本工具可以提取scumm系列游戏的英文字幕,并且还能导入回去,不过中文行不行尚未试验。 0 o4 [9 P( |5 P, ~* k* |0 {
3 d$ @+ ?. E; ^) v% ]- i
http://hibernatus34.free.fr/scumm/ . L$ k' S) M' l
http://hibernatus34.free.fr/scumm/scummtr.exe
6 F6 n/ w t& z8 `- W' d7 r/ l5 P; R) p# J% [# T1 P% c$ O2 L
用法
- D) b7 ?, n0 s5 V( T4 M) {. j, i* c2 Z# r/ C* d3 i3 @
options: & k/ ^3 s; y1 g0 g F# q( {
3 H$ a. I5 ?, j3 U) t% V: V @-g gameid Select a game % S3 i( l- K& B9 s
-i Import text into the game files (Input) $ u$ ^9 h! K3 z) y6 O d- |. b
-o Export text from the game files (Output)
, P% m \$ a: E1 Q& C2 G G$ z( }-f path Path to the text file
# C3 }5 v/ _# A6 m3 D) ]3 i# W-p path Path to the game directory
# E+ f- `8 d% t! P# ]-w Use the CrLf format (for Windows) 4 i/ J1 p" B; N# P5 }4 Z
-c Convert characters to the ANSI charset # m# ^5 z) t4 |3 J& s# Z8 Y
-l xx Language (for V1 & V2 games): en, de, it, fr
6 T: e/ v" y8 u% x4 B" ^-b Binary mode
0 f- [$ f5 _3 w2 }! j8 B-h Add line headers in exported text (with -o) 9 d% s' M1 w O' H( f: L
-H Hexadecimal char codes (with -o) * c9 g; A0 ]5 k0 w2 m
-I Show instruction opcode (with -o)
6 b$ P4 B2 R, b" l3 P-a [oav] Pad Objects, Actors, Verbs with @ (with -o)
0 D# e% P* T+ \- {) j# H; q) m-A [oav] -a with variable ids taken into account (with -o) / v' v# p9 m6 g. `8 V6 P
-L List supported games
, Z u B- [( A% g-v Verbose . r+ X, D9 b5 a
-q Quiet ( x% q9 V, J$ K
' D/ B: o7 t0 r0 z: o# s
Examples: % k4 n" S" _2 ~+ ]
scummtr -cw -gp monkey2 ./mi2 -if ./mi2_fr.txt
7 J$ ]$ Q' ~8 S3 I$ m- Vscummtr -o -A ov -g zaktowns 0 J- b; w* [: L2 W
3 l, ~6 R2 g! u p* r; q
本工具支持以下游戏
% j5 ]7 }8 W! X; P5 R7 `8 hsupported games: ) D$ g. n) }% O% w2 \
7 o; @$ G4 ?8 I) u* ` x
id | description | file & }# t% C0 T- @1 ~* ~
------------|----------------------------------------------------|-------------
+ H9 b; Z6 V2 i/ k# ?0 F* z% @maniacv1 | Maniac Mansion | 00.LFL G1 _9 _# S# ~" m5 V m/ ^
zakv1 | Zak McKracken and the Alien Mindbenders | 00.LFL
/ k5 y3 j/ S: G; _- f; X& cmaniacv2 | Maniac Mansion (enhanced) | 00.LFL * D/ W+ c* M$ N
zakv2 | Zak McKracken and the Alien Mindbenders (enhanced) | 00.LFL & g5 G+ b1 c* Z4 s: D
indy3 | Indiana Jones and the Last Crusade | 00.LFL
0 \, ?: X+ u F% K, h1 V% Mindy3mac | Indiana Jones and the Last Crusade (Macintosh) | 00.LFL
% q$ o* p' I( n/ v7 zloom | Loom | 00.LFL : k& X) s$ H6 u# D; F
indy3towns | Indiana Jones and the Last Crusade (FM Towns) | 00.LFL
9 E$ r, K2 R0 O. {indy3vga | Indiana Jones and the Last Crusade (256 colours) | 00.LFL
" c1 A/ [" W! z. y+ @; C G( [6 N* fzaktowns | Zak McKracken and the Alien Mindbenders (FM Towns) | 00.LFL
$ A- O R$ n& N) r e" Rloomtowns | Loom (FM Towns) | 00.LFL
8 a# l7 P& t7 S' T. J- Y0 S; qmonkey | Monkey Island 1 | 000.LFL ! O. J0 v/ m D6 Y) R
loomcd | Loom (Talkie) | 000.LFL 2 i, a5 G, _' W. w9 N0 B" Y7 s/ G
monkeycd | Monkey Island 1 (CD) | MONKEY.000
! M" H, n% \( X5 B* n5 Y) smonkeycdalt | Monkey Island 1 (CD, MONKEY1.000) | MONKEY1.000
: r5 }3 B k; _; S% K) Nmonkeysega | Monkey Island 1 (SegaCD) | GAME.000
- l- j8 S( e! gmonkey2 | Monkey Island 2: LeChuck's revenge | MONKEY2.000 9 c0 a, _: I* o, Y
atlantis | Indiana Jones and the Fate of Atlantis | ATLANTIS.000
4 ?& q9 y3 g3 ^" ^# h! _" I. E+ J; ltentacle | Day Of The Tentacle | TENTACLE.000
! b) a6 q. b% X4 d; T% m; Ysamnmax | Sam & Max | SAMNMAX.000
' {- V# j' ~7 Z' Y/ S$ c% psamnmaxalt | Sam & Max (SAMNMAX.SM0) | SAMNMAX.SM0 2 d: }3 }' p5 Y. s
ft | Full Throttle | FT.LA0 9 _$ N9 R$ k9 O' s/ I8 Q
dig | The Dig | DIG.LA0 |