Wintermute Engine在2.14 情人节推出了WME 1.8.10,对宽平显示器的支持有了改进。, d) J% b& ?3 N
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Version 1.8.10 (February 14th, 2009)
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Support for maintaining optimal aspect ratio when running normal resolution game on a widescreen monitor and vice versa. See the "Wide screen support" chapter in documentation for more details.9 a5 ^/ ^7 [9 c& W5 s
WME now uses nearest higher resolution for full-screen if the originally requested resolution isn't available. : g; g( ?4 |' i
New "Use desktop resolution" setting in ProjectMan, which allows players to run the game in monitor's native resolution.
: B: ?' n: O% ^# r% DNew script property actor3D.AmbientLightColor for overriding ambient lighting for individual actors.+ O4 w- u& o0 D; g# T
New script property Game.SaveDirectory for querying the directory where saved games are stored. " ?4 c: V* O! ~8 q1 \! w1 J: G7 I% b
Updated Theora video library to version 1.0. " }3 g9 x2 k k! f0 X
FIX: Rare crash in pathfinding for 3D actors. . r. a! | d. A) H
FIX: 3D actors sometimes briefly displaying wrong pose when transitioning between animations. % Q& w3 R8 M) G9 }4 x0 I& A
FIX: 3D actors not resetting talking animation when talking on other channel than 0.
, X% i1 V0 P+ e- }FIX: DropToFloor property incorrectly affecting 3D actor attachments moving them to unexpected positions.
9 r/ x9 N7 ?% a6 ]0 k+ mFIX: Nested GUI windows displaying in wrong position if their parent window is moved. |