本工具可以提取scumm系列游戏的英文字幕,并且还能导入回去,不过中文行不行尚未试验。 . z! i9 l% W. o' B
4 H3 w6 N" _1 I% P5 h+ ]6 P% ~
http://hibernatus34.free.fr/scumm/
8 g: ?5 P3 r% D* C6 ?http://hibernatus34.free.fr/scumm/scummtr.exe 2 |( M0 ]- |9 i
3 b4 w0 u8 D- }9 f5 P( P用法 * L$ Q2 m3 [2 U! c" E
9 |; t2 s, G# P
options:
9 x" @. _$ V3 k. ]% ?! m
, v! ^& g7 j4 |2 ~, e-g gameid Select a game
, e+ j/ y2 q1 t( F# g-i Import text into the game files (Input)
3 A) G6 b8 y! e4 ?# D. _0 t# g- r# C-o Export text from the game files (Output) 4 | f0 }: U( w3 f7 b6 s
-f path Path to the text file % b" B/ g$ U8 V8 x
-p path Path to the game directory - C( V% P* b& q; T/ `8 l2 F8 I( j8 u
-w Use the CrLf format (for Windows) / B& ~2 V& ^/ c; y* i
-c Convert characters to the ANSI charset " w# r, r9 @1 W. s: y- C( u
-l xx Language (for V1 & V2 games): en, de, it, fr $ B0 h6 f% k9 I
-b Binary mode
" V2 O( O* ?5 s" R/ U2 H; e-h Add line headers in exported text (with -o)
+ c% j$ l+ e; N% }# ]-H Hexadecimal char codes (with -o)
0 C2 ?+ _# ^( |2 b4 }9 Z2 G1 u5 ]-I Show instruction opcode (with -o)
0 x5 p$ D# j+ e& {' L( x$ Z2 `) G9 @ y-a [oav] Pad Objects, Actors, Verbs with @ (with -o)
% f6 f; A; f# |* K: q0 N-A [oav] -a with variable ids taken into account (with -o) ; z, d! q8 I0 W8 M# q
-L List supported games 8 n ]) {/ x3 \7 G
-v Verbose 8 g# h* v" E$ W" ~8 C( c
-q Quiet 7 f2 l: h8 R- H. d7 _' n7 N
( F" H1 P& g( bExamples:
_' |+ L g+ M/ S! Gscummtr -cw -gp monkey2 ./mi2 -if ./mi2_fr.txt ; ]% \& U7 n+ P
scummtr -o -A ov -g zaktowns
/ }" C t. v7 n5 S# W8 i
" C: \' ^' r ?! r4 M5 m本工具支持以下游戏 7 a' T% M5 ]3 {2 U, j
supported games:
5 X. |1 f! e( A9 n' L- \ c) N2 a+ L0 c1 D- K: c1 v
id | description | file - I7 i! @3 z) I8 F( H, ?) F+ i: { K
------------|----------------------------------------------------|-------------
, q! r3 U& O* D. D1 f3 ^3 Gmaniacv1 | Maniac Mansion | 00.LFL
+ Y' I& \# u6 C- {. Qzakv1 | Zak McKracken and the Alien Mindbenders | 00.LFL
1 l. \7 n3 m/ w* Y7 H2 h3 |- }. {7 Rmaniacv2 | Maniac Mansion (enhanced) | 00.LFL
8 B% A9 ~: C# H- u" wzakv2 | Zak McKracken and the Alien Mindbenders (enhanced) | 00.LFL
# l u# ^: H( S( }" u0 d' N1 Eindy3 | Indiana Jones and the Last Crusade | 00.LFL 6 N* d# q; B0 z6 c
indy3mac | Indiana Jones and the Last Crusade (Macintosh) | 00.LFL ) N# ?' H4 O- ~ I/ b/ g, H! c& |2 [
loom | Loom | 00.LFL
0 d6 I6 H% e( E* n) i: [: Iindy3towns | Indiana Jones and the Last Crusade (FM Towns) | 00.LFL - {: E2 p P/ u f2 K; p$ y8 Q
indy3vga | Indiana Jones and the Last Crusade (256 colours) | 00.LFL 3 W4 H* B4 B; { b- `5 [
zaktowns | Zak McKracken and the Alien Mindbenders (FM Towns) | 00.LFL
~2 ^7 A/ i" t M- floomtowns | Loom (FM Towns) | 00.LFL # o3 E5 ?/ Q& z) }, H
monkey | Monkey Island 1 | 000.LFL
! c X: x. |& j1 U* _8 z, \, T1 mloomcd | Loom (Talkie) | 000.LFL
* F3 l8 m0 {8 m8 ^% [monkeycd | Monkey Island 1 (CD) | MONKEY.000
! I- A5 [: Z* H& _% j2 gmonkeycdalt | Monkey Island 1 (CD, MONKEY1.000) | MONKEY1.000 ) ]. Z- K$ _4 N6 i0 }2 T/ i
monkeysega | Monkey Island 1 (SegaCD) | GAME.000 - x6 x6 c3 l, d. a
monkey2 | Monkey Island 2: LeChuck's revenge | MONKEY2.000 * L6 w% ?* S/ W6 B* O
atlantis | Indiana Jones and the Fate of Atlantis | ATLANTIS.000 * X' P5 a: l/ Z4 g; p, O ]
tentacle | Day Of The Tentacle | TENTACLE.000 ) U( B" H6 }7 q x$ W% B; k
samnmax | Sam & Max | SAMNMAX.000 7 r7 i, i% q+ l: ]5 @" T) q2 V
samnmaxalt | Sam & Max (SAMNMAX.SM0) | SAMNMAX.SM0 ' }. W0 F1 S6 G7 A0 |+ A; X# W
ft | Full Throttle | FT.LA0
+ X1 S% }/ y# S D9 pdig | The Dig | DIG.LA0 |