本工具可以提取scumm系列游戏的英文字幕,并且还能导入回去,不过中文行不行尚未试验。 7 l" H5 G- C$ _1 ~( s9 e8 m
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http://hibernatus34.free.fr/scumm/
& ^6 C4 u$ n6 W; Jhttp://hibernatus34.free.fr/scumm/scummtr.exe ; _* R8 O% e1 F5 [8 B# q
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用法
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options: 8 I- s! L% n0 ]
- r& s3 |* H& L-g gameid Select a game
; j$ ?& F# _2 n# N9 J- g; T-i Import text into the game files (Input)
2 ^: ~, Y) R: S, ?! t3 x-o Export text from the game files (Output)
& m9 g& C2 q8 h z: }% x( x-f path Path to the text file
- R4 K' y2 ^2 C( V2 }1 M3 h-p path Path to the game directory
6 \: ?/ g- d) o# K O$ Q-w Use the CrLf format (for Windows)
0 }9 h7 U* |$ o$ u* i# y-c Convert characters to the ANSI charset & c4 a u2 ~6 y8 G8 Z
-l xx Language (for V1 & V2 games): en, de, it, fr / h0 G$ @! F% s% q( @( x% t3 T
-b Binary mode
# P" ~! F9 b3 k W: s- c-h Add line headers in exported text (with -o) 0 s3 M: J1 p* I9 m
-H Hexadecimal char codes (with -o) 0 g0 ]* q4 x% F' g7 T' _* }
-I Show instruction opcode (with -o)
6 h) Y w# i5 A& |-a [oav] Pad Objects, Actors, Verbs with @ (with -o)
; c4 e4 z- g+ [# S% G8 h3 J-A [oav] -a with variable ids taken into account (with -o) . b& A: N( L& N. l, F- Y) m$ o
-L List supported games
9 q) I4 e1 h9 \8 x/ D8 t/ N# J-v Verbose Z1 Q& F8 F1 I- J7 U, N8 V
-q Quiet $ t4 b% X9 v; K1 }9 Q
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Examples: ) z& w( p: l$ v5 a! F
scummtr -cw -gp monkey2 ./mi2 -if ./mi2_fr.txt
$ K2 Q+ h6 d6 w8 }0 Y# Escummtr -o -A ov -g zaktowns ' L2 }4 m6 C! X6 Z; N
) J& R5 Y# y0 G5 J5 O本工具支持以下游戏
( Q) r! h6 m" A$ d, {9 Q" ^: msupported games: - C+ F+ q+ p! X- U; T
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id | description | file
- y$ Z( Q& A+ Z& t9 P------------|----------------------------------------------------|------------- 3 w/ \" B0 T; L b& w+ Q0 a0 }1 `
maniacv1 | Maniac Mansion | 00.LFL 2 M- [4 u7 j$ B- k" z/ ^! x4 W9 Y7 N7 p
zakv1 | Zak McKracken and the Alien Mindbenders | 00.LFL $ u6 J* |: E- Y3 x5 F7 g3 S$ L& f) h( W
maniacv2 | Maniac Mansion (enhanced) | 00.LFL 5 k5 w1 P) x5 P( q- O1 }! k4 ^' G8 Z
zakv2 | Zak McKracken and the Alien Mindbenders (enhanced) | 00.LFL
4 K% C. y5 l/ V9 O7 i% v/ |indy3 | Indiana Jones and the Last Crusade | 00.LFL 7 c* L/ `) _: P& o) \+ v
indy3mac | Indiana Jones and the Last Crusade (Macintosh) | 00.LFL 1 O0 M j/ J, ]- `, r8 P# C# P
loom | Loom | 00.LFL
* I$ I* k! e7 h2 `) [indy3towns | Indiana Jones and the Last Crusade (FM Towns) | 00.LFL
4 {: a" s+ q& o8 t6 ]" vindy3vga | Indiana Jones and the Last Crusade (256 colours) | 00.LFL $ z& j2 T! Z$ r. C# q7 `6 ?
zaktowns | Zak McKracken and the Alien Mindbenders (FM Towns) | 00.LFL & A _: J; X4 \- ]4 g
loomtowns | Loom (FM Towns) | 00.LFL ( N* a) E5 `4 j, [" F) u3 }6 x+ d
monkey | Monkey Island 1 | 000.LFL
1 X7 x$ U r k2 q/ Kloomcd | Loom (Talkie) | 000.LFL
- B% @2 `! F+ O2 v; \monkeycd | Monkey Island 1 (CD) | MONKEY.000 & S7 c6 ] d( @# G' V _
monkeycdalt | Monkey Island 1 (CD, MONKEY1.000) | MONKEY1.000
$ O9 U" r. S1 A5 ^ Omonkeysega | Monkey Island 1 (SegaCD) | GAME.000
# a: Q) |6 O: [' o3 Lmonkey2 | Monkey Island 2: LeChuck's revenge | MONKEY2.000
+ c6 p$ d' s- x, z3 V6 m. _8 catlantis | Indiana Jones and the Fate of Atlantis | ATLANTIS.000 , Z1 c- w$ Z9 @
tentacle | Day Of The Tentacle | TENTACLE.000 . {4 }6 g# n# l7 a: p: [) M' H
samnmax | Sam & Max | SAMNMAX.000 2 _- F7 z$ m2 k: O+ F
samnmaxalt | Sam & Max (SAMNMAX.SM0) | SAMNMAX.SM0
8 `/ e- m" p* j$ t( @* R- `' zft | Full Throttle | FT.LA0 u0 B/ Z3 w" I7 h
dig | The Dig | DIG.LA0 |