 k, f
4 y: T' L; u! U
Get photo that spilled out of blue jewelry box in lower left Freddy and your poker buddy G-G. G-G is a gambler. & |; |" S& R8 y. n/ c: K8 q5 ^
Click twice on fur in back - silver fox fur " n2 t+ K7 G7 x J9 o* B4 h& U
Click twice on hat on closet - wide brimmed hat
|; G5 H; E5 D) zClick on yellow blobs on right side nightstand - Scott takes sewing kit
- {0 J2 p2 s' Y& _+ T+ }+ z' U- HGo back to main room and ask Louise about! X% K' h4 _1 ?: K
Big Joel Jones - said he had unfinished business with Freddy. Wanted to look around the apartment& ]% r3 S+ v& a* q
G-G - associate of Freddy's
6 }4 d* C+ f* h' {Dan Small - he was Freddy's friend
. Q/ s. V4 f$ q, \Angela Donald - I don't know anything about her death. Possibly related to this case Q+ p0 _1 V% e- _
First National - Don't know anything about diamonds- n/ U% Q- o1 U0 l$ U1 T
+ h; d) z) U/ q: a5 uShow her picture of G-G and Freddy 5 b3 B- j) P, ]1 d( x# q4 {
Jake's Joint
8 R. ]+ T. h2 o6 ^1 ~: W6 B3 Q8 G3 S. @5 I' d- V5 r5 | G
Red Randall is missing from game ; ~& o$ K% Z$ j" k! x# s* U( A* o
Ask about0 ]7 A1 n& v8 l, L
Big Joel Jones: runs this town. A racketeer. 1 in 3 crooks works for him...(notice where they look)
: c- u2 R8 v( q; C! DAngela Donald - let her go, or you might join her) n$ T: M) K& }% W! S) F2 M
First National - diamonds stolen and no one's found them
# H) ]4 ^: j9 n* w1 s- s$ B" v8 n' L
Show 'em Freddy and G-G shot - 0 f7 o" P+ B! @' |, c
go back to office and go to sleep.
1 @0 S; l! G( M7 ]) t# ~& pFROM NOW ON, ALWAYS PICK UP YOUR HAT WHEN IT FALLS OFF THE HATRACK
! T5 @7 D. P% }7 i8 WAugust 2
: E) ]% ^0 b$ b4 F c8 d& J9 k8 r4 b0 U5 ^5 `" b4 W8 v
When you awaken, you get kidnappers' note: they have Frankie and want diamonds within 5 days
. _, i( v V3 g: \- @, YPut the ransom note in the desk box (you won't need it).
. P) f& V% X9 n# bPick up fountain pen out of holder on left side of desk
- k& c6 O4 B" m7 S3 iBarber . X: b! `! @+ e: O& h' j+ y
# D H. }: ^: o1 f& {Read paper ! m7 Z9 U0 Q5 o, b4 F; ~
Thumbs is dead, killed by same 6 guys that showed up at bank after diamond heist. [1 ]5 s# q% _; g/ f9 B
Grab some of the hair on the floor between the chair and Mac 0 i ]( _" G# }1 W3 Y: q) M
Get a shave - Mac comments on your bruises & R0 ]# b# k4 m% g- t* p# H7 \
He gets a call betting on a horse called Periwig - odds are 28:1
* e$ b) S* `& {* ~0 MDiner
6 F" |$ m( p; ~2 W
' K3 u+ x3 R: s2 F4 Y/ n2 T; P6 ^Get a donut & @2 b' {- o2 m H3 e, D3 ]5 \8 {# F
Police Station & N2 y" [, y# c5 C1 F2 _0 j) N
& k8 r9 @# j" E* Q9 O7 o0 g
Answer "Diamonds" and Denton promised to have the warehouse checked out (the next time you come here, he'll say they found nothing at the warehouse)
) R+ j) O" \" `After giving him the donut, click on the box on the right
1 |7 O$ @4 C- o/ ?$ H0 `- VList of raids of off-track betting shops, including Mac the
, H9 [+ J8 R" [3 \Barber's
1 a0 D, M3 L, W1 K; v2 M7 u
, h; }* n; R, I q I; EWhen he comes back, ask Denton about5 t4 c# U- Z( g' t, U$ G6 n
Joel Jones - owns part of the force
% f8 k; g2 e7 D! F6 l* nG-G nothing
0 d- V" E8 k' U0 y; pThumbs - Frankie's article got him killed.
; d8 Q5 E# q& u$ J* E, L4 K7 r' S0 f$ W) E9 m6 v
You get kicked out after asking about Thumbs
% l1 E4 q& ~9 p' hNewspaper office 1 t, K6 x8 V1 B0 f m* H1 r4 `* x
3 D7 T R* u& z+ `/ ^Click on drawer on right
# P& X. U4 ^( x( j2 y" GClick on large makeup container - Scott hides his bruises
8 c! |/ [/ ]* C8 S8 x ?! uGrab gun and laundry ticket
. |9 J" h# M2 D$ Q2 hClick on phone to call the morgue
" D* o% f2 O1 Q7 tAsk about Joe Jones - get address of Blue Angel club and mansion& n; o: I- I- L9 C3 p1 W" n, P# M
Ask again - has hunting cabin, but no address known
+ L9 ^7 ~7 ~1 B
, j% L5 H/ \2 R8 p7 i5 gNow that Frankie isn't here to stop you, ask about Angela Donald Angela was sole witness to arson of Sweet Dreams club, which burned down. The Blue Angel club built on same location. 3 n" j. j) G! Z" ~1 R O( H
Ask about Frankie - went with a big guy and a little guy in a green sedan. Something about fresh mountain air. NOTE: If you know about the description of Angela's death from Denton, I believe Scott will realize this is the same car used when Angela was killed.
Z, |2 U/ v) ^7 v, L: Y3 E4 rAsk about 1st National - diamonds stolen on June 15th. one bandit wore a brown jacket with leather patches. Man in brown had the diamonds.
$ W3 e" u M1 r4 o9 ^3 pNOTE: If you broke into Carl Brewer's office, you don't need to deal with the laundry ticket
9 K& r$ x8 Z) c" Q" s* O5 |Here's the basic scenario for Brewer's office
# m7 @# e- w( H9 {1 G5 E
1 M1 }$ b0 G5 q. `2 Z3 f% M7 R) Y' O HCarl Brewer's office
0 m! r* N- P( w6 w' L* ?
' Q& t; w- N/ ZBrewer's door is locked. If you ring the buzzer on the side of the door, you know he's not there. 8 s/ y3 w% O, h( ? E( k: x
There's nothing in here you _need_ (you can find what you need later, somewhere else) and you'll have to use the hairpin to pick the lock
+ V2 }# D# a$ b/ p3 G+ a8 s- the hairpin has a limited life of 3 uses. 4 c( w8 _& Q- |
Inside are three items, including a tuxedo in the closet on the left (the other items might be useful, but I didn't need them) ( s6 F3 ?' j3 m# t9 K, g0 J
However, I'm taking the alternate route, which involves getting the tuxedo via the laundry ticket so I didn't go into Carl's office. 2 Q& i2 R) z4 O
Look at the laundry ticket - the '10' is written in red ink.
2 C) k+ p$ G |" u' U' s1 I8 k1 KRed Dragon Laundry (map 1) / L& g/ F i2 l. E' B, N1 l
0 z) W: L4 d. w6 F# b! @2 CGive the man the laundry ticket and you get a dress. $ t0 C% C; s5 R- v$ E; T: \; z
Note that there is also a tuxedo (although I can't figure out how you're supposed to know this) here and a yellow-green bellhop's. # h- s8 h" p- b& u. Y* @6 a! `
Go back to car.
% H+ b( ]& D" d$ e4 [Mickey (middle poker player) is in the car. Both G-G and Red have been nervous since this case started
, l" a4 Q" x8 E8 E
! h o( R$ M( _& FAsk about6 B* R* X; k3 I' P0 ]
Joel Jones - owns cops. Has two goons: Smart Charlie and Dumb Charlie.
5 B% n# V/ Y2 {& xG-G - very jumpy. Been asking about you/ c2 C0 C& x) x# p6 m3 q
Red Randall - Don't trust him9 Q+ L; P; p( K1 z
1st National - No one's tried to sell them yet
C. I) R& l! L0 M( M5 SThumbs - Thumbs & company heard about diamonds and pulled heist before other gang could.
) m+ i+ _- b9 o7 M* R
q9 w/ o& b6 j* OOffice
+ L( Y% v& @! f2 K0 q* H/ {. H& C- x3 E @, L1 I
Click on closet and put dress in there. 7 I& s# U+ v$ G( ]
Click on the dress and choose the left icon - Wear.
& L- P6 J+ z) @& ^+ m- f9 `Scott finds Frankie's notebook and learn about the Blue Angel Club. ! Q2 U8 m+ v- L+ v
Take the dress.
\0 u3 q' f- N0 N2 m! A( K/ m0 ETalk to Ralph - I played the second choice (I don't know if first choice is really an option, but it might be). * N5 q( }* C) i. V% V" t
Put Frankie's notebook in storage - you won't need it again. + u& Z( Y# u; H, L7 v
Red Dragon Laudry ) q7 m1 j4 B7 w& e1 j2 a7 n% t
9 l* M5 {: h& `* {/ T0 h; E% RGive back the dress - you get Ticket 10 again (and lose a quarter).
" l+ y3 k$ h5 W6 @, DNewspaper . b1 m4 @/ u V
/ c$ R2 Z, M" o" C
Put ticket on desk.
4 R2 I% ^5 r3 i' T. \1 BFill your fountain pen with the red ink in the middle bottle on the right
. }2 P3 A( C9 G. X7 {# ]# |6 ]Click on the ticket with the pen and choose 20 - the tuxedo (I'm cheating here, because I've know I need it for the Blue Angel 9 o; v! i( P# G l/ N- F/ r
Click on the glue bottle in the upper left with the hair from Mac's and you make and wear a mustache
, @# _* _. c9 ? Q k5 mRed Dragon Laundry + ~: _% a } w4 u) M# U0 Z
' F+ C2 o. A- m# k+ r8 W
Give ticket 20 and get tuxedo * z# }% z1 ~+ m5 S* ]& x Z6 g8 N
Blue Angel Club 4:40 pm
8 y9 { X) ~* }' e( D0 h4 a1 m) g
Old location of Sweet Dreams nightclub Closed , \: {8 Q- H0 u+ E6 R2 Y4 C
If you wait until 7 pm and then go back in, you can get in the back. - }" f( s S8 F
With no moustache, you get punched out. If you have the mustache on, you don't get hit but if you don't have the tux on or didn't have a shaved that morning you're told to leave. For now, just leave.
' V- |6 Q" G: X- e# F+ O/ bIf you go back to the office before 5 pm, Ralph leaves and is shot out in the alley, telling you with his dying breath that he was shot by someone wearing a brown jacket with leather patches. You can take his gun and keys, but do it quick before the cops get you as they'll get mad if they find a gun on you. If you learned about the 1st National diamond heist info at the police station, Scott might link the brown coat. 2 m& a7 n% q6 u2 w
If you stay away from the office, then two policemen tell you about Ralph being gunned down when you return - you'll get his keys, but not his gun (which you don't need). Either way, you spend two hours at the police station. 4 \# v. |" t7 {1 W3 H
Back at the office, Scott guzzles down the whiskey bottle and passes out.
% Z3 \( b6 c7 ^. Y7 M( G0 pAugust 3
, X4 M, x! {/ K/ |1 T, V8 Y2 W% j( V
2 v2 x y9 t; x& F$ qGo to the closet view and click on it. Put the tux in the closet and try to wear it - the trousers need to be stitched up. 1 J u% m+ i6 B5 a7 v
Using the sewing kit from Louise's, it's a snap. ! \' ^/ F# f; L; v
But, since it's morning, he can't wear the tux.
2 g i1 {: y' g& t/ W& Q8 w9 E; _5 G% UExit the closeup and look at Ralph's desk.
6 L, Y/ B/ o3 qUse Ralph's keys on the green filing cabinet (once). , ]' y( }" v1 h1 C4 ?" J
Look up:2 {- w5 f& W9 k+ J% s0 j- L
Angela - singer at Sweet Dreams, which burned down on June 15th.8 W7 ]% |8 l3 r9 f- j/ V
Red-headed man left club via back door before fire.
" E$ v0 D l( Q3 POn June 18th, a green sedan with 2 men in it shot Angela.
6 e: T9 R+ P3 `. ^ g
f. A/ ]3 z7 c) n5 @" p" `3 Z# xBarber
- h9 Q( F% [' R# d2 N9 U! F. S9 t; a6 n/ C1 @9 w+ N
Read paper - Ralph's death
$ B: y2 O, K3 f* IAsk about Ralph
3 Q% r+ e# K, Q- {) s8 E8 EGive Raid Roster to Mac 0 ~( O! C, {+ a7 l/ B: t* A. b
Although you're wearing mustache, get a shave (or you won't get into Blue Angel Club)
" M( u# ]/ I8 t" ]+ H2 w- iGet more hair off the floor ) d8 ~4 i b& X/ }5 i U
Police Station
) C9 t$ l% m3 x7 A5 U/ b. L" ?' C5 e/ {
# F8 S2 G. c% `+ q- N, xAsk about Ralph - goes to get file on Angela ) {6 j8 [4 Z# ]
Click on the evidence box
: t; y( o: j4 @Click on the matches - Sweet Dreams matches 8 b8 W# _6 r& t# w
Click on paper - tenement fire in building owned by Joel Jones.; S" F1 J1 U' r: |! }# [, N3 B
Red-haired man seen standing around, enjoying the fire.
+ l' t# e1 w6 hOne of the bodies was Mickey Murphy, your poker friend.: h' I1 r; f8 Y0 P
# B" w& D6 [/ `5 V9 E) Z TGrab lump of charcoal at bottom of box " \# g9 s0 _7 T5 W+ {' C
When Denton comes back with file 3 .44 caliber bullets found in wall. * K7 j/ M4 L) v5 J
Witness saw woman, wearing silver fox fur and large hat, running from the scene. 2 A, ~! o" r4 `
Ask about$ ^1 E. _5 {! x# w! n+ n
Mickey Murphy - gas bomb set off fire
w P" d. X6 [/ B
( v, Q6 T @: Z8 c$ WNewspaper
: a6 U% p0 K+ g- S% B- [) f: t
9 @& p- D9 u, ~1 z" _. b* [( wMake another mustache (makeup is still ok) 4 _3 j6 z, t# S0 T9 K9 b3 A1 r
Ask copyboy (morgue) about: Mickey Murphy - died in Aug 4th fire
& {3 m) X- n5 }1 B) U( sOffice 6 pm % e* z$ s" x( D' y+ Z
/ R' Z8 r& o/ M" F* L
Wear tux by clicking on it and choosing the left icon ( if you haven't used the sewing kit from Louise's back room, do that now) - \ }4 e( n) X' }: a1 u1 X
With your tux, makeup, and mustache, go to # u1 l* K& s# F- k' m9 D
Blue Angel Club. 2 O- j7 ]( J9 {$ o- i/ g% K
! r7 X5 Q \6 n3 f$ Z. u6 |# GWait until 7pm (when it turns dark) and exit the car and you'll get in. . I' l3 ^) Z/ w* ~" E1 m
Back Stage
( @# o/ j: E$ L" \- {: H* w x
4 g6 F9 t8 \: P' j( x$ m: eOpen Janitor closet and wear janitor's jumper suit # h# T3 Y j, X+ z- k9 s; |5 w0 d4 W
Click on dark, burnt area to left of door if you didn't get any charcoal in the evidence box at the police station. You can get a piece here. % X$ o) D4 @. v2 I: r% p0 m
Click on office door ' Y. n+ |- E0 t# y
Club Office . r5 n+ y! X' ^1 E1 Q+ P
4 w; k1 ^: e: M/ M3 N
NOTE: You have only a limited time before you will be caught - if you're fast, you get away _Scott_ free (pun intended!) : p0 d8 G6 q" p& @" e" Z
Here you meet the esteemed Joel Jones 1 p: A# ~% ~2 K' r6 j$ Z
Note 3 pictures behind desk - one is a cabin called Pinewood 9 h, L, p: m6 h7 I# f
Open filing cabinet
) M [0 w8 j, G# H- ]$ l5 }Angela - Sweet Dreams was losing money
5 S; S! ~4 E4 G* R( {6 \Red Randall - receipt for "consulting" work as a wrecker - keep this!) D7 ?$ |' G% x! X4 S
G-G - real name: Ashley% k2 X6 _: K# x: G# G
Francine - a file of all her stories on him/ O; ?/ w" }- D h
Thumbs - wasn't on Jones' payroll.
; F$ G9 I$ ]" S4 g4 t- q
; b* t/ C5 T3 k5 p9 K' Z5 MClick on desk Use charcoal on white notepad - racing tip. Take it. ; L" A! y( e/ ]7 ?; q
Exit Club and go to / N- N# {! l8 G+ ?! U0 g) Y2 X& F
Jake's Joint & d6 Y. ^* D* u& B
& f8 o+ M) W% {! F
G-G's there by himself, on the run. Will sell info for right price 2 E" v: p( v/ G( P5 L9 q
Ask about anything and he clams up. ! p, m _, p+ r, T$ _" |
Give him racing tip from Club Office - you're now set up to meet him here tomorrow night.
4 F2 j# h: Q& N% {* `) aOffice
% B/ `) M' E+ O/ Q/ l5 O1 X
. m; i6 ? D' `6 ]5 hAs always, be sure to pick up the hat when it falls.
- r2 d" r i6 o% T; ]This time, it will be shot at.
2 r% E. m( i9 n% w8 E. L! U) i5 dRemove tux by clicking on the inside of the closet, then take it.
- `% a" p: e9 \ M0 QDay 5, August 4 * L i+ B7 ^# |0 r8 R- S
, k) o5 i7 c% v7 ^9 ^/ n9 g; g
Makeup and mustache have worn off 8 Z' p5 x7 L6 K8 N! K3 M
9:00 am Newspaper " w) M3 y- j8 [% N7 m" l% D( J
; l! p# G7 _0 U4 n. ~3 H
Ask copyboy about Joel Jones again now that you know more about the cabin. . H( {: ~( i% T5 c9 e
If you get to the newspaper early enough (it takes 6 hours), you'll have enough time to find the address for the cabin. Else, come back. When you do, you'll now have a new address on map 3.
. Z, ^, T: a5 d0 m, P% L9 s7 r" s0 HTry Louise Creel's 4:30 pm
! w5 h y& T1 E; X* U; [# p2 S
1 L8 x5 J U4 TAsk about
A( F& R- q' e3 hAngela -
- r7 F$ ^0 y* A# q5 p* qFrankie-
' h; k- D+ B1 P- F6 C
' _ v" F$ V3 b7 L! A6 pm Jake's Joint 7 h. Z5 \8 P; o( y# K7 Y% K
6 A i2 ~1 W2 v7 hG-G stays just long enough to tell you that there's someone at the Hotel Seville, room 78 that you want to talk to. (now have Seville on map 1). 2 J" [% R' l% b* u1 n5 p
Hotel Seville 8 R# o, |* _! ?' ?; q' R
" x0 M# n& E8 ~' w2 H dIf you try to get in without a mustache, the manager calls the house detective and you're thrown out. If you have a mustache or no makeup, you are asked to leave. You must be clean-shaven, have makeup to cover your bruises, and be wearing a bellhop's uniform (I could have cheated and got it earlier, but Scott had no reason to want it so I didn't get it).
- d, M: k2 Q3 v) UGo to sleep back at the office ' j* B' S; ~" v
Aug 5 - u" q6 s5 s1 S1 j1 J& z; J
8 g! W7 x8 @: B: @4 A5 o/ T- fRed Dragon Laundry
# K% V1 s* d7 F
/ w4 V. m: G& |* gGive tux back to man and you get dress ' T! ?; Y0 J Q. O e$ i, k
Give dress back to get another Ticket 10 : _8 h$ ]. s; q) t
Barber 6 l" f/ b+ R, m- e# L
6 [: F& {3 M1 V9 RGet shave (don't get hair to make mustache)
% }4 B/ v- N- G1 J7 o( e! x" _Newspaper 9:00 am
1 F" H5 X* ?0 o: Q8 c0 }: [" x6 ]! T% h1 x. R- f. N( X
Use makeup again - ]' f) H- I0 ^2 J6 E9 i# O
Put ticket on desk and use pen on it - choose #18 - bellhop NOTE: If you rescue Frankie before changing the laundry ticket, you can still sit at her desk _sometimes_. You'll have to keep checking her office until she's not there. And the only place I found to modify the ticket is her desk.
0 V- w6 b6 h u( V% q p10:00 am Head to Big Joel's Cabin ' |0 F+ M: g* m* `4 d! F1 p
5 i% k$ B8 S* ]Drive to cabin - car crashes but you end up there anyway. 4 d1 C4 I7 M5 V' p6 N8 G
Click on wall to right of door to change your view
) I- c' |+ N- @: Q4 e, r5 |Click on Frankie's hair and you get hairpin and pick locks
9 P4 b# W- Z5 n( f, UClick below fireplace, on floor, to turn view back
0 H$ m$ B2 ^4 h: Q0 C ?Grab the bear trap on wall just to left of window, then use the trap on the window ( y: r( h& w! |( s/ b
Quickly, click to right of the door so that you're hidden from view when the goon comes in within a second or two later ; r* F7 X- d) o- t. P
Big Joel is arrested 3 L {" F; ?; ?; a
Now 5:15 Go to Red Dragon Laundry 0 {* ?3 O( v9 V5 i! u6 Q3 K+ O
8 S9 c4 R- X/ a; S/ N9 o
Give the counter man Ticket 18 and you get the bellhop uniform
6 m/ o- S& I. w/ mBack to office (save Temp)
1 o) r- f i/ Y; `" I7 M9 H5 U. l
Knock at door - it's the landlord looking for his $100. If you don't have it, or you blow him off, you'll be told you're being thrown out in 3 days (no loss). I didn't have enough money in either of the two games I played. * W- ~. m) m0 B% o% d
At 6:00 pm, go to Jakes Joint ! ]* m4 r+ \% d+ ~( V
0 t b1 L4 j N& D
Red Randall is here $ z4 { m: v, W/ l& J* ]+ \' l
Ask about Red Randall - he spouts off and says there's no evidence + _$ `# c2 C+ t* Z7 F5 y B( B
Give him Red's Receipt and he's arrested
+ R4 N; W0 h0 t0 iBack at office, it's now 8 pm.
$ e3 C2 j6 N9 K4 ~9 y$ E! N- E4 B2 ]$ r
Put bellhop uniform in closet, then click on it to wear it.
7 f) P/ m* B. t+ b2 jHotel Seville 4 O0 X6 _* f- S4 k# P2 S" K
) p& U, J. Q/ \% _' W
In lobby, without mustache but with shave, bellhop uniform, and makeup to cover the bruises, you're given the passkey and head upstairs
" S: f" c, U' Z6 pUse key on door's lock (above knob)
$ J9 D! I& r! k% S% ?# tHotel Room 9 x6 M+ p: s& R) ?. M( Y( X4 N
& N! w l0 u. v% D2 @& @ @. p
Once again, you have a limited time.
' K& u" o. k) b1 F6 s( FClick on the closet on the left
# S/ ^. `6 D) R+ l$ g0 VClick on the brown jacket twice
0 U( c2 `- O+ n. p# r1 ^If you were at office when Ralph got shot, you'll make connection to his murderer. 1 v/ F! w7 M- U, a
Click on the nightstand in the lower right
; A+ x; `, M; a! i$ r9 N. z. C8 f: ^Click on Oregon directory - falls open to the Smalls
) ~- W' E- ~0 M pTake postal receipt
! I2 o% X" _7 f: A6 e8 Y3 z' ~; YClick on nightstand on other side of bed just to note bullets 0 F3 P- {" T. y8 U; ?2 V2 w# f" y
Click on bathroom door
4 c5 h+ L, ~* D( O" pBathroom ; O9 ]( E' q8 Q, s* j) w
: \5 w$ o- T7 ~( l" t3 e- H# EYou need to hide - click on curtain R, Q% z8 F5 P$ _( y
Now wait until curtain opens you'll first hear someone enter the apartment and then they'll come into the bathroom. 2 R( W$ e/ ?8 J; f1 M( {
When the curtain opens, quickly punch the guy in the face by clicking on his head (not body!). (If you do it wrong, he escapes and you get arrested)
: o5 z# C) A! ?) n/ z% VUse shaving kit (on wooden box next to tub) on man to discover he is really Freddy Creel
- Y9 [) q: d" o2 Y2 @, |; A3 ]Exit the hotel room
" m R2 ~! D7 w5 H1 x7 e- i$ l$ h, @/ y) [9 Y( q
Freddy Creel is booked on Dan Klein/Small's murder
0 Q! J! s0 a. p2 s- \When Mrs Klein shows up I gave the money back ; m4 p) J5 v8 \ S
Ask about( c& x" J0 r6 x& b6 W9 ?: ?. u
Angela - you learn why Brewer was on the case.; y+ `7 ^# u% U& P
Dan -
4 f, G0 m/ m6 }5 Y( o! ~5 ?3 F i1st National - she leaves diamonds on floor, by desk! S4 Q! ]% t ]
' @, [0 m* Z5 `5 ?" {# ~ h
Click on bottom of screen when done
9 i: Y$ X4 O7 @7 MChange to view of desk/closet/couch and get box of diamonds
/ p0 Y! O! A! p# i/ dGo to car - Louise jumps in 1 {7 O* Z8 ]7 {, `: s: }1 r
4 j5 e$ z8 o, e+ |! K! b7 r/ L3 C% kShe can't be trusted - click on her door 4 V" j6 `) e) u# M. n! K( y; L9 H
Quickly click on her purse to grab her gun 3 O8 r2 [. _5 _( h
Your call: is she unaware of what went on (click on the door) or part of the scheme (click on the steering wheel)?
. u2 R, I( ]3 gEither way, take the diamonds to Denton at the Police Station * e. }/ K2 R6 E* I( O
For me, the ideal ending was that Scott decides to take Denton's advice, and go vacation up in Oregon.... near a former client. If that's your choice, there's a map location for that. ! l: X! Q7 M3 j: z
Copyright 1996 by Dave Timoney. All rights reserved. Permission is given by the author for distribution of this file for non-profit means, as long as the file is un-modified. Further rights of distribution require contacting the author.
& f) B8 j7 n# @* T0 V+ w |