7 ]2 \4 } M& g2 g; A0 d# c
http://www.balmoralsoftware.com/amazon/amazon.htm
5 [0 }5 X2 y' r/ X; JFlight of the Amazon Queen& x( A) ]7 e' ]
21 May 2000
- H/ e) `- w( @Copyright © 2000 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 1995 Interactive Binary Illusions. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software. * N. M) h8 b2 ~- o" A, e0 l/ b
& q$ a. e/ c3 G3 O1 p4 O% [9 O/ ]8 t' M: q# Y6 _
9 H0 b/ b6 ?0 [; u2 b3 r4 b) k
--------------------------------------------------------------------------------
7 C: E- s' r4 f# C/ B/ ~6 |: Z% j
Table of Contents
* T) f" a9 c' x# ?" jNotes
6 W5 S* w$ Y" N( TBuenos Aires
& T- E$ U. q, [8 h8 _3 h' iAmazon Jungle 2 f" \4 l P# I5 I. U6 L
Sloth Island
' i# u2 m- L4 `+ Y% b: BFloda % R7 }" i! |$ u0 j
Valley of the Mists
, r5 V U! Z" _$ r; Q, `Maps
/ w1 K& L) c; S, Z, B5 k. s) F, B% ]- Z2 l& U
- x' ]5 q! ]6 M# P" \# x
--------------------------------------------------------------------------------
! k( v( K* n( H* n" H+ T3 L4 t( O9 X d
Notes( X0 H% W) ?$ p# s+ k: F
Press F1 for the game control menu- c; _& o' ?# a1 S6 m0 v8 G) h
Press F5 for a game restart prompt7 c0 T$ B' s1 k
Press F10 to quit8 e* F: t' ~) H" E @
This walkthrough uses compass directions for each screen
7 R- Q! B' c5 _1 }" XThe game has an unusual cellular-automaton screen saver 8 X" P3 ~( b4 a6 }3 q
C0 d4 k# o# Q, f0 _9 J
8 Y4 y7 b1 D8 H, [" `0 @; Z
9 A! s( _/ {/ E--------------------------------------------------------------------------------
% B2 ^" I+ r/ @% i& D+ ]8 { w1 { B3 T' p: s* @
Buenos Aires& }6 P/ S! Q& d" c3 P
Use the curtain cord
) {2 |' e7 @! h* EPick up a wig
$ q6 E% t( `& jPick up the sheets on the bed3 M# h7 x' h4 A* j) m
Pick up the other sheet
- X8 A X" v' ]* ~- k* y ?7 {In inventory, use the sheet on the other sheet ~3 o) p0 ]' y1 `# B! L2 P
Use the sheet rope on radiator
- }2 N# ?6 y. `% p) EUse the radiator with sheet rope
+ a- |! ~* E. B: s8 uMove the ladder to the left6 k8 T- s1 ~" ]
Pick up a box of crowbars
6 M$ f/ d7 s, B$ vPick up the comedy breasts8 z8 X. d1 [' B7 A2 H) @( R
Use the sheet rope at far left6 f h& z& w, v6 F4 w4 [! `
Use the crowbar on the chest- R# i' n4 b+ f! P3 {
Look at the chest to obtain a towel
# z" @' m# M9 m! v$ E$ UUse the radiator with sheet rope. n# }2 C- a4 ]+ [# O
Walk to the door at the top of the stairs/ @. ^8 Z4 G6 R$ ]6 i, j3 I
Talk to the bellboy (if you try to exit the lobby, you'll lose your clothes):
7 s2 R. v( M( T$ W- W; x% [
* h$ g% y- W7 c: e5 IAbout that key on your desk... 4 ] ]- m8 k) J- z
I need to borrow it for a while " n& N; R+ a2 Z' e
About that key again...
& }8 O. @: g: NI'm Lola's friend, she asked me to get it for her / E2 D0 `4 t s# u( s, z4 s6 }
Pick up the key4 x9 v& j% i$ W+ @, ]8 h
Walk to the darkened doorway back downstairs) b( a9 ?* e: p7 \% T
Use the key on the red door
; L0 z l6 b. |8 ]Walk to the door:
$ U) e) }8 V2 w( BLola, I need your help.
( y6 h) P' W$ U( a! {This is serious. Can you help me? " _' Z, t% d) j Y6 W( S8 M0 X! n
Can you help me get outta here?
! B1 B* b& y- W+ kGive the towel to Lola
7 e R4 K( f1 I1 i9 S. yUse the dress- w5 C7 s" m: N1 R: Q
Walk to the door at the top of the stairs
& u, H' \4 k# e5 u" BCUT SCENE: Professor Ironstein's Dino Ray4 d3 o* D+ G0 X( Z7 R
Walk to the truck outside the hotel lobby7 `3 w1 D3 }& _' O
Pick up the hay/ W) q. Q" O4 ?- d
Pick up the oil! i7 T: m$ V" ^5 d% R0 \3 v b
Use the oil on Rico in the car: 9 `9 i! i8 \$ x# e+ q
I'm a better pilot that you will ever be.
! u0 Y1 m: [5 V# k. x) F* pIt's time to say goodbye Anderson. * F' ?1 _4 `$ \" ~
CUT SCENE: Storm over the Amazon jungle
# t9 ^4 ]3 \2 c% o7 o5 ?4 o) y. Q Z. R+ G3 s/ [
, x+ d3 ?9 D/ G+ ]) P6 z--------------------------------------------------------------------------------" p7 v' ?! ~4 I
! p9 J& Q' z4 A2 D% c4 M3 q& XAmazon Jungle# R& z( K( D3 G5 W1 e
Look at the waterlogged seats to obtain a comic book coupon
7 t" b- L0 X4 NOpen the duffle bag+ X! O& v3 A2 m5 c6 K a
Look in the duffle bag to get a knife and a lighter. I$ w R; T7 }0 B- w; D# V( ?
Talk to Sparky:
* d3 g, e) [; |. g
1 L- \2 Y+ O; K9 }* `6 dWhat supplies do we have? 2 Q# W/ @/ Z8 p" I( j
I'm starved. I'd love some beef jerky.
" L, Q& s4 L0 `: f* B3 W0 w' P, j) |What? A mechanic?
$ z/ X3 @& E. J; {Hang in there.
d7 f! J8 J8 T$ k, e$ ~6 s8 ^# {" oOpen the hatch and walk to it s# t* S/ b# m7 Q
Use the beef jerky on the piranhas1 z+ I$ s( R, l
Pick up the propeller
]+ D1 g. j, `- F# ~# e0 pUse the knife on the lily stem3 j1 P; U( K9 x9 ] M: W0 N
Use the propeller on the giant lily pad/ V' a9 t2 L) M: v! C
Walk to N path and learn about Princess Azura and Trader Bob$ i- I/ Y/ _9 U1 l7 U; r8 h
Use the knife on the vine
4 M3 Y- q. Y: i7 R) ?Return S to the crash site
6 S2 }6 j$ \5 v# ^Continue S to a river scene
/ z, F1 L% p5 t" I4 i. U+ d3 ZUse the vine on the bridge0 C2 J5 M7 p( b% c' Z
Cross the bridge and pick up a banana* Q, r2 u1 C$ _: M; Z! h# H
Go back over the bridge and exit S8 ^% @+ S, b1 V
Move N N and talk to the gorilla:
, @$ Z6 j% a( x i+ f, z+ aSorry pal, but I don't speak APE.
) f( R# L; M& _/ xSay, you're a gorilla ain't you?
0 F( Q& s1 {3 m9 wI thought gorillas came from Africa...
y# m2 X4 E! c) x. T/ ^This is South America. You shouldn't be here.
2 k1 }/ S0 a. m1 }Walk N to the Pinnacle
$ a( }; V2 D" V- M1 ^- qCUT SCENE: Faye throws her perfume into the river and disappears
2 u7 `$ G- K5 m( E& y- _* _; FWalk to Trader Bob
+ p+ l% |3 r" E3 b; yWalk E and enter Trader Bob's shop
+ Y. j% `* ^, HHe asks you if you're interested in finding the kidnapped Princess Azura: * K) O, d4 w4 |+ Z O+ S* Y- \
Okay, I'll help. Fill me in on the details.
/ B \4 Z$ R% {; CNow that I have the details, I guess I'll be off.
( N; l2 K w- k \1 _4 b2 ZTalk to Trader Bob to learn of his need for flowers:
: y! t& n+ v2 _I've got some questions that I'd like to ask.
5 T4 j8 n( G) ^" UCould you tell me more about Naomi? ! c4 J- o2 u; H" v7 I
Thanks for answering my questions.
$ ]" M h$ T, F- L5 ^- MI think I'll browse.
' d8 a! @5 W+ l, c. `Give the rest of the beef jerky to Trader Bob and get some money in return0 y/ f2 y8 I9 E# k; ~
Pick up the vacuum cleaner- T9 p0 |8 w6 F: s. l
Return W to the Pinnacle
; ~9 k& H( f8 j$ \1 k3 v& p( mCUT SCENE: Mad scientist Ironstein in his underground bunker
$ N! E9 [. ^: M/ }; w' B# |Walk to Floda Inc. Camp3 D( [% S( a! o5 D5 }; p
Pick up a flower from the bed in front of the house6 o6 I2 K4 P8 y+ H: h
Return to the Pinnacle and head for the Jungle3 a+ i \2 G, y- H
Walk to the N path and cross the log by the sloth, then continue E
- |& m0 F2 |5 \( b1 I( eTalk to Bud:
( e$ w8 c9 U$ T' @0 x- K8 t" C1 UBoy it's hot here, is it always this hot? ( @# L+ l/ q3 P
and learn about his rash
+ O& E0 A, r, E3 {& CTalk to Skip: 1 ]) @( ~1 t' |
What comic book were you reading? ' {/ R z9 X" t
My friend loves reading "Commander Rocket".
/ C5 E, ~" o& LObtain a secret message:
8 h* R! O0 X8 a( M3 T2 w/ h! m) FGSRH RH Z HVXIVG NVHHZTV
1 Y3 d; Z( [* K6 t(THIS IS A SECRET MESSAGE) 5 s, e! _, Z. I0 A- Y! Z+ O
My friend has every issue of "Rocket" but one. 8 V% j% B! v% M8 \1 k
The one where he battles the Chicago Mob. # C4 h# n8 u. C6 s) a3 P
I gotta go now. ) p% }; ^0 @" i9 [( n9 Y1 y
Move NE E and talk to the vicious dinosaur:
! X/ Z( q4 T/ P9 x$ UWhat on Earth are you supposed to be?
7 Q! B$ Q9 M" @1 l; b' GI know who you are, you're the gorilla I saw earlier. 7 Q9 U5 K H* `; p% e5 K& d7 Q
You can't eat me, gorillas are vegetarians!
/ }" d" r) U/ l( C3 H. hTalk to the gorilla in costume: 8 b+ ]6 x X* t3 t" F- I! V( S# s
How did you do that disappearing trick before? * g0 [( z, D) a, ?4 B
Would you disappear again if I said you don't exist?
/ b8 \* t) Q# Q# Z# y6 X' LSorry pal, but you don't exist. ( e" E$ |$ B3 I; A. F
Exit E into the hollow log- P) f7 V) M, c0 }2 a
From the other side of the gorge, exit NE
9 r! V/ W F1 C+ o ]Use the vacuum cleaner on the orchid swarming with wasps
! c2 `: ?. r7 U2 I( D `; b# @Pick up the orchid
3 k4 _' {; X- ^ W, j" W. W7 {9 ~/ ?Exit E, then SE to the Pinnacle after seeing the entrance to the Amazon Fortress
; o+ C' N4 ? {+ M7 c! K+ y! C/ `& vWalk to Trader Bob( E# l1 d5 T: A) w! i$ i5 x
Enter his shop and give him the orchid9 T3 x+ ~& M: A5 L7 |4 C
Pick up the bucket o' nets$ E$ Q, p6 b' F. s$ H
Return W to the Pinnacle and go to the Crash Site+ v* F3 {% n4 X$ @3 D
Walk back to Sparky's location and use the net on the perfume
7 d" q) a: O# k) bGive the comic book to Sparky and get a file" F$ H D, m9 w ^
Return to the Jungle via the Pinnacle0 v1 w, W" [; k9 Q8 @& T" H/ x% u
Exit directly E and use the net on the beetle
+ _ n; Q, q2 W$ o HExit E, then S to the mission5 C4 m. f& r1 j; R q' V
Talk to Mary-Lou: 2 S6 G1 a& d7 F5 ^
Who did you set the mission up for? ) g0 D, J3 }( d
Why did the pygmies run away?
" _! o& {0 W" z. E2 w, d6 qI would've stayed for an encore.
/ `9 j3 p% K, A( hHow did you talk to the pygmies?
7 w5 q P* c+ V2 @" LI'll swap you for your dictionary. 9 x h+ M: k$ Z! A- m& J
Would you like another nail file?
4 p" t5 Z R+ u0 S% D/ U9 h8 gReturn to Trader Bob via the Pinnacle and talk to the witch doctor in front of the shop:
Z8 p# w% ^1 o% A2 I9 JWhat are you doing? 7 D' f+ k' m" m
Could you make me a rash cure?
8 T* w' I5 o6 k9 a5 ^, G1 i3 [, W$ h: oThanks for the information. + d+ V- H6 ~1 S: \
Nice talking to you.
' ^4 I9 [+ K3 T; e to learn of the ingredients needed for a rash potion:
: [5 L) Z- T l9 Z3 S' ]2 d/ v' L" Q a1 Q( G' C9 X. Z2 H
The hair of a slow moving climber,
' V$ ], a6 A5 U, L; C( V3 Dmilk from a sacred site,7 Y4 A: z) D! u0 _' c
and something to give it a little buzz...2 X" s/ ~- R; b) G
0 f' f; W1 W9 o" E; g4 S: BEnter Trader Bob's shop and talk to Naomi: ! B$ |9 u) {' d3 j
What's with the barber chair out front?
$ @1 ?% A G- S% gCould you give me a hair cut?
0 Z$ Q; F4 t" e& x5 ~1 NHow come you're nervous about your date tonight? ! A6 b/ {$ ]. ?2 r
I think I'll look around.
" h) Z# J6 a: O( zGive the perfume to Naomi and get scissors in return6 n% m9 J# |" m9 N
Return to the Pinnacle and head for the Jungle
" f: B3 Q5 t" J# G5 b6 m( rWalk to the N path and give the flower to the three-toed sloth- ^6 v+ j7 A2 [/ I1 d" c9 Y
Use the scissors on the three-toed sloth+ O5 B5 K& L) @- t
Move E NE E S to the mission/ C. v# j- h8 G4 K) o
Give the banana to the middle monkey and get a coconut in return
# l! V# v1 \5 Q& O! e8 B6 D0 G* wUse the knife on the coconut, m9 o& n$ i8 i/ z L8 s6 K
Move N N W and return to Trader Bob via the Pinnacle" ` V/ D/ x7 u% X
Give the coconut halves to the witch doctor
* n, J! Q+ U) a1 I3 bGive the sloth hair to the witch doctor! A' J* ]9 X7 ?& J' q1 A
Give the vacuum cleaner to the witch doctor
5 M3 a6 W) M3 P( NReturn via the Pinnacle to Bud & Skip in the Jungle) M7 ?: a6 g5 Y$ T, O7 S
Give the lotion to Bud and get lots of money in exchange
' c# ` w. s1 AReturn to Trader Bob's shop via the Pinnacle# J# u% t2 b0 P: q( {
Pick up the record from the shelf+ t' I& x' F, V2 n* d2 [
Return via the Pinnacle to the Crash Site F5 j" ^7 X% _6 M; H+ j
Move E S S and pick up another banana
6 V `: J$ E5 Y7 w% B, M5 W2 [Return to the Pinnacle and go to the Floda Inc. Camp
7 U( o6 z1 y6 O# K8 kEnter the Flöda showroom to the E+ _4 B. A) G8 }9 E4 M" _( U
Talk to the secretary: ' h* s# g, j0 l: E# q$ k+ G8 E
I'm curious. What are you guys doing in the jungle? " q. O$ n7 Y- y5 i3 `) c* Q
I'm the fumigator.
- }( [* r( a, }$ w" H; QDid you say secret passages?! $ s$ a& ]& h& j1 b" h$ y, f
Exit E into the kitchen and talk to the chef: / r. v0 I7 M9 o ]. \5 m% {. ]5 y
What are you doing?
( Z0 ?7 |: D: J; n$ j% MThis is a waste of time. 4 K6 q. Y7 u$ ]: {0 d0 K
Give the banana to the chef# m+ Y) o* O4 W; O M, K
Pick up a can of dog food
( y5 _$ o/ Q6 i0 v% I. S, L/ gIf desired, pick up the cheeze bitz9 D) j* N/ L' z
Exit E and open the mail bag
1 ]: M x8 v3 x8 sLook at the mail bag and get a letter1 T. ~2 i' R8 u! O6 P9 D, {4 \
Look at the letter to Private John# g5 p, U0 C7 F6 l0 e6 E' ]
Open the foot locker and pick up a squeaky toy6 ?2 ]/ `+ J8 Y
Move E W N into the library+ d. R5 ]$ a$ K/ Q, J; ^) _
Look at the couch to pick up some more money7 t. ]9 M3 j C+ O
There are a lot of "red herrings" in this room - most of them don't do anything
+ V7 j# w$ }0 I# m F* a$ XUse the record on the phonogram% d) T3 h' h) U$ ?2 Q5 ~
Use the elevator
$ ]0 i! b( l' [From the elevator corridor, open the door at left and enter the warehouse
* Z; p0 H1 }% {8 ?7 ULook at the box downstairs to obtain a can opener2 F0 d4 H2 k# _2 E
Return to the elevator corridor and move S into the two-doors corridor
2 ]% B8 K# o& I! i" AGive the letter to Private John
2 k* B! Q, N) l% hOpen the nearer door and enter the office beyond
3 X& E! E: M* C3 w f8 T" q" tLook at the duty roster on the wall to determine that Colonel Jackson is in charge of the kitchen detail0 p6 N9 ]% d, e* R x9 J1 g8 F( C
Return to the two-doors corridor and move S into Klunk's corridor5 [% @- f2 q0 q3 ?2 \5 }
Continue S into the fire exit corridor
+ u2 z3 R5 r; g. n# W- D2 @Open the door at left and enter the room beyond:
- V$ `& ~/ H+ w8 S3 \' P8 f4 FYou're needed for kitchen duty. / N9 F) ~) S5 a# M/ K; n3 X
Colonel Jackson. & Y$ A1 O! G3 Y
Open the door at left and enter the room beyond+ E( R' d, \1 e- u* o* j- y4 P* n
CUT SCENE: Anderson and Ironstein in a secret laboratory
- s! S1 N5 X$ F: A6 s. Q9 e; s8 o# ?Pick up the book from the table
2 h' @+ I/ g# {8 K+ U8 R3 Q+ vUse the knife on the book to obtain a key
+ o/ c* k6 ~2 Y. l6 FReturn to the fire exit corridor and move N into the Fire Exit
# l4 M" ~( c. d* [Exit E up the stairs into the prison: 3 L; |. g6 ^4 w) Z. J
I'll be back soon.
0 E- P, c/ V3 [2 J7 LUse the key on the prison door8 ^. u f- J( K
Back in the Floda showroom, pick up the pencil from the desk
! C4 {; s" T: w' \3 B9 pFor some fun, use the light switch( E# r9 t8 D8 }2 c4 n: \
Use the manneqiuns+ _7 w( V. L$ B% C: E4 r# A$ }
Talk to Princess Azura:
; \& l H( ?, fDid you see the guard enter the door code? 6 c+ p% m# W, A
Use the wall panel0 H( e9 T: s& w* x
Return to the Pinnacle and head for the Amazon fortress
+ K [) K. x% W( A& q* FUse the buttons on the stone carving# s- f& Q2 Y( _" L& f
Talk to the bedraggled prisoner:
$ {9 W2 X0 l# W0 a: ZNice hand puppets you have there. : ]' m0 O8 k7 s8 K. M. X1 C
Yeah, I like the one with the stick. $ [& m$ K/ U1 k1 b& f2 M$ a2 P( o
Why am I behind bars?
3 o& {9 l. h4 G7 k; q. tWell, are you going to get me out of here?
/ v; c+ A; `0 e0 oOkay... I'm sorry for all the trouble I've caused. 0 v9 }. B1 e. h/ j/ D
Okay. I'm really, really sorry. Will you forgive me?
% _* M g& l* `: q: A, h0 _Exit N
% R: @) ^" f$ }2 X5 xMove W SE back to the Pinnacle and go to the Jetty) k D) t8 }, g b; q/ i
Talk to the ferryman: 7 B* f E8 @5 t6 ?; X8 T. T
I'm Joe King, pilot for hire.
: n4 y% y' j/ b1 j/ g* wYou sound upset bud. What's the matter?
$ R# A1 }( t; H& t5 ^- V5 B+ @Are you fishing?
, t% h/ A0 e+ w' |What sort of bait are you using? 0 s+ B) c. |( D$ ?' v
Give the beetle to the ferryman4 K0 z2 X" `4 i, r/ p
Talk to the ferryman again: 6 @3 m; D4 G. g$ x# i' \" w' `
Will you take me to Sloth Island now?
; z8 b* M, b/ _7 I: _+ ^1 ]4 p7 q+ A4 X. N* P
6 N7 P/ q6 ^6 y- o
--------------------------------------------------------------------------------
4 f7 U% i# c" J; |5 n3 ^$ I* e0 h, c0 v0 c$ Y
Sloth Island
" W* W, f* R5 V& R* n" Z2 _Move N into the temple entrance
6 t9 j9 k: p( \# {. g8 e8 i [# b* x0 cExit NE into a room with the dino rat( c6 {( b3 Y- r# O6 V r# P# F
Move the leftmost corpse and pick up an arm bone( D" N* {$ l9 q' x1 ]4 } B% o
Move the next body and pick up a skull+ [8 N* ]) Q# K$ X# @, V. N
Exit NE into the next room
: P' z% h: Z* p1 U/ M5 E( k; `Move the left-center body and pick up a leg bone
4 I: H8 \7 z- \7 n! B& _0 b6 ^Move the far-right body and pick up a rib cage
9 F5 ?5 w9 ]9 OExit NE back into the entrance room& H4 k' y* d" [ h9 x' E5 X
Use the leg bone in the lower-right hole
( z" m% P9 N' ?8 }3 |2 EUse the rib cage in the center hole& n. T( p: O7 u
Use the skull in the upper hole( d G0 c5 J$ h L# L: d
Use the arm bone in the slot-machine socket at far left% ]" L; `. v6 ?
Use some money in the slot-machine slot; K, I: a9 ~( Q9 I# L# C A) C
Move the arm bone of the slot machine to disclose a secret passage
, [( }" A" r) d5 |Enter the secret passage and meet the temple guardian: ) r$ n; r: P) x$ N* X- [
0 H+ ~. c* n# ~$ v0 l3 ` a- }Would it be some sort of weird animal?
# ^( S. a0 \1 W' g* B+ AI know, it's man in his three stages of life! 0 c0 X% y& G+ v! o7 e; E% W
Thanks for the riddle. I'll see you later.
% ]+ i" s! q9 l/ S: ^! LReferring to the temple map, enter the right-hand portal of the large statue and make your way to the sarcophagus room
2 a9 [9 `8 |: OTalk to the leftmost zombie woman:
2 q; c* Z B. U" AI don't see any Prince. Where is he?
3 n% q3 Z' W* _. N/ C, qHow do you know the Prince is still in there?
# @1 g9 |5 q9 UProve to me he's still there, open the sarcophagus. " K$ r% D: \+ g: _/ e2 B1 l
You're afraid he's not inside, aren't you? + w. P: _ n5 a% B
Pick up the mummy wrappings
$ ?$ H" R$ F$ X. W YTalk to the zombie woman again:
+ U/ X' H- ^ p9 |' TI think you should open the sarcophagus again.
& O3 o; K' S3 K9 ]5 e& k( Y! h1 JI pulled a pile of rags out of the sarcophagus. + u$ c9 c- C- E. K( W
Open the sarcophagus to obtain the prince's crown3 i2 U, t0 J& }% \ s; e
Use the knife on the vines in the sarcophagus5 [* g" i n( ]" v `# f. A
Close the sarcophagus, then move it to disclose a secret passage. t' [5 S8 P; ]3 v# a$ e: O
Walk to the new exit
+ I' m* p. t& w, P+ L: ^4 JUse the knife on the tree sap0 L5 Y% e! K C! ^
Pick up the tree sap
2 T4 Q% W; k5 u8 R7 {Move the fountain head at left and pick up the blue jewel" p# x' A* o; b8 M" [/ D2 o& I1 `5 S
Exit W through the archway and talk to Ian:
/ p3 H4 l! K) ?/ H* M% QHow do I get over to where you are?
' o. J3 N1 T+ j/ h, X* MI gotta go now. 2 B9 P! ^3 e1 R
Exit W into the steam room0 p( ~2 B% g/ K6 ]% @( F* ~
Use the hand puppet to retrieve the stone disc
$ X* K, F' M0 r% iReturn E E to the room with the fountain head' y: u/ Y9 K, C- }0 \
Use the lever to return to the large statue' Q" |/ {0 @. E# {
Follow the central (mouth) portal to the upper pulley room" b) D+ k. X' A
Use the stone disc on the spindle
# P- ~; H t [) @* O& yUse the gnarled vine on the stone disc
, k# M+ X7 b* L9 q& @$ dReturn via the large statue to the lower pulley room; d/ d( k3 A* T7 H: M1 k0 l
Use the loose vines on the pulley
4 B& Q* D5 h; g: ^$ Y8 cUse the bat on the pulley to raise the stone door at right
' f; l0 a5 F. C8 T. E8 k+ l7 rMove E and pick up the pick from the cave
4 i! `3 w4 a0 \1 G( mReturn W and lower the slab by using the bat on the pulley' k5 N- }7 o7 L% g2 p0 F2 Q
Return via the large statue to the upper pulley room, then exit N to the cavern- {7 M- `! E F6 Z |4 w F
Use the pick on the stalactite and pick up a flint0 T/ F( e& `- x! w/ |
Use the pick on the wall hole at left to open a passage to the lower treasure room
! S/ X T5 c' F* U# HReturn to the large statue and follow the left-hand portal to the snake room2 ~: D- _; c1 I# m/ q b" f9 ?
Use the mummy wrappings on the arm bone
$ {6 C' \& u: H7 kUse the flint on the lighter1 c7 w+ N M: E @) ~5 H
Use the lighter on the makeshift torch to ignite it( n6 `5 U8 X, \8 `
Use the lit torch on the snake to drive it away
+ b+ b* d k/ B6 kMove N into the waterfall room, then take the lit-up N exit beneath the walkway
& V: @9 K3 `' {8 l# h! oIf you lowered the stone slab back down in the lower pulley room, the stone slab at right should be raised
8 P8 N$ C. m' e& u* W6 a0 K( s' n+ hMove E to the lower pit area9 S7 Y' q% T7 M
You need Ian to spring a trap for you later, so you'll have to release him% l1 y; P4 A4 |- B( m& z$ x
Move the lever on the statue holding the rope, then talk to Ian at right: ! R1 C6 `8 T# w/ y2 m" K7 T* v* `& w' x
I've got an idea!
! e9 v1 D) y3 _$ @5 {5 r' ~I'd like you to untie the rope tethering the cage 3 l# f+ a8 \. m% `, E a, r
Move the lever again to free Ian
( `8 P4 Q: m# N; T& _% E0 mReturn to the waterfall room and take the SE exit into the purple room) ?0 P2 g/ }9 K. y! f) W
Look at the dead body to obtain an ID card and a piece of stone% n/ u3 ] d g' k+ Z
Move W E into the lasers room
" N0 h% {2 m( vThis room has two less-than-obvious exits to the SE and W- D/ i4 h; D1 i y6 ?
Move W W into the double-waterfall room
/ W( _) v* u1 yCUT SCENE: Zeppelin hangar
2 K% }& |5 k% u1 {# }: rSounds like a problem for Ian!
" X' [$ X- Q% R" a9 B* ]; vPick up the big stick at left
/ O( @* j8 N2 |1 bPut the blue jewel "teardrop" in the right side of the statue's face- B. T9 i ~7 R8 U/ V% N9 K
Return via the large statue and sarcophagus exit to the steam room' }2 F+ W/ f2 J" s! X* e7 y6 b7 i
Look at Ian's pulverised body to obtain a small piece of rock
6 h: w+ l/ N/ \Return via the large statue to the lower treasure room off the cavern
+ ~ L# _/ b' }& T0 jUse the big stick on the crypt
) g6 D9 Z/ l3 A+ I* d9 K' ]4 VLook at the crypt to obtain a death mask
8 e, z3 ~8 c. T" u: CUse the rest of the mummy wrappings on the death mask to clean it
6 M, j9 ]' j5 H9 YReturn to the lasers room and use the death mask on the lizard heads
* z2 {4 L" F* [Follow the opened exit N to the upper treasure room, |; Q' o! W4 K! `- X5 P
Use the tree sap on the bat, then use the sticky bat to retrieve the green jewel) F1 Z4 `, c$ G- b$ y
Return to the double-waterfall room and put the green jewel in the statue's face! v2 w' H$ N) e l$ P& U
Exit through the right-hand secret passage into the altar room
" S! R6 ^" w& l! Z9 R/ S0 _% U8 qUse the knife on the sticky bat to remove the sap
9 j# Z2 t1 x' {2 E9 Q6 mUse the tree sap on the chunk of rock
6 t& m7 A; x4 N. r X& _" E7 RUse the sticky chunk of rock on the bit of stone to make a stone key5 p) s: l1 w0 u; l- o* s
Use the stone key on the altar statue to disclose a secret staircase
! O [$ m4 W2 u% d; E2 r4 ~Descend the stairs and cross the green room into the temple maze7 L! W2 E0 v) O1 {% C o. I: C
In the room with the dino rat, walk directly across to the left exit on the lower edge of the screen8 {2 ?) P2 J' y& @
In the room full of still water, take the lower of the two exits at right (the one with a chunk missing)# L, q) B, x* y4 f: Y* V
In the dry room without the dino rat, take the uppermost of the two exits at left/ }: A1 V7 \. K1 I5 M7 y& [' z
From the room with a window, exit NE2 a! f6 k# w$ }; y
If desired, use the vacuum cleaner on the floor of the mosaic room. g1 U6 X) ^7 K7 ~4 O/ j2 |4 C) `
Careful examination of the wall and floor markings shows that the only wall marking not on the floor is in the bottom row and second column from the left
$ U% b5 x- O8 z! H1 {3 }+ IMove this wall marking: p! ]+ U s3 X+ M# o- m7 w) d, H* R7 N
After the wall markings change, the only one not seen on the floor is the backwards IE symbol in the third row from the top and the third column from the left; Q5 l7 u2 A5 J' f: R2 `5 X9 F7 b
Move this wall marking to open a new exit7 f+ o. |7 @; X1 r1 g \8 e) b9 y% n
Move E and talk to the temple guardian:
9 Q6 U: h- s N, rOf course! I'm Joe Almaxaquottl, prince for hire!
! T0 Q% w. p/ u3 nGive the crown to the guardian and pick up the crystal skull
2 \1 t! f( Y6 S1 G/ x i8 C2 _9 dMove N W and move each of the two wall panels beneath the window0 d& E8 [) X. u3 q
Use the chair to leave the temple
& W/ H; C! R( C: V+ s8 U5 W% Q0 R+ H, Y/ t# V, P
E% ~9 b. k) ^- ^5 }% T4 i& ?, V% n--------------------------------------------------------------------------------. i3 u1 D3 D2 x% ?- c
! D/ ]4 D0 S' g' b# c4 ]: f- ZFloda
4 z* i* T* {- \5 P* S! x" G' ^- _; lRespond to Ironstein:
; p2 E+ R3 Z+ t7 r; g- \: @. O1 g# R' w3 n f
Why on Earth do you need more dinosaurs?
: ]4 M' |( d" h9 v: L9 Y& e* LDeoxyribonucleic acid. It's found in chromosomes. ! U/ h5 n1 C: x4 d* j3 N4 C a2 V
You're not mixing dinosaur D.N.A with human D.N.A.?
1 h- w. L; d2 [% I( EPick up the mug and use it on the prison door9 n; I$ @. z. A6 |; l
Go down the stairs and pick up the super weenie serum from the laboratory shelf+ Z* h- c$ W1 G! f5 ^* m2 m
Return to Klunk's corridor
$ [5 q) Q D3 Y1 uUse the can opener on the dog food. g$ E& a9 T7 f$ c2 E
Use the super weenie serum on the opened dog food( z3 W. q2 X/ N5 U' O0 R
Give Klunk the chef's surprise, then talk to him: 3 |, p1 T% p9 P2 P0 }; I2 A2 \! I) K
You really think you're a tough guy, don't you? {0 M) E3 |; H
I don't think you're tough. I think you're a weenie.
7 I2 \! l. A x3 T5 ROpen the door next to Klunk and enter the office beyond! H: H- J6 z7 G9 D; B
Use the pencil on the writing pad to disclose the combination to a safe4 y1 G) v9 }. f* Y4 |' P
Exit back to Klunk's corridor, then move E to the two-doors corridor
3 q2 F% h) z6 K) f" {Open the far door and enter the room beyond
+ g! }- i9 v& ~6 A7 p) SMove the green file cabinet, then use the combination piece of paper on the safe$ u* A. ?' ]/ I3 k- k. r
Open the safe and look at it to obtain a padlock key and a rocket plan7 r* m! k7 e1 H2 D- t( |
Exit via the elevator to the Floda library
2 j! S1 k2 p+ S {8 s" dLeave the building and give the squeaky toy to the guard dog7 O+ \9 O8 q/ Z8 k7 S* w
Open the "KEEP OUT" door and enter the shed
- z) z# s/ W: \, u6 fIn the warehouse, use the padlock key on the box's padlock, A. z! B, b6 P u
Open the box and look in it to obtain a rocket pack, f7 }' @. r4 b! ]' J. x
Look at the rocket pack to see that it's out of fuel
' e$ ]2 J2 B l5 p# l' ]Look at the comic book to determine that the rocket pack can be refueled with alcohol
/ N n' @) C' |' MReturn via the Pinnacle to Trader Bob's shop
, I1 F6 y! ^6 lPick up the alcohol
1 t4 ^% A, g; y4 i q8 b% kUse the torn comic book page with the comic coupon) z) r6 m _* N5 @: E
Look at the Pocket Rocket blueprints
5 `2 w2 k6 v$ Q6 hUse the alcohol on the rocket pack
. R( j- C" t7 X3 m! \$ iReturn to the Pinnacle and use the rocket pack
: s" G+ k5 ^" [& X' C) X! Z# j5 D! n
J* V1 V. n+ U! C8 R% Z1 \% @' h% ?0 @
--------------------------------------------------------------------------------
2 [5 i5 k5 Z+ T+ u9 ?( Z
* f! H, G/ o2 g6 T# nValley of the Mists0 r: m2 a. w! Y# A
Exit E, then walk N N to the distant clearing
4 X4 Y7 S& s+ T* X$ v1 W9 P! tUse the knife on the branches, then return S and use the branches on the large dinosaur
/ t+ a( d8 d* ^5 G$ l- eMove S S W' j6 Z/ o( t% M! o: R% J) @
Use the tyranno horn to scare away the meat-eating dinosaur
8 [- a! H) e1 t/ DContinue E and watch the cut scene with the crystal robot9 J' U" [% J( B. R- F
Pick up the dino ray gun9 U& H) E+ \7 R& n2 F' b
Use the dino ray gun on monster Frank
. U( U( J" I# V3 bTalk to Faye: , l9 J$ E3 @4 ?7 c) k9 E8 o
v& r! x( G: b o$ W7 D* J
I'd like you to turn your mirror around. + p! I! z$ r, ?" u: P
Use the dino ray gun on monster Frank" m9 `% K' C* g( e1 O3 b; x
Give the death mask to Sparky
: r7 W9 }2 D! I% F' j* ^Use the dino ray gun on monster Frank
+ m Q+ I2 X6 l7 y8 uWatch the endgame sequence and credits (press F10 to exit)
3 I6 v: ~1 y- E* n( W: b9 T' ^Game completed.
- |) V- e+ n1 N t; H5 ^
! f1 i3 P! b1 M6 x$ U, T! |! s* x5 i
--------------------------------------------------------------------------------' I& J, o D$ d, W- j
' z c& g) w9 O2 [* f% ?
Maps9 H" _5 z. T4 @) j% M3 c7 b+ \
Arrowheads indicate one-way passages ; L9 h. k1 a- J, J
+ \ l) ~/ d3 I# P' f3 N) F E) {3 j& m
: |+ v# H- W3 S+ E( Y
% b" {+ [& _5 B; U% |) j$ r- }) ]
% {3 C; Z6 c+ s! a3 y8 R7 b$ x; A
z! }$ F; R2 j
, \ ^$ {& `6 e; e. \
& t* m" H+ V7 m! S; G
+ ?+ ?) M( J% J$ o8 w: T+ o L! r
+ ~+ q+ v5 z: |0 F: M
( A: M" W; F+ i) u5 x; }8 |8 m9 `# ~4 H5 ^" M& D+ a2 [
, Q) H9 S3 _: h; a
9 B8 @" v& y4 V4 s$ l2 \! r+ k% i: P
0 J, f8 p/ v: s5 A, X& x1 Z" E2 U
--------------------------------------------------------------------------------( c2 v. @- { T" q* V2 S1 K
6 J) H% T% c+ \- A
Home
/ l" o' F( N b0 n$ ^
% p2 z, B! K1 D3 W I0 j: V5 C( u
' F6 `# _( h5 V. b7 G5 m* F( z) U
--------------------------------------------------------------------------------6 ~( p0 w5 Z9 ~* h5 c. n# U+ p7 C$ m
: } w1 ?, [ Z _Copyright © 2000 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 1995 Interactive Binary Illusions. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software.
9 c# m- E. e6 N$ j |