// Hacker Evolution language and localization file: s' Y' @, n: q! Y7 c3 s3 N1 ]% Z8 m4 d
//; `8 F5 j' o1 H4 D
// The syntax of the file is simple and straightforward. All languages are defined in the first part of the file
" f; [" L+ F: y5 Y) D// in the [LANGUAGES] section. Then, all strings are defined in all defined languages, in the same order in which
* R; g) p, b8 _# U$ g* F// the languages were defined, enclosed between [STRING][/STRING] tags.
. @7 S& m/ @% B: I' e//
0 }8 K- {4 e6 _$ t! x( l// If you wish to add support for a new language, just define the new language code, and translate each phrase.. ^% ~6 [, ]# P# F2 F
// In case there are errors (missing translations, etc), the game will use the default language string, which is the
' `" g, p% A6 ^, ?% F// first language defined. Any errors or warnings can be found in the "language.log" file, in the game folder.2 ]% K, h0 ~5 S. s. a0 p/ G% y
// You can check that file to make sure your translation is correct, and that there are no errors.
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// Any new language you add, is automatically recognized by the game, and can be selected in the options menu.
; _1 `2 D" u5 U5 m) s// Please make sure that english is always left as the first language." p+ v) o# w, y3 [% k1 v: x3 B
//' ]; z4 M* r9 D9 i) Z' Z; G
// If you need any help, or if you wish to contribute with a new translation, just send an email to: [email protected]7 N) D- i2 D2 Q7 K% r
//! a% f5 P' C8 q
// Note: You can add comments anywhere in this file, but DO NOT add comment or empty lines, between the tags.
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// Leave this one untranslated. It's needed inside the game to identify languages
8 C& ?' S+ o9 g! g% k// Below this is the actual translation displayed in the game |