本工具可以提取scumm系列游戏的英文字幕,并且还能导入回去,不过中文行不行尚未试验。 9 l* u& z& {: w0 q$ h) e: {& @/ D
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http://hibernatus34.free.fr/scumm/ ' t" H, I5 s, z! H4 Y% f+ d- G
http://hibernatus34.free.fr/scumm/scummtr.exe v- z" e6 _% l. E' G* T
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用法
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options: " E' o+ F3 _ `0 H! U
. @3 A5 _+ F) r) p: t8 ~& [0 O9 S-g gameid Select a game 5 v2 K4 f9 V( N" c& ]
-i Import text into the game files (Input)
* H4 I0 _ d. u3 q4 A: Y-o Export text from the game files (Output)
! w9 U- |, x+ q2 R! Y2 f+ b" v V-f path Path to the text file
& F5 x" h, }# V+ T-p path Path to the game directory
7 ?! n. s, ]/ I9 ?! q-w Use the CrLf format (for Windows) * Z7 h) O/ l# y$ g6 Q
-c Convert characters to the ANSI charset
, Z* Z7 d0 ~0 V$ t! L: p' k' ^-l xx Language (for V1 & V2 games): en, de, it, fr
/ n1 y- Y" O( l% l8 k-b Binary mode
4 p% @: z6 A( ?/ O) L-h Add line headers in exported text (with -o)
, y2 X' m+ G6 J+ D, l# v-H Hexadecimal char codes (with -o) 8 }% }2 L; q2 _- m& ~
-I Show instruction opcode (with -o) " ?, D) N* O: n6 i8 L
-a [oav] Pad Objects, Actors, Verbs with @ (with -o) 8 x! K+ Z% i* ]0 [$ P4 q
-A [oav] -a with variable ids taken into account (with -o) 2 l$ y4 C2 K4 O
-L List supported games 3 ]5 [5 B D) v/ l
-v Verbose * k, c' `% [+ O: N& Y
-q Quiet 3 P( v/ Q, l3 W3 y" Z3 l
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Examples:
' F$ m$ `' ^9 r1 tscummtr -cw -gp monkey2 ./mi2 -if ./mi2_fr.txt
4 l& e* o( j8 o5 Ascummtr -o -A ov -g zaktowns
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本工具支持以下游戏 3 s# c0 T0 x: l$ Z; e2 e
supported games:
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" i4 Z3 V4 H9 B0 n6 }id | description | file
! h' j5 R8 P" ?( T8 N------------|----------------------------------------------------|-------------
, f+ h' s7 u, K2 C" }maniacv1 | Maniac Mansion | 00.LFL
. \# u- i+ d4 }+ d, v' r& Dzakv1 | Zak McKracken and the Alien Mindbenders | 00.LFL ( c' n: `. `0 L( F. c
maniacv2 | Maniac Mansion (enhanced) | 00.LFL $ A6 n9 u j- X6 }- o
zakv2 | Zak McKracken and the Alien Mindbenders (enhanced) | 00.LFL ) ^# q/ m" ~% I) E- U8 {$ y4 o7 `
indy3 | Indiana Jones and the Last Crusade | 00.LFL
! L4 P) _& O7 V. rindy3mac | Indiana Jones and the Last Crusade (Macintosh) | 00.LFL * j6 m: P% e0 J' D( k
loom | Loom | 00.LFL - ?4 M1 K3 I K Q; H, `
indy3towns | Indiana Jones and the Last Crusade (FM Towns) | 00.LFL 1 @' a0 T) A6 N1 \3 d
indy3vga | Indiana Jones and the Last Crusade (256 colours) | 00.LFL 2 t$ [* A, Y2 ~. ^6 Q. J
zaktowns | Zak McKracken and the Alien Mindbenders (FM Towns) | 00.LFL
% w. E4 b# t, l0 b, W9 oloomtowns | Loom (FM Towns) | 00.LFL - _/ ?8 y% u( E2 `! N9 w
monkey | Monkey Island 1 | 000.LFL
% l5 v# `% L7 H& S/ ]7 W; Z3 ^loomcd | Loom (Talkie) | 000.LFL
, s3 p0 q7 x+ Z8 r/ N3 mmonkeycd | Monkey Island 1 (CD) | MONKEY.000
! L' R; `- I8 g q; `# d& Q6 nmonkeycdalt | Monkey Island 1 (CD, MONKEY1.000) | MONKEY1.000 7 i+ y5 {; f- X4 h6 B
monkeysega | Monkey Island 1 (SegaCD) | GAME.000
) E5 V! o) B7 g# a- k! kmonkey2 | Monkey Island 2: LeChuck's revenge | MONKEY2.000 / E% n6 X: Y1 w* E; q7 [
atlantis | Indiana Jones and the Fate of Atlantis | ATLANTIS.000
' v8 L' L- m6 L+ @; @ A# _tentacle | Day Of The Tentacle | TENTACLE.000 - L7 `4 [, V, W8 X1 ~
samnmax | Sam & Max | SAMNMAX.000 , S+ C+ n% Z* o" q8 J, i4 q( S* u
samnmaxalt | Sam & Max (SAMNMAX.SM0) | SAMNMAX.SM0 0 E v* ]2 N; Q" U8 m6 o# ]
ft | Full Throttle | FT.LA0 + q- u( T, d1 p% W) m
dig | The Dig | DIG.LA0 |