http://butterflygame.blogspot.com/
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: Q: d U# F2 R不懂波兰语,感觉是个不错的freeware AVG,正在开发中,有中国元素。
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2009.4.7 更新 " ` d& b" x- J4 I9 a2 L
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先介绍一下作者,作者Jarosław Kuczek是一位在中国安阳从事教育工作的外籍老师。 " Y- ^0 B6 Y. L8 T( l; ?3 Q
从孩提时代起,他就很喜欢用铅笔在书上作画,时至今日,他仍然喜欢用铅笔作画。 ; r9 ]- A" n) {. T, a; M
但是用得更多的是Photoshop, Painter 和 Blender。 8 E' N1 y2 _- L0 X* c9 f$ a
目前,他在开发一款他自己的冒险游戏,名字叫做蝴蝶飞(Butterfly),他一个人同时担任制作人,编剧,美术和程序员的脚色。
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蝴蝶飞是一款带有黑色调朋克味道的科幻故事。它发生在2099年。。。。 + r8 S( I" ]5 \0 R1 N# B
涉及到中国上海等中国场景。将于2009年夏季在官方网站上以免费的形式发布。
v2 f/ p- ]9 A; f& n. M% i6 O敬请期待。。。
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原文如下,热心的朋友可以全文翻译一下。
" ?4 H+ I/ _3 e: v3 w9 x& T( C"Butterfly" is a dark cyberpunk/s-f story. It takes place in 2099, when almost all remaining humankind has gathered in a dozen huge cities. Each 'Megalopolis' is inhabited by people and androids. The main protagonist (player), John T. Kenner, is an undercover agent who works for one of the big players - a huge corporation, ZEN Technologies. When the prototype chip of advanced AI is stolen from the main lab, he is entrusted with a mission - he has to dive into the deepest, God-forsaken Levels of Megalopolis and regain the loss before the competition lay its hands on it. But in the darkness of the "lower world" John will find something far more precious than the chip and he will be forced to re-evaluate concepts like: "humanity", "honour" and "love". 2 r% o) @: V, d$ }7 z
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"Butterfly" features: 4 L- c$ k7 W( t+ q' I
- five episodes of interesting (I hope ) and intriguing story;
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- lots of information that will help to understand the reality of the world of 2099 - gathered in player's DataBase, a small personal computer John will carry throughout the game;
* e, z) K& Y! Q+ ]) [. ]0 o- two main characters and many NPC's; , M- L/ m; g' p( Y P ~
- first-person view gameplay 6 o* C4 B2 S( h, r B* O) ~8 i+ {7 m- P- l
- pre-rendered locations in full 3D, with addition of some particles/animated sprites;
$ `# `, P! I* ^6 W E- over twenty short animated cut-scenes + 2 longer animations (intro/outro). Many will have "special effects" (explosions, gun fights, etc.), some will have subtitles. Maybe spoken dialogues in different languages may appear (done by me and some friends - if I manage to convince them 5 \/ D' L; l# w' N6 P8 A2 m- a
- a few fast-action sequences (timing will be cruical), including two in virtual reality (or 'Global Net' as it is called in 2099)
+ w/ w/ h3 y4 T9 m: U' B( w- music composed especially for the game by a musician (it's the only thing I can't do myself so I begged the guy ).
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* R$ ]/ Z! y8 UThe first version of the game will be in Polish (yep, that's my native language) but I will translate it into English as well (I want it to be "international" ) English version will be released probably a few weeks after the Polish one. : w% ?6 L; c9 t4 ]
6 q1 {3 d+ F. | _/ FI do all of this because I always wanted to make a 'real computer game' and to practice my cgi/animating/editing/scripting skills. The game will be freeware and available through its official website. If everything goes according to the plan, "Butterfly" should be available in summer 2009. I will probably release some longer demo earlier, maybe for Christmas. Until then, feel free to check the website (it has English version as well):
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网址 0 M, z( j0 [& e( j3 I4 f
www.butterflygame.glt.pl4 H& v D3 d7 k- l: M
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/ S1 t9 j5 @/ ?" Y% f2 d2009.4.18 更新
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( y9 L* [' X& L! s7 G5 H以下是关于蝴蝶飞的一个长篇采访,由于时间的关系,先贴上原文链接。, Z. m t" i* i
热心的朋友可以帮忙翻译一下。9 ^# R1 o, p* w t8 I" U5 E. v/ ~/ |
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http://hardydev.com/2009/04/15/here-comes-butterfly-interview-with-jaroslaw-kuczek/ |