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- p: P7 c& u- i7 Nhttp://forum.xentax.com/viewtopic.php?f=10&t=4514 8 y' ]& J9 h4 u- U0 j2 B: Q
http://forum.xentax.com/viewtopic.php?f=10&t=4530 , \6 z3 [/ r" j0 Z
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% _$ I2 ]' t7 |, Q: n& _I think, you are looking for the "local.bin" file, whitch has this structure:
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Code:
! f4 r1 z3 f) x5 A& { -> Header: (4 bytes)
\! } R. S q1 n NrofFiles : WORD; 7 P: o; d2 w8 P7 I% G' F# V
Unknown : WORD; // $1000 " E- j9 I3 b$ p+ V
-> Directory: (NrOfFiles * 16 bytes) 7 ~2 ~' {( ~! B; o! ?
for each file:
' `3 V# b1 q. x3 b -> FileID : DWORD; 5 f. p/ h( ~# u: J
-> RelativeFilePos : DWORD; // from the Start of The "File Data"
* [3 V5 _9 O6 h: d h% p -> FileSize : DWORD; // size of the file, no compression used
. S5 K4 Y0 ^7 }% Y -> CheckSum : DWORD; // the negative of the data's CRC32 value 8 T( K! [2 W" z2 G8 q A
-> File Data... 1 o( q! C/ I" T' Q/ U% c4 O1 U
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The game text file is the file with FileID 0xFCD0A552
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I also created a primitive BIN extractor for the "local.bin" file
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Usage: darkeXtr.exe <BIN_File> <TargetDir>
3 b& a* }. [8 n0 |7 v& p: c8 L1 v7 Rexample: darkeXtr.exe local.bin e:\temp\target
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; h3 a. {$ K. U0 V& [5 h% @A .BIN updater also included!
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) |! F1 [4 q4 M+ D5 PUsage: darkUpdater.exe <BIN_File> <DataFile_to_Update> <IDnumber> 3 o* x5 e" ~/ G* {8 w8 K* x! f
example: darkUpdater.exe local.bin e:\mytranslation\mytext.txt FCD0A552 , U" ~: m: o# G1 n9 r% \- h5 Y
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darkUpdater works only with the 1st part of the game. 1 q% Y' B9 L4 `) V, V- W
Here are the programs for the 2nd part: dark2eXtr and dark2Updater!!! : _) ^2 |' B/ t8 B( S
$ n5 O/ t. e( a( aThe structure of the 'local_english.bin' file:
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Code:
7 ^, A* w, c# N& v% j -> Header: (16 bytes)
4 D. u: k5 H2 ~9 S H! z: H6 Z( B ID : Array[0..3] Of Char; // 'CP11' ' p- Y* r' V6 z2 V' y
Version : DWORD; // $200 2 E1 `8 J* o" f. [- {& q
NrOfFiles : DWORD; 0 z/ K" ?8 P- n1 O
DataSize : DWORD; // size of the FILE DATA " w: K" i! b3 K* M) y! N5 t$ x( M/ R
-> Directory: (NrOfFiles * 64 bytes) 1 l$ u L; k! D0 ?
for each file:
% {3 o; v9 R* ^9 N0 u) A& I6 p -> FileID : DWORD;
5 B" v$ V4 Y! G1 A: U -> FileStartPos : DWORD;
4 u6 E& _0 U: ]4 t' L. e( B -> FileSize : DWORD; . s6 I( k, K( w2 d
-> CRC32 : DWORD; // the CRC32 value of the data " A% Y" w8 Z2 X: O. h4 X* o
-> FileName : Array[0..47] Of Char; // with padding zeroes to fill the space
/ ?; z( c1 `1 W T -> Padding Zeroes: to align the FILE DATA to $8010 starting position & |) Z& j& P' j( O
-> FILE DATA... + j3 G9 Y0 @& S4 y! F5 Y
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3 L# p3 ^5 [+ C' ^4 o% d2010.7.3 更新
9 F1 P0 |3 y- ~& m, B1 f$ v' \0 J放上老外最新放出的图形界面版。# B% E+ N" J+ ^* ]
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