原文
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) D N/ p5 `7 ~* x" c& z, Ghttp://forum.xentax.com/viewtopic.php?f=10&t=4514 ! ^* A. l+ x- }9 y1 K; i1 x% T
http://forum.xentax.com/viewtopic.php?f=10&t=4530 . G, G' D' C$ ^" R
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I think, you are looking for the "local.bin" file, whitch has this structure: - @; {$ i( N; E/ j. W: U- l, X2 f
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Code:
* d3 p8 l( ~3 V" c3 r -> Header: (4 bytes) $ ~& D. A3 @* Q' L- h6 o
NrofFiles : WORD; . a, T6 L5 l M$ S
Unknown : WORD; // $1000 . f- o- @8 p6 @ U$ \
-> Directory: (NrOfFiles * 16 bytes)
* ~4 M9 a: S& m8 r$ q4 H# W for each file: : [" T- K. m' o: F# [0 x/ \
-> FileID : DWORD;
/ j; w: y) l/ j -> RelativeFilePos : DWORD; // from the Start of The "File Data"
& X( i7 s, M+ ^) Y1 b" v' d/ Z$ i -> FileSize : DWORD; // size of the file, no compression used
5 W$ h+ C8 V3 e6 w. w -> CheckSum : DWORD; // the negative of the data's CRC32 value
5 U2 Y; Y$ _3 `) y* r -> File Data... + b: L! L! `- w9 u
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3 W7 t* X. z8 J: V% {& iThe game text file is the file with FileID 0xFCD0A552
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% g) v1 n! e0 Q, O- s3 vI also created a primitive BIN extractor for the "local.bin" file
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Usage: darkeXtr.exe <BIN_File> <TargetDir> % r& Z, ^4 ` O' R
example: darkeXtr.exe local.bin e:\temp\target
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0 E- I) _; `: H; q3 gA .BIN updater also included!
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9 ?" Z8 i5 G t! KUsage: darkUpdater.exe <BIN_File> <DataFile_to_Update> <IDnumber> v7 Q: {2 d3 Q% e& p
example: darkUpdater.exe local.bin e:\mytranslation\mytext.txt FCD0A552
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7 ?1 i# ^- T$ C2 U8 R/ GdarkUpdater works only with the 1st part of the game.
& D( U [5 a7 `$ e$ ?Here are the programs for the 2nd part: dark2eXtr and dark2Updater!!!
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( h% C( K! ]% i$ z- k% }The structure of the 'local_english.bin' file: . r9 _" ^4 f8 l, ~; S$ Y# ]4 n( M8 B
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' |* J( `5 p$ { -> Header: (16 bytes) v! [3 g2 n, d( ]# @5 c
ID : Array[0..3] Of Char; // 'CP11' 5 b W& U* v: T: A7 [* }
Version : DWORD; // $200 4 A4 L, _1 e! q- i- r
NrOfFiles : DWORD;
0 w0 }/ y2 u9 O& D) d" n DataSize : DWORD; // size of the FILE DATA ! T+ `* j' |5 |: c
-> Directory: (NrOfFiles * 64 bytes)
; A% ]. c4 U1 j# h% F for each file:
$ G' C* i, [0 u5 ?9 o& ] V+ r -> FileID : DWORD;
- g. x: Y) e; d -> FileStartPos : DWORD; 0 }- O0 Z9 M) v4 n
-> FileSize : DWORD;
M; `% n4 T; J7 O: a4 z -> CRC32 : DWORD; // the CRC32 value of the data - Q: e E- T9 H
-> FileName : Array[0..47] Of Char; // with padding zeroes to fill the space 2 l# u4 B6 ?6 I) l, ^
-> Padding Zeroes: to align the FILE DATA to $8010 starting position
+ N. _0 h. k8 ]6 Q' k% j -> FILE DATA... ( k$ I( ~# _7 Q8 J
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2010.7.3 更新
+ |/ }+ K2 ~; [3 R: B: _$ j* E( s% d放上老外最新放出的图形界面版。/ E* \4 Y5 ^, @! ]' y
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