4 N4 }" t* V$ y5 J" M8 bhttp://www.balmoralsoftware.com/amazon/amazon.htm
5 R4 M2 `8 v8 Z+ A C3 G% w- KFlight of the Amazon Queen
9 Z- J) @! J, J5 a% N+ L21 May 2000 " Y2 w- |; {3 @6 ^' A
Copyright © 2000 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 1995 Interactive Binary Illusions. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. 7 E- C# s1 X5 _. s9 X# h3 P+ H+ i
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. S( u1 T! [% f; [6 N& D3 M
9 z" H _6 v$ g1 @Table of Contents
3 S- `" \6 X* c9 {- @6 |3 UNotes
# h- B# @5 ~; a$ sBuenos Aires
) k- ?. y9 A4 i/ S) _* A, Y. A- KAmazon Jungle ( q7 q. n4 D5 a0 J/ c
Sloth Island
, @0 l |6 V% e p9 rFloda
$ f2 H5 ^& l, c0 i1 R3 lValley of the Mists
- |9 y( J: E& u0 h& mMaps
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1 B$ C& f/ ] _9 O- L/ Y+ P; r( X, |) F! R
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) P8 N' X; ?4 `, E( r4 v8 j# dNotes
# R4 @4 c6 V* q! _. k: r/ PPress F1 for the game control menu
. a6 n3 w" a. r$ o7 N5 mPress F5 for a game restart prompt
5 S" D# v3 ?: ]+ Y: _Press F10 to quit! X% J0 Z. d8 U% n) K: h! k
This walkthrough uses compass directions for each screen
: x. w9 C. D) }# E3 A) Q9 @: V pThe game has an unusual cellular-automaton screen saver
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/ [) K/ U9 ^+ g0 o6 h, B" Q* a! ]--------------------------------------------------------------------------------. l' y: w1 B! s+ @0 V& u9 G& ]
$ y' z5 L2 M2 I- t
Buenos Aires+ b" {/ [9 c) n4 G5 Z. g6 `
Use the curtain cord T- d; c+ l+ }6 _) }" C
Pick up a wig" Q9 z6 H7 n, h8 g
Pick up the sheets on the bed: @: o% ?& p" L& p1 p
Pick up the other sheet. }+ B3 S# ]! L/ B! k7 W
In inventory, use the sheet on the other sheet
- b- j, {1 `; ~. q' a3 `" bUse the sheet rope on radiator
9 O1 E2 F' L0 P5 J9 k% _; p7 Z: V2 nUse the radiator with sheet rope
* m! P4 d3 r! nMove the ladder to the left( E" g- X q, ?, }/ `+ c! h
Pick up a box of crowbars" _, X6 j. O# ]
Pick up the comedy breasts
" s3 ]$ s0 h7 BUse the sheet rope at far left
. d( Y0 [& M8 J/ s# L4 K) m4 e6 X* BUse the crowbar on the chest
' Q9 z/ _& w$ P; {Look at the chest to obtain a towel
/ V* e& Z9 M2 Z" T9 A* R) tUse the radiator with sheet rope9 n* c4 o" [) j) F/ V
Walk to the door at the top of the stairs O$ B! T# A# D8 j6 B
Talk to the bellboy (if you try to exit the lobby, you'll lose your clothes):
- x2 r! T) R0 v' ?, F2 Y2 {$ M3 \. k3 b! i3 C, S
About that key on your desk... - J6 I; g9 P; m) ]- V
I need to borrow it for a while
[+ [ @0 r1 c/ ~: A q' ^About that key again... : x( C8 Y* x3 q4 V) L; L
I'm Lola's friend, she asked me to get it for her
' z: o0 r! q- \) f) f, [$ K( _Pick up the key" b5 m$ O, h5 k3 ] B
Walk to the darkened doorway back downstairs5 b! z; p$ [: @
Use the key on the red door
# w) L5 I( U' S" s$ s; ^) qWalk to the door: ' |* T. ]+ M9 X: c
Lola, I need your help. ) Z. ~8 N& F# v( y
This is serious. Can you help me?
4 F& N+ z2 E: sCan you help me get outta here?
\7 X) L0 X; _( i% Z4 kGive the towel to Lola3 Q; J" G% m j% ?3 p( o
Use the dress8 j8 Q$ O6 N3 z, v3 p8 I& Q
Walk to the door at the top of the stairs; l# s- \" _7 Q
CUT SCENE: Professor Ironstein's Dino Ray$ {8 h* ^3 r' h+ v2 `) g( q
Walk to the truck outside the hotel lobby
! n u- b9 n$ O) x" V, TPick up the hay3 R" A. p6 {* e* _1 d' ]
Pick up the oil
! b2 `* Q5 m/ l; IUse the oil on Rico in the car: ' J5 U- {- l6 Z/ x! R4 P
I'm a better pilot that you will ever be. 8 w' s) l: l! f
It's time to say goodbye Anderson. / z; \: L- f) u( P+ v5 p: z
CUT SCENE: Storm over the Amazon jungle
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# t) a5 V4 [. y- |& \--------------------------------------------------------------------------------3 V& [- g: q {) V+ e
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Amazon Jungle( m0 ?! L8 ?* H" Q& z, g1 G
Look at the waterlogged seats to obtain a comic book coupon
9 J+ E0 ~' J. @# ?. ?# ]Open the duffle bag
3 r; ^& e q' x( a/ t ^% ]Look in the duffle bag to get a knife and a lighter) V; O9 O$ y5 G B$ |, y( {
Talk to Sparky:
$ G+ A8 ^) c& B# f9 U
2 u- T* ?4 l# l3 s; AWhat supplies do we have?
2 t& u. G" {. XI'm starved. I'd love some beef jerky.
! E7 _3 ?6 H& I2 `2 fWhat? A mechanic? " a2 T5 R. H9 k2 w, M: i& Y1 q
Hang in there. ( L( F' U& I/ x5 p0 Y/ j
Open the hatch and walk to it
( }+ p0 u# l/ s6 S1 dUse the beef jerky on the piranhas
/ g7 u" r! } F4 y* @! YPick up the propeller
! E- h( H8 G; l! wUse the knife on the lily stem3 ^; s+ o) Q4 c: x3 q
Use the propeller on the giant lily pad6 p8 }* H2 u+ m" f: B
Walk to N path and learn about Princess Azura and Trader Bob
/ i. s: M- k: ]& H6 m8 A. OUse the knife on the vine- s9 e# U* N4 p
Return S to the crash site( w. d" A! x7 x& V
Continue S to a river scene
E+ s2 B. E& r% B! \Use the vine on the bridge
9 ]( o5 s, T3 S/ `Cross the bridge and pick up a banana; ?: m( Z0 {* f
Go back over the bridge and exit S. W- O( }9 z) `
Move N N and talk to the gorilla: : P) w! \6 Q( R
Sorry pal, but I don't speak APE.
x$ N( v7 k' c' J! xSay, you're a gorilla ain't you? 7 ]1 X/ \( U: o; C! D+ x2 w
I thought gorillas came from Africa...
* h) ]9 {8 {( s' m$ q qThis is South America. You shouldn't be here.
, U3 X7 p+ i; D$ K. SWalk N to the Pinnacle
$ r4 h( A! c5 o: H" pCUT SCENE: Faye throws her perfume into the river and disappears
* R% _* b, ]: o' mWalk to Trader Bob' x7 e2 J2 \7 t# @- I' {, U
Walk E and enter Trader Bob's shop
7 H& H; W+ Q- S& L; s! Q5 wHe asks you if you're interested in finding the kidnapped Princess Azura:
( e" l( Z, e6 g- p- X J- K% T; WOkay, I'll help. Fill me in on the details.
8 _+ O# S/ ?; x6 L3 r/ \1 j6 S3 ZNow that I have the details, I guess I'll be off.
6 k( D! X n, E+ z# J" ~Talk to Trader Bob to learn of his need for flowers:
. V/ H7 b! k2 e9 F4 VI've got some questions that I'd like to ask.
7 A" s. r& T2 \' R% [Could you tell me more about Naomi?
3 j: y, R4 d$ w9 X/ G% FThanks for answering my questions.
: z$ g+ j. w- f9 B( X) mI think I'll browse. 2 k% H3 |) v/ _
Give the rest of the beef jerky to Trader Bob and get some money in return
& K$ A2 F |$ RPick up the vacuum cleaner
/ b4 H) ^$ x& u, a6 FReturn W to the Pinnacle
+ c) P' R- h& m, c4 @1 S& ZCUT SCENE: Mad scientist Ironstein in his underground bunker! f" C. z4 j ?$ d" c+ S
Walk to Floda Inc. Camp
; T1 R0 ]/ J9 ~. y+ o& W+ q, _1 HPick up a flower from the bed in front of the house
+ j" `9 S, P1 K1 s9 X+ PReturn to the Pinnacle and head for the Jungle% U. J' R0 }2 z* S# v: d- i
Walk to the N path and cross the log by the sloth, then continue E
* g+ |9 ]- z* u3 n: |5 b% s: x2 N. |' P% zTalk to Bud:
. M9 X4 \/ E7 e6 p* G1 U8 eBoy it's hot here, is it always this hot? * \8 O& Q4 E x. F9 g
and learn about his rash) I: z2 z* L: u, j
Talk to Skip:
- H, h' }7 D/ Z% ZWhat comic book were you reading? ) k6 ?* Q, P: ^7 E" f a& g
My friend loves reading "Commander Rocket".
( Q! Q( J% x/ ]6 G( y: k. e3 i9 q6 ?Obtain a secret message:" n0 Z9 B1 P) A- g2 n5 [. b- U
GSRH RH Z HVXIVG NVHHZTV
, \- ]# }7 m) @" Z G(THIS IS A SECRET MESSAGE)
$ u, K9 ~' o5 a0 h, qMy friend has every issue of "Rocket" but one. # n$ ~, I) H8 T# H5 \
The one where he battles the Chicago Mob. 6 n4 p( ?$ e0 ^' h! V- M
I gotta go now. % j0 Y: {# n; Y5 h2 q1 A
Move NE E and talk to the vicious dinosaur: ; h. c0 A9 v8 v$ S
What on Earth are you supposed to be?
8 ]; o3 {2 B0 u" s* d/ LI know who you are, you're the gorilla I saw earlier.
+ ~$ X5 s8 c6 I/ \( _4 cYou can't eat me, gorillas are vegetarians! 5 f6 Y9 v# E7 V4 n! m
Talk to the gorilla in costume: 1 m- j" _/ j% z) o! B% l# y. g
How did you do that disappearing trick before? ; c7 [! a' {9 X" c. I
Would you disappear again if I said you don't exist?
& F- l9 k/ ] b- N9 H% pSorry pal, but you don't exist. / w2 z. r8 E4 H& q1 W1 x$ G
Exit E into the hollow log
' w+ E" G# J6 v, D9 F* ~4 C( XFrom the other side of the gorge, exit NE G7 t: H0 p& T6 g; i, g% @5 N. h
Use the vacuum cleaner on the orchid swarming with wasps
! z! x( i) Q% _8 q1 K- L+ G0 nPick up the orchid* q" V3 h. d& `4 h8 o
Exit E, then SE to the Pinnacle after seeing the entrance to the Amazon Fortress( J" F2 C% ]8 o2 j
Walk to Trader Bob
, ^# m$ p9 t; k8 oEnter his shop and give him the orchid- y; A4 R: A( t; S" w
Pick up the bucket o' nets* r3 o2 m* F; x+ c- K/ c
Return W to the Pinnacle and go to the Crash Site
% F/ Z' U G+ F( u& R% qWalk back to Sparky's location and use the net on the perfume7 Q. ?9 J7 Y0 ]/ ?7 G7 }7 z
Give the comic book to Sparky and get a file+ ^- l1 B' r) Q
Return to the Jungle via the Pinnacle
$ z; N# Y2 [6 u/ A7 AExit directly E and use the net on the beetle
0 r1 F# U1 f' z/ _& tExit E, then S to the mission
3 Z) d) x9 {! V% }0 F3 i M8 GTalk to Mary-Lou: - d1 G) K/ I0 ?: m! k
Who did you set the mission up for?
6 w. s; m: w2 w: m# L& V+ K, {Why did the pygmies run away? % m- }9 e( ~6 P, u/ l
I would've stayed for an encore. # J2 d- {" B& k% z* Y
How did you talk to the pygmies?
7 U0 z8 d$ K* ^8 xI'll swap you for your dictionary.
" ^4 S: \; P& ~$ H. bWould you like another nail file? 8 A( U8 v6 K2 v8 S7 G& u% R4 ?
Return to Trader Bob via the Pinnacle and talk to the witch doctor in front of the shop: 8 h1 a$ d* P, B0 Q
What are you doing?
# [' U- a# s: O c/ U6 FCould you make me a rash cure?
$ e b3 R: [6 v5 S! R* n SThanks for the information.
0 ]# A1 J: \4 l" Z/ m! vNice talking to you. * ]& G6 z! J+ `, i2 M
to learn of the ingredients needed for a rash potion:1 h/ v0 k+ V+ [9 U! V0 L# L- ?
1 J& a. ~( c4 b+ j) cThe hair of a slow moving climber,
5 X6 [' u" J# l, zmilk from a sacred site,
/ L9 ]- H9 o- Q1 {2 z8 W7 Uand something to give it a little buzz...
& q. n) @( ]! j, L1 S: v1 R+ z3 |7 x
Enter Trader Bob's shop and talk to Naomi: - K( J# @! Z- k. C# D
What's with the barber chair out front?
- N+ v( j$ \- h9 b: r, hCould you give me a hair cut?
9 X' g4 W- Y2 W- ^ f% uHow come you're nervous about your date tonight?
, i6 z; X9 N. J) }9 h7 R' K) J! R- oI think I'll look around. ; U" Q; V# f" }+ M/ f) a. p, i# j
Give the perfume to Naomi and get scissors in return
' l+ Z; `( A7 B- Z* ~. q* SReturn to the Pinnacle and head for the Jungle3 @, a1 _" b# E/ y5 I# I- K, K
Walk to the N path and give the flower to the three-toed sloth
8 O/ I! C2 f y" z) nUse the scissors on the three-toed sloth" H4 C" L, t2 D# E; z% @
Move E NE E S to the mission* U0 G8 M+ W; C0 T
Give the banana to the middle monkey and get a coconut in return
N6 h& [) P6 d9 E. \Use the knife on the coconut5 j* H- o& O( t7 w* }4 j$ [
Move N N W and return to Trader Bob via the Pinnacle5 G- n4 B: L, v! h+ a
Give the coconut halves to the witch doctor
+ x6 h& f( X& t# e% rGive the sloth hair to the witch doctor
D/ F) t2 a% L( M: h. \- NGive the vacuum cleaner to the witch doctor
9 k( r2 m! x r. e9 }8 [' y! LReturn via the Pinnacle to Bud & Skip in the Jungle3 g4 `% ?! C+ m/ c
Give the lotion to Bud and get lots of money in exchange" d: I8 Y$ z8 C7 I( {1 z3 y+ h
Return to Trader Bob's shop via the Pinnacle: B* p; ? {- c
Pick up the record from the shelf! N) T8 A" o8 F3 V
Return via the Pinnacle to the Crash Site3 r. F" R+ C. j
Move E S S and pick up another banana/ A* ?7 S* \6 L
Return to the Pinnacle and go to the Floda Inc. Camp
1 H3 w3 S& J/ f5 z/ gEnter the Flöda showroom to the E1 p- M% p& J4 U+ Z8 m1 J! E; S
Talk to the secretary:
9 ^% r( X! ^2 M7 c8 Y1 L! [7 i2 HI'm curious. What are you guys doing in the jungle? " J( a7 Q9 s$ r/ H4 R9 F+ Z
I'm the fumigator. - L0 i1 r" W8 O3 m$ J
Did you say secret passages?!
_4 x; r* c% K L8 NExit E into the kitchen and talk to the chef:
5 ?- f* c$ u# mWhat are you doing?
! w1 r) C4 t* S c0 \This is a waste of time. . D2 N& A, `. B
Give the banana to the chef
) C: y; ?) Q4 U1 o2 ^Pick up a can of dog food7 |' D b* J7 B1 p' z6 q; m+ a
If desired, pick up the cheeze bitz
6 x& x) Z8 J5 B% XExit E and open the mail bag
: |- k3 S' w( ?6 e6 I5 zLook at the mail bag and get a letter2 w G! K5 D* l$ l' }2 O6 Y
Look at the letter to Private John
) D( c) }) e5 G, ]Open the foot locker and pick up a squeaky toy
0 P' J/ ]7 ]0 K, F( d# P3 H; p& pMove E W N into the library9 J" c- Z+ M! ]& }/ S
Look at the couch to pick up some more money
! m, E, q4 I) f; A5 E6 S. PThere are a lot of "red herrings" in this room - most of them don't do anything
( O+ n8 a& T: x) m+ c) j1 VUse the record on the phonogram
5 J2 e" `3 d3 i$ [! K7 }Use the elevator
( _6 ~, ]4 q& T j' ?% s4 CFrom the elevator corridor, open the door at left and enter the warehouse
; O7 q, k; _9 rLook at the box downstairs to obtain a can opener
$ a# Q3 D9 e- x; |8 t* @3 @: TReturn to the elevator corridor and move S into the two-doors corridor3 J6 B) B8 v2 t4 X* Y4 D
Give the letter to Private John
! i u% ~3 {8 G5 b& g$ ~! FOpen the nearer door and enter the office beyond
1 a( i* Y- K$ I, n: cLook at the duty roster on the wall to determine that Colonel Jackson is in charge of the kitchen detail+ ^$ \7 Y6 `, P2 o3 W
Return to the two-doors corridor and move S into Klunk's corridor
- o8 I5 Y* n R6 m( [3 zContinue S into the fire exit corridor8 U% S3 B4 p/ ?6 u4 D, E
Open the door at left and enter the room beyond: , G% L8 L$ n: K( j7 T1 G! b2 q+ v
You're needed for kitchen duty.
" b% n/ g, e% p) lColonel Jackson.
5 j2 g' Y/ h0 y7 XOpen the door at left and enter the room beyond8 E) X, K$ }6 K. d/ t
CUT SCENE: Anderson and Ironstein in a secret laboratory) v D! [ k- Q; t/ }, J- n
Pick up the book from the table
* |3 K) Q9 c0 c+ J& AUse the knife on the book to obtain a key5 D; v% }" Q2 `2 y: B; e
Return to the fire exit corridor and move N into the Fire Exit$ h* y Q. b" u, Z7 d
Exit E up the stairs into the prison: 1 M# f0 Q6 V2 Z! D4 k/ ]0 f' T
I'll be back soon. 3 T% p# I& X" T0 C" j0 T" E
Use the key on the prison door
7 V5 j- s, S$ h1 E: H6 R' KBack in the Floda showroom, pick up the pencil from the desk! ^" d# Y+ }% n$ ?
For some fun, use the light switch
/ D: C( y8 t- B7 n2 O. RUse the manneqiuns9 ]" N; y- `" i
Talk to Princess Azura: 7 V3 ~8 G! B( j h. |7 G6 @
Did you see the guard enter the door code? # h# W, B- X! C! W
Use the wall panel
+ [2 W/ h3 M% q1 V) [. O1 GReturn to the Pinnacle and head for the Amazon fortress
; i3 \4 K W* j# F6 AUse the buttons on the stone carving/ o: \' _, X- R9 k8 m. V
Talk to the bedraggled prisoner:
0 y4 \% s$ V) _) ZNice hand puppets you have there. 1 ?, n- C; z; N+ j
Yeah, I like the one with the stick.
2 X+ [8 k; K" R7 X& Z: O nWhy am I behind bars?
0 J1 q7 L8 O3 ^* rWell, are you going to get me out of here?
$ Y9 x5 b' q, G$ F* p% x) rOkay... I'm sorry for all the trouble I've caused.
* L3 R) i# X$ m3 B' y8 pOkay. I'm really, really sorry. Will you forgive me?
1 f. N' G+ X v4 i2 z6 h3 bExit N
; U2 e0 H. T' N4 o; dMove W SE back to the Pinnacle and go to the Jetty5 e* t( ]$ k: \5 h+ }" c$ z" a
Talk to the ferryman: ( R3 U+ y$ f2 X# r+ a! j( e5 k
I'm Joe King, pilot for hire. , I* ]1 O' L- X. v* ~
You sound upset bud. What's the matter?
z8 U, r) p, b$ K7 aAre you fishing? ; B. z8 [7 |( J6 m0 }
What sort of bait are you using?
& O; u* J% w d: T* L% k5 LGive the beetle to the ferryman
/ B, m" b+ E7 X! YTalk to the ferryman again:
! d) z4 s, h0 l8 G; y# MWill you take me to Sloth Island now? 9 {# c+ q, F9 \0 K- E" n, V
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Sloth Island
2 g: ]% P/ g0 [; QMove N into the temple entrance! O& |0 E2 i @$ ]. k$ u5 G; j
Exit NE into a room with the dino rat$ M% F8 B4 r1 ?. e
Move the leftmost corpse and pick up an arm bone, n* ~+ S% W9 {7 Q& ?" ]
Move the next body and pick up a skull
2 f* ~0 p( Q" J' i6 `8 e7 N# iExit NE into the next room K& e$ W4 g% p- e6 L
Move the left-center body and pick up a leg bone2 j* c2 `% x! S$ P
Move the far-right body and pick up a rib cage3 W3 ~3 x6 @5 f( [
Exit NE back into the entrance room
, u. e( y" q7 T! T. i) ^4 hUse the leg bone in the lower-right hole
% \$ z2 V% j' Q. FUse the rib cage in the center hole9 |: c# N3 u- `: K
Use the skull in the upper hole# ~, B! ^, d' E! k, `* Q
Use the arm bone in the slot-machine socket at far left
6 f, Z i) m/ Y- M7 {8 `2 H9 lUse some money in the slot-machine slot- r, G1 o& Y. F2 q8 n
Move the arm bone of the slot machine to disclose a secret passage
& Y9 D" S9 ]/ i1 }, A( b3 ?/ s7 K1 OEnter the secret passage and meet the temple guardian:
5 d3 _% G- I2 R2 m4 A$ H
6 g+ y8 H1 x1 T; Q, qWould it be some sort of weird animal?
! q- H- Y8 H- U6 N+ nI know, it's man in his three stages of life!
( t; s% g( n% L- A) N/ `Thanks for the riddle. I'll see you later.
$ b+ y1 e5 M0 f( qReferring to the temple map, enter the right-hand portal of the large statue and make your way to the sarcophagus room
, T: V7 [8 w+ \7 }! eTalk to the leftmost zombie woman:
6 z! [. d( K: |5 f. W/ n8 f" bI don't see any Prince. Where is he?
4 T. N1 l& Y9 ]' G: p7 YHow do you know the Prince is still in there?
8 y1 X# @; }, a- eProve to me he's still there, open the sarcophagus. $ c' G( t$ d( S3 p9 w
You're afraid he's not inside, aren't you? / Z3 h2 j* n. m$ D& J/ y7 p
Pick up the mummy wrappings1 V+ W* f& t- Z9 j! F% |1 Z, x
Talk to the zombie woman again: 4 f- R. k4 I7 l9 w$ s7 E3 i
I think you should open the sarcophagus again. 5 D- `; [: R/ o1 T7 f
I pulled a pile of rags out of the sarcophagus.
' L0 U. W7 ?+ y$ c$ t7 m9 v% _Open the sarcophagus to obtain the prince's crown% l, B& o6 g4 q. C0 h
Use the knife on the vines in the sarcophagus
- R/ q3 M8 `, A( {- T' H+ uClose the sarcophagus, then move it to disclose a secret passage
* A) ~/ I; y5 sWalk to the new exit, m% v$ [, r. t5 ~* E/ ^8 B) T
Use the knife on the tree sap; [' N! ^1 U. }( C' }3 V% R
Pick up the tree sap' m. @5 Q. {. q
Move the fountain head at left and pick up the blue jewel
) X& P! D$ Q2 U7 NExit W through the archway and talk to Ian: N; c' y2 B. I# B6 {" [" s8 f
How do I get over to where you are? 7 p& u0 T# k! b/ S2 I5 ~
I gotta go now. & D/ s0 D- d, ?8 i4 z2 M, ]
Exit W into the steam room. w) c4 Q# {7 f8 }' a, l
Use the hand puppet to retrieve the stone disc- M" x" M: Y8 X! m( f
Return E E to the room with the fountain head5 ^8 d, B. d- ^$ w/ J$ ^
Use the lever to return to the large statue
' N l. z& ~- y( \* q1 Z) YFollow the central (mouth) portal to the upper pulley room9 g/ G' i, V% _8 q8 p, Y2 X' n5 [
Use the stone disc on the spindle
. L5 Y8 t$ c" o; ^- SUse the gnarled vine on the stone disc" r/ S1 |. T5 t
Return via the large statue to the lower pulley room: Q: Y' z0 V/ e& N8 Q. H" v
Use the loose vines on the pulley$ F( @6 \8 S+ w1 r0 [ |' O# w
Use the bat on the pulley to raise the stone door at right; j3 c- S! D/ n- x {
Move E and pick up the pick from the cave) E* q0 ^. Y2 Q% R" j7 q6 P5 H, m
Return W and lower the slab by using the bat on the pulley6 C9 h! e% A D# a$ F6 @7 Q' F3 K
Return via the large statue to the upper pulley room, then exit N to the cavern
1 n: z3 G$ p, W( P' f+ v0 T1 NUse the pick on the stalactite and pick up a flint% S0 ^3 d: v* @$ u- o
Use the pick on the wall hole at left to open a passage to the lower treasure room: s, |: w/ o W
Return to the large statue and follow the left-hand portal to the snake room
( Q! t" A6 O9 KUse the mummy wrappings on the arm bone
$ a3 W9 `- z& K; RUse the flint on the lighter' p! M% E+ \# r1 L2 v5 l
Use the lighter on the makeshift torch to ignite it- R8 K" [1 m" E, f7 {# b
Use the lit torch on the snake to drive it away
" l; F, Q; |3 j' w+ `Move N into the waterfall room, then take the lit-up N exit beneath the walkway0 A6 `$ N( x! _4 w4 L
If you lowered the stone slab back down in the lower pulley room, the stone slab at right should be raised; G9 k5 S3 M' G( a9 K8 t
Move E to the lower pit area
$ g; [: {0 ^" Z9 \4 u0 n) W x5 GYou need Ian to spring a trap for you later, so you'll have to release him
. x. X8 s6 r, D6 s1 K" YMove the lever on the statue holding the rope, then talk to Ian at right: 6 Y: u( y: Y" g( H# o6 e
I've got an idea!
' h1 C- p) W; _8 d+ s& q7 ]I'd like you to untie the rope tethering the cage ' R. D( w3 z7 i6 |' m
Move the lever again to free Ian
n: N% e2 K4 f2 X7 u! g8 rReturn to the waterfall room and take the SE exit into the purple room
6 n$ s/ s/ M" Q! ?Look at the dead body to obtain an ID card and a piece of stone
0 _6 U# n) u* M5 z+ e2 V7 A; \Move W E into the lasers room
( m% z8 o+ g. R: T# o" y J* nThis room has two less-than-obvious exits to the SE and W
" F k) q, L5 @& G3 MMove W W into the double-waterfall room$ o7 d7 E9 v6 C/ {5 a. G
CUT SCENE: Zeppelin hangar% ^ d4 U0 T0 t h2 ]4 c5 \1 x9 }9 E
Sounds like a problem for Ian!0 P! W6 q' K# S/ P
Pick up the big stick at left' l, v' M3 b+ Z4 x
Put the blue jewel "teardrop" in the right side of the statue's face" j3 y/ r' I- H
Return via the large statue and sarcophagus exit to the steam room
$ c" O& L9 m" G, x" s2 bLook at Ian's pulverised body to obtain a small piece of rock' `6 q I9 C& L& [; D- B
Return via the large statue to the lower treasure room off the cavern. Q& k& K1 A# i$ M* t. q
Use the big stick on the crypt
) B/ I( ^" S+ i1 kLook at the crypt to obtain a death mask
' p6 w8 g6 y# b( U5 W- XUse the rest of the mummy wrappings on the death mask to clean it
+ u/ d. y' {' \- h+ N. BReturn to the lasers room and use the death mask on the lizard heads* W2 y0 x# ^# q4 m7 J8 i3 D
Follow the opened exit N to the upper treasure room9 `) R+ \7 N1 A( X. w+ o) M4 ?# d
Use the tree sap on the bat, then use the sticky bat to retrieve the green jewel/ ]) k b3 Z" G/ W8 ~4 l
Return to the double-waterfall room and put the green jewel in the statue's face
- F( e$ Z: q0 X) }: YExit through the right-hand secret passage into the altar room/ J7 p* o0 d) D4 A8 P* r
Use the knife on the sticky bat to remove the sap
y/ k. |8 a9 N. {& q5 u7 y# W& eUse the tree sap on the chunk of rock
9 u8 W4 S- J. N# F# x7 T4 eUse the sticky chunk of rock on the bit of stone to make a stone key/ h$ v! w* L' j! c& y, e0 X
Use the stone key on the altar statue to disclose a secret staircase! q+ u, V& N/ P# m* c9 z- L/ c7 D
Descend the stairs and cross the green room into the temple maze
H" g& e8 g) U! t# CIn the room with the dino rat, walk directly across to the left exit on the lower edge of the screen5 g9 q1 b {/ n2 L! Q1 ~
In the room full of still water, take the lower of the two exits at right (the one with a chunk missing)
/ F6 }/ R# c; ?' X4 gIn the dry room without the dino rat, take the uppermost of the two exits at left
# M% p' K! [' G' V" VFrom the room with a window, exit NE# U9 X' ?# D% ~7 Y; |
If desired, use the vacuum cleaner on the floor of the mosaic room+ ^; E, u6 x( @; `) d0 d- x
Careful examination of the wall and floor markings shows that the only wall marking not on the floor is in the bottom row and second column from the left
$ o9 \9 k) z% w2 V x. ^& m7 }& AMove this wall marking
- R: z( T3 a, Z* @$ F4 N! lAfter the wall markings change, the only one not seen on the floor is the backwards IE symbol in the third row from the top and the third column from the left* v( ~% \- u4 j, c- C- g% C
Move this wall marking to open a new exit$ N" Z, x3 G L
Move E and talk to the temple guardian: 8 w2 X0 l# ~. W
Of course! I'm Joe Almaxaquottl, prince for hire! 8 C" Y! ~0 j! A% ^ [9 l
Give the crown to the guardian and pick up the crystal skull
. R$ w2 F' o8 X' F6 [" Q1 k/ P$ pMove N W and move each of the two wall panels beneath the window
6 \+ ]5 M) ?" M9 ]9 wUse the chair to leave the temple
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|7 T8 ^# \3 |- ]# r+ }1 @Floda: ~8 j( C) P l7 L7 K7 V0 {1 o, e
Respond to Ironstein: 9 K; j! D7 }2 ]5 b
5 \& W3 D1 Z& Q3 J; @3 I( n- uWhy on Earth do you need more dinosaurs? ' ]8 {; F( k2 w2 N( ?
Deoxyribonucleic acid. It's found in chromosomes. ; E- l3 v5 M- O# ? B( J
You're not mixing dinosaur D.N.A with human D.N.A.?
0 K, N6 a$ [; g0 v7 {' @Pick up the mug and use it on the prison door/ w0 B7 E U* }& X5 I* I
Go down the stairs and pick up the super weenie serum from the laboratory shelf: F# e* [4 }, O; k2 E
Return to Klunk's corridor* f* o/ h6 g& w% b7 q( z' \" w
Use the can opener on the dog food
/ ]/ b( @3 g$ z+ OUse the super weenie serum on the opened dog food0 ~0 X+ x" k4 w; h
Give Klunk the chef's surprise, then talk to him:
5 B5 j% K* ?0 g7 \You really think you're a tough guy, don't you?
3 \# C: P9 ^8 P8 ^! B5 EI don't think you're tough. I think you're a weenie. 6 f2 c' `- }: X$ t+ V0 S" {
Open the door next to Klunk and enter the office beyond" [! A5 \+ h3 J& c
Use the pencil on the writing pad to disclose the combination to a safe, d3 c/ a- `8 h
Exit back to Klunk's corridor, then move E to the two-doors corridor
( A5 f9 H* Z3 X- C, y6 V( M% WOpen the far door and enter the room beyond* y( I' W F7 x C) S# R
Move the green file cabinet, then use the combination piece of paper on the safe
% G4 J* Y9 O: c- F& {+ l8 E& X& [Open the safe and look at it to obtain a padlock key and a rocket plan
3 ?+ q. Y; N2 M; RExit via the elevator to the Floda library
1 t3 @5 u2 X, m, ^8 a0 [( A# ULeave the building and give the squeaky toy to the guard dog6 k% M' D9 L1 k4 |: i {' o) w
Open the "KEEP OUT" door and enter the shed
3 i- O' L% g! }5 KIn the warehouse, use the padlock key on the box's padlock
" y7 d; g8 o, s/ _& c* Z, IOpen the box and look in it to obtain a rocket pack
. ?+ O! {* r% g$ _9 u6 a0 z1 sLook at the rocket pack to see that it's out of fuel8 Q1 @; P0 Y* J$ N5 _5 n% s% g# }
Look at the comic book to determine that the rocket pack can be refueled with alcohol
* D$ k8 u3 U" j" h2 IReturn via the Pinnacle to Trader Bob's shop
% i: G' D" i$ H8 v% L& @Pick up the alcohol3 D6 V$ f- S; g! k# Q
Use the torn comic book page with the comic coupon0 E& M0 f8 P {3 a! b+ Y' p
Look at the Pocket Rocket blueprints
+ j: Z6 ^8 ]! ?% V- P! F: GUse the alcohol on the rocket pack7 M3 z' i. N2 h2 [5 t. m; |
Return to the Pinnacle and use the rocket pack ; m) U G3 T: [% K# f$ _
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( `- e# g) e% H7 a7 I* D" zValley of the Mists
% o1 `7 {/ Z1 a4 @. N' y0 JExit E, then walk N N to the distant clearing" I5 V5 r+ S# D2 r/ Z
Use the knife on the branches, then return S and use the branches on the large dinosaur: L6 L8 L' r6 P5 t0 ^7 t
Move S S W4 D3 _+ w4 Z/ m0 u
Use the tyranno horn to scare away the meat-eating dinosaur
1 \5 Y2 g7 i; EContinue E and watch the cut scene with the crystal robot1 B6 V1 I) P8 ]' R6 K
Pick up the dino ray gun
* {4 r F# Z8 J3 d6 E+ S: aUse the dino ray gun on monster Frank( z; e l3 z0 T4 @; y, x; I
Talk to Faye:
1 s. Z9 ~6 t* ]8 v' O) Q4 D ]
- {- Q0 `- ]5 X. e* iI'd like you to turn your mirror around. & k; U. w/ b1 B4 ~% n& ]& C j6 C$ ~
Use the dino ray gun on monster Frank
/ z5 Z+ g; e6 F; g( M7 K6 W$ GGive the death mask to Sparky
$ m. M4 z. o4 ]4 D- d7 nUse the dino ray gun on monster Frank
4 c; H* K0 f& g4 r# R$ cWatch the endgame sequence and credits (press F10 to exit) S0 n9 g% N) ?1 f- Y
Game completed. 4 O3 w0 v$ ^4 Y+ a- j" s
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Maps
+ I" p! k* f9 bArrowheads indicate one-way passages
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v: |" W9 Z) \, I5 THome
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Copyright © 2000 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 1995 Interactive Binary Illusions. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. ! |6 u( T) @8 O& K1 s% V9 _& Q
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