! d- m, m( o. A1 H& whttp://www.balmoralsoftware.com/amazon/amazon.htm+ X0 i" M& o0 O0 @- }
Flight of the Amazon Queen
4 M( g, C) y! e2 {1 O21 May 2000 ) L9 l, r' L9 W* a y* K# x# |, o& z# f
Copyright © 2000 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 1995 Interactive Binary Illusions. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software.
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Table of Contents8 s" H5 N5 U( A( W# w; X
Notes + w7 e% Y S4 M
Buenos Aires
. z' s+ y% h9 TAmazon Jungle
: e2 {! F' K9 _4 D9 lSloth Island
4 c! h5 v: H8 ~' @4 b$ VFloda
+ q6 m) E% t5 {$ F% A! x2 UValley of the Mists
3 J H+ K! n$ x; J' L3 zMaps 2 t2 y% t5 e A9 Z& d
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# D+ a, ^3 q: D% f% U' H--------------------------------------------------------------------------------
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( J( n$ t7 `* p0 B2 b; \Notes
% b+ O6 |8 W: A KPress F1 for the game control menu! K- ?5 _, t5 B* r4 u' ]0 d
Press F5 for a game restart prompt
2 D# b8 K1 J2 W' n4 ^$ [# _* WPress F10 to quit$ y3 @0 \7 O: t& g5 _0 N( n1 ~
This walkthrough uses compass directions for each screen- Y7 }* d6 o0 X) w
The game has an unusual cellular-automaton screen saver
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/ r" g; {. [: q1 a0 y& ^ ^( n7 M3 HBuenos Aires& L, L* r& _& L7 x+ T
Use the curtain cord7 Q: i: K/ Q6 K
Pick up a wig1 c$ I9 P' S4 O
Pick up the sheets on the bed
1 c( q* p4 j6 i' U2 SPick up the other sheet
" D- K5 K$ B& oIn inventory, use the sheet on the other sheet% t, k6 u! n# A* N) C
Use the sheet rope on radiator
2 h' B6 [& c' ]- ?5 rUse the radiator with sheet rope
' Y6 \: u/ A6 @9 N$ L5 o& x, d4 F' DMove the ladder to the left
9 ?) i* O0 Y5 ^& b" {* gPick up a box of crowbars6 m C& P' ]4 D# G
Pick up the comedy breasts- m+ B- y7 j+ ], M' _
Use the sheet rope at far left
) {; l7 S! C$ RUse the crowbar on the chest. Z, a/ e* s/ L2 M0 @& F
Look at the chest to obtain a towel( e2 P0 D# A. P2 @' a4 F0 T. V
Use the radiator with sheet rope2 W1 J. e }9 u: H5 f$ p8 [% E
Walk to the door at the top of the stairs
# n4 ?0 l' }# ^* m4 YTalk to the bellboy (if you try to exit the lobby, you'll lose your clothes):
0 L3 m& Y ]0 Q* {
# l* C1 S( }+ v+ H. O; QAbout that key on your desk...
# @- q2 e2 L8 vI need to borrow it for a while " k. d. O% a8 m1 ]- e( Q0 a+ H
About that key again...
O8 d$ n/ P% DI'm Lola's friend, she asked me to get it for her ! r4 a& n# C: X& }4 H
Pick up the key
# M- j/ f1 F' @; n6 AWalk to the darkened doorway back downstairs9 @) Z% C/ B4 d' \/ W
Use the key on the red door
) F2 A' s7 j0 [5 Q* U% tWalk to the door: L; E2 R% E$ L" b
Lola, I need your help.
% w$ H, |0 @9 k5 M PThis is serious. Can you help me? # s: k& S+ v* m% f
Can you help me get outta here?
9 W2 W3 S, R' P! b/ h6 gGive the towel to Lola: h1 @3 k1 H* ~1 a6 c5 F* o
Use the dress
: u( A# X. z9 ~) |, D! GWalk to the door at the top of the stairs4 b$ c' J w" O4 r Y" r4 G
CUT SCENE: Professor Ironstein's Dino Ray6 Z6 [7 F/ b$ ^5 e
Walk to the truck outside the hotel lobby# i9 J O2 D( k4 U/ F1 @& S: R
Pick up the hay6 @$ K- Z% A2 z- o6 q/ S' i
Pick up the oil* E0 A6 u. m3 c- e1 H/ r* @) ~) s
Use the oil on Rico in the car:
) }( K. y7 |) R0 ]* xI'm a better pilot that you will ever be.
1 @6 t, g8 D# X& I' H/ fIt's time to say goodbye Anderson.
+ N! |; b# s7 \3 J. w& K# FCUT SCENE: Storm over the Amazon jungle
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Amazon Jungle' ]2 ?1 N! v- m2 ~$ G& r; J* {
Look at the waterlogged seats to obtain a comic book coupon1 g8 f4 ^% Y" C9 }
Open the duffle bag6 q( R: P5 Z) @
Look in the duffle bag to get a knife and a lighter. N' ]- C) z1 M8 K
Talk to Sparky: ' ~/ m( v( P: Z3 L; _
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What supplies do we have? ' g6 J( \; L4 w/ c4 {! V% m
I'm starved. I'd love some beef jerky.
4 T' H# j( G; K' A% o0 hWhat? A mechanic? 9 ?$ T5 S ~2 @! Y. ~$ q' r8 V
Hang in there. : g0 X4 R3 J: X, k
Open the hatch and walk to it( G4 j0 w1 e- N6 t$ [
Use the beef jerky on the piranhas" y( G2 L3 S2 @4 V# x' q* [# x
Pick up the propeller
7 U7 A( X6 u. O5 `( ]. J2 @0 V7 sUse the knife on the lily stem
. S+ _( ^2 J7 GUse the propeller on the giant lily pad! H8 T9 {' M# Y0 J
Walk to N path and learn about Princess Azura and Trader Bob. X3 X. g4 \; M
Use the knife on the vine
2 s# A _. a* q# X YReturn S to the crash site
/ L7 g- t& u! ]( Z4 b1 p1 c3 F. kContinue S to a river scene
0 g5 D I- `( V5 l% }8 i. |Use the vine on the bridge. ?+ N; s. n" l7 [9 b
Cross the bridge and pick up a banana8 r$ m6 ^9 o2 }3 G$ m1 y. k
Go back over the bridge and exit S! O$ ^7 G- _2 c" a' ]' _7 ^; T
Move N N and talk to the gorilla: ' R1 X! X8 H1 ]8 X
Sorry pal, but I don't speak APE.
" {: F+ t6 ^) f4 Y2 TSay, you're a gorilla ain't you?
. @' S6 F( l, a- G% t9 g! K6 FI thought gorillas came from Africa... 5 Z. X# a$ y! d. d+ h$ k/ S9 ?
This is South America. You shouldn't be here.
7 ^6 g8 s. g8 t LWalk N to the Pinnacle. `# q8 j* O6 u: F
CUT SCENE: Faye throws her perfume into the river and disappears( A) b' I- U4 V1 {* }
Walk to Trader Bob" c7 K3 g2 V+ l- g! E( J8 }- l
Walk E and enter Trader Bob's shop5 l6 A$ Q' R4 q; q8 c! H A
He asks you if you're interested in finding the kidnapped Princess Azura:
9 e2 g# j. k f# S/ X" uOkay, I'll help. Fill me in on the details.
4 h5 C) j; } A! B' @. b4 S: K: F, HNow that I have the details, I guess I'll be off.
& z1 s( S+ h Z+ VTalk to Trader Bob to learn of his need for flowers:
. A8 S9 v% J& s$ v( {0 }I've got some questions that I'd like to ask. + [" n8 p" B$ P5 [
Could you tell me more about Naomi? % g: Q% A, Q6 K
Thanks for answering my questions. : I% w q$ N- s" G7 _
I think I'll browse. 4 x+ O5 f8 z! h6 e# }/ t
Give the rest of the beef jerky to Trader Bob and get some money in return7 B. [3 s- T7 w! ]
Pick up the vacuum cleaner2 U) j# z3 a: I( k2 F* `0 M( x
Return W to the Pinnacle
' G: @" v) P; q9 c0 oCUT SCENE: Mad scientist Ironstein in his underground bunker: b/ @; \ _ i& ~
Walk to Floda Inc. Camp1 ^' p1 e" l5 J; u0 c
Pick up a flower from the bed in front of the house
: ? F: a8 j6 M7 XReturn to the Pinnacle and head for the Jungle8 h: D) @# j/ ~0 P1 k
Walk to the N path and cross the log by the sloth, then continue E
2 c& \" N" Z2 S2 sTalk to Bud: ' g+ k6 `% k5 N6 X& s$ E
Boy it's hot here, is it always this hot? , p+ O( }% u4 S2 `' g6 m
and learn about his rash
. t7 P" g* X: n% p6 y5 f6 ]Talk to Skip: $ }7 d: L1 d( q: z- H: I3 B
What comic book were you reading? / l! F) j1 m+ a) z7 D
My friend loves reading "Commander Rocket".. q' A* Z/ O, R9 R, T
Obtain a secret message:% N; A+ P) L3 o& j" m9 y3 X
GSRH RH Z HVXIVG NVHHZTV
+ Q( n0 f9 M! N% c8 _(THIS IS A SECRET MESSAGE) - U1 T. I) t- M$ g& k7 \5 n
My friend has every issue of "Rocket" but one.
( H: S' }+ S0 v7 D5 R- y) ~5 aThe one where he battles the Chicago Mob. / o5 Y0 ?7 l2 p& S% ^; b
I gotta go now.
1 G$ j" ]1 Q( kMove NE E and talk to the vicious dinosaur:
6 a5 Z& a2 p, ?& \' ~% E2 NWhat on Earth are you supposed to be?
$ V; p: x( Z- A3 O; d! hI know who you are, you're the gorilla I saw earlier.
4 w+ h, F8 P& Y/ x6 x& Y9 VYou can't eat me, gorillas are vegetarians! $ Z$ M+ y$ b5 Z
Talk to the gorilla in costume:
2 A; J5 [2 v% r5 K# [How did you do that disappearing trick before?
$ F1 A' M5 k* f+ N$ I" L' DWould you disappear again if I said you don't exist?
/ X ^7 S3 {. M- P8 s/ C4 wSorry pal, but you don't exist. ! Q- K4 B3 s `0 W* ]5 g$ i+ ?
Exit E into the hollow log
1 T+ x( q. S2 S7 i& M v, VFrom the other side of the gorge, exit NE% w7 t2 G0 r" |/ c, K$ @; l
Use the vacuum cleaner on the orchid swarming with wasps
1 V; X8 U. X/ Q5 KPick up the orchid+ {8 n l# D' Q. \
Exit E, then SE to the Pinnacle after seeing the entrance to the Amazon Fortress
? P. K/ _4 u, @+ NWalk to Trader Bob0 h* l8 [ J, D4 s
Enter his shop and give him the orchid1 h A( D0 D2 ^! W
Pick up the bucket o' nets; c3 W s; j3 n9 H. U# i6 O
Return W to the Pinnacle and go to the Crash Site
( U2 m. }* K) @, J- SWalk back to Sparky's location and use the net on the perfume
% s" C8 {- B9 J' _7 m( NGive the comic book to Sparky and get a file8 E1 I) @) U Q, h+ _
Return to the Jungle via the Pinnacle
( w8 Q, ^5 r. D D( @7 S* ^! _. RExit directly E and use the net on the beetle
- q, ^9 z# r6 _Exit E, then S to the mission T8 L$ _- P* \+ W/ R
Talk to Mary-Lou: % U7 L- \5 S5 w; B- @0 \
Who did you set the mission up for? ( H& i) G, e! h
Why did the pygmies run away? 9 F5 H8 a; r: Q" |& `1 S( F
I would've stayed for an encore.
8 m2 ?$ L, J/ W) k( M0 c/ V1 pHow did you talk to the pygmies?
9 u& Z8 N& U+ s; d' g% R; f4 jI'll swap you for your dictionary.
4 K3 o0 Q6 D; ~3 ?! T7 LWould you like another nail file? : c4 c+ `0 e. m# V4 n4 t& s
Return to Trader Bob via the Pinnacle and talk to the witch doctor in front of the shop: ) @% r/ s0 t3 [8 T6 e7 N
What are you doing? ' K* m" J1 j# f2 \7 m
Could you make me a rash cure? % ^: B9 q% V9 H
Thanks for the information.
7 x& A* y/ y8 }+ yNice talking to you. % |; @- c1 c5 B( ]' _
to learn of the ingredients needed for a rash potion:
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The hair of a slow moving climber,
Q; c! E2 d; Y7 P5 m d) Umilk from a sacred site,: U6 o& q# d1 a6 b
and something to give it a little buzz...
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Enter Trader Bob's shop and talk to Naomi:
8 P1 O: U0 S. t" S4 Q% lWhat's with the barber chair out front? 1 ]9 N/ t8 `7 n" w1 z+ \% x
Could you give me a hair cut?
+ K$ ~; ?: t% A4 r1 ~How come you're nervous about your date tonight?
* }, X+ Z( x. p5 n: RI think I'll look around.
C" [4 U* ]2 W2 o) B& D, ~2 [Give the perfume to Naomi and get scissors in return7 K3 S8 c8 s* L1 p6 ?) @. F/ Y
Return to the Pinnacle and head for the Jungle. D2 W" @9 ], o% x* a* h
Walk to the N path and give the flower to the three-toed sloth5 e9 g. `5 T) p
Use the scissors on the three-toed sloth! W) K1 d6 @: s/ S
Move E NE E S to the mission$ e6 l& V/ k! e6 M2 y: D. u1 ~! ^0 z# \
Give the banana to the middle monkey and get a coconut in return+ X( i: F: W0 z9 ]5 H& S
Use the knife on the coconut
' y6 t/ r; G5 L/ p- OMove N N W and return to Trader Bob via the Pinnacle' s0 h, \5 s: h$ l2 b& j! T
Give the coconut halves to the witch doctor
5 p$ m# X8 j# g0 j* SGive the sloth hair to the witch doctor
: L( c6 `7 U! g" t/ aGive the vacuum cleaner to the witch doctor
% k+ w/ X( E# B& d* c2 i6 I) qReturn via the Pinnacle to Bud & Skip in the Jungle6 a! ~! E6 o1 W+ i
Give the lotion to Bud and get lots of money in exchange: s6 J1 L8 Z. F' V. h7 S
Return to Trader Bob's shop via the Pinnacle
9 t. l1 U( E% i% x* f$ d e. ^) KPick up the record from the shelf& E2 E3 z; ]# Y5 b) X1 J- R7 ?, V
Return via the Pinnacle to the Crash Site
" x1 c; N) W$ M; i$ x6 PMove E S S and pick up another banana
4 q# k! F3 l8 O. jReturn to the Pinnacle and go to the Floda Inc. Camp, H3 E- q& C* V8 K0 ]
Enter the Flöda showroom to the E' ^' d8 D* i5 G- ^
Talk to the secretary:
7 u8 e1 R( C3 [" m6 dI'm curious. What are you guys doing in the jungle?
, T! t, I8 f& x+ C/ xI'm the fumigator.
3 j# X2 l: W/ @$ ^Did you say secret passages?!
# j$ v, C. z/ P' D4 }& qExit E into the kitchen and talk to the chef: 8 U& _* G; Z- ] J9 P- H/ R6 R% U
What are you doing? 6 \6 o! K Z o$ h+ k; N
This is a waste of time.
5 X3 t6 Z& V$ ?; f, w R+ p& ^4 qGive the banana to the chef! u. K6 n/ ~% }# x9 f) A: |: ?
Pick up a can of dog food
# _" `, B1 Z. }* E. l( R/ n$ ]9 \! qIf desired, pick up the cheeze bitz
8 F) _ r/ O L7 ]* R" CExit E and open the mail bag6 m, \8 S5 t. ^; I
Look at the mail bag and get a letter) J( {; s4 J% n" k9 t
Look at the letter to Private John9 M- i* H& M0 A, A$ G' `8 j
Open the foot locker and pick up a squeaky toy- @$ _+ r2 j/ @2 p" s
Move E W N into the library! J- H( T, Y, A( w; c- f
Look at the couch to pick up some more money6 A# i4 C7 V! |- s/ P+ l
There are a lot of "red herrings" in this room - most of them don't do anything0 e5 y* A9 X5 a$ }
Use the record on the phonogram
, C; a$ _) V& _8 _5 G3 f* ?Use the elevator
4 j3 H+ _! ~- z6 _" |9 e7 rFrom the elevator corridor, open the door at left and enter the warehouse3 F( C0 C! I4 _: X" Y; Y/ E
Look at the box downstairs to obtain a can opener
6 j1 ] ~7 D& _Return to the elevator corridor and move S into the two-doors corridor
& [" v; A- l6 i) y! L) |Give the letter to Private John, }5 V, E- J* Z1 [ }: }
Open the nearer door and enter the office beyond$ U! L: c- ^7 n
Look at the duty roster on the wall to determine that Colonel Jackson is in charge of the kitchen detail. G/ B$ c/ T" l, r
Return to the two-doors corridor and move S into Klunk's corridor
" j! W9 ^8 a1 w; BContinue S into the fire exit corridor0 @1 B7 e' ]' o% b+ C' M
Open the door at left and enter the room beyond: " L) v5 y) a( `
You're needed for kitchen duty. . S4 i9 ^' I) Q5 o: ]# c
Colonel Jackson. ( T$ p5 X6 ?' q* d- P) l
Open the door at left and enter the room beyond
- `5 B- i; O$ d: TCUT SCENE: Anderson and Ironstein in a secret laboratory! J7 R$ k; L, V$ i' @ ]( e, k/ Q7 _+ l
Pick up the book from the table$ L+ n5 ^! F. |- o: |& d& F/ k3 T
Use the knife on the book to obtain a key6 R$ r. f' K: X# A( S7 ]. R6 m8 O
Return to the fire exit corridor and move N into the Fire Exit# u" ]- J' i% ^! U1 d. q, f
Exit E up the stairs into the prison: ( |! d7 [5 h* r" ], {1 P9 q# ]
I'll be back soon. ! W# [& ?2 m5 `0 O
Use the key on the prison door
/ H5 W; e( l) PBack in the Floda showroom, pick up the pencil from the desk( ~9 g7 D/ }1 D# A2 F1 a
For some fun, use the light switch, g+ y) @2 A5 ~% ~& p
Use the manneqiuns
V# F" r- |/ E1 U+ |Talk to Princess Azura:
- R8 \4 `3 U% I3 f6 E+ ^. RDid you see the guard enter the door code?
* l. P5 n4 D: B$ H5 h2 N* XUse the wall panel# P5 A$ R x- L) [
Return to the Pinnacle and head for the Amazon fortress
G/ J8 f S! W( TUse the buttons on the stone carving
& A5 n6 v* x4 R% Q* jTalk to the bedraggled prisoner:
1 b+ T n8 e/ l4 l: G( yNice hand puppets you have there.
( I; G! ^, R( ?, T! f! ?Yeah, I like the one with the stick.
' }7 l5 ]3 ]0 \- p% ?Why am I behind bars? - b2 Q }) L& f% l
Well, are you going to get me out of here?
. ~ c( b, A1 j4 u) ]Okay... I'm sorry for all the trouble I've caused.
" q+ u6 G2 l# b8 _0 {# G+ N8 zOkay. I'm really, really sorry. Will you forgive me? 5 ^$ L) l7 t3 |$ [9 c( N
Exit N' @, |, e& \( y/ ~
Move W SE back to the Pinnacle and go to the Jetty s: J- [- ^+ O9 I) g$ h6 W
Talk to the ferryman:
1 E7 \# C7 v d+ [I'm Joe King, pilot for hire. / ~0 r2 B5 |( n4 \& H
You sound upset bud. What's the matter?
, _& }+ a3 K2 l" e; vAre you fishing?
5 k4 X# _* z' d4 L+ L+ RWhat sort of bait are you using?
# q, v7 H/ K% ?* }. t: Q% tGive the beetle to the ferryman: F4 }. b+ l& D4 w; w2 F
Talk to the ferryman again:
1 P; N* m) |% M* bWill you take me to Sloth Island now? * ]" I3 m" I7 F
9 B3 R* o: [+ s& C+ w
- U; G$ `, Z4 h6 I2 m( Q--------------------------------------------------------------------------------) V3 D% a7 [8 G* P
. K0 w, ]1 V( ^. a Q! VSloth Island
4 @$ d& |: _* V" M- zMove N into the temple entrance9 d7 K J& S- V( J
Exit NE into a room with the dino rat
2 T/ r. `1 k# E' D7 g8 wMove the leftmost corpse and pick up an arm bone; R8 v# H! ~4 s6 M2 }+ X
Move the next body and pick up a skull
; h' _- Y! K% Z ^- b+ `Exit NE into the next room' A# L0 M5 N0 M' M, f) {
Move the left-center body and pick up a leg bone6 D) u& |1 O+ l: M4 v& P
Move the far-right body and pick up a rib cage r( ~, @7 j' `/ }
Exit NE back into the entrance room
/ g8 f7 O0 K+ f. F m) HUse the leg bone in the lower-right hole
2 S0 I( H0 y' b$ BUse the rib cage in the center hole+ H$ y% B5 S- r8 z, `
Use the skull in the upper hole
4 X( @* {7 S) D( pUse the arm bone in the slot-machine socket at far left% p9 F1 H+ n) M; r4 _ X/ q6 W, f
Use some money in the slot-machine slot$ w& Z* G) G7 d$ i: b
Move the arm bone of the slot machine to disclose a secret passage
7 P8 K; n e- [' q1 REnter the secret passage and meet the temple guardian: 4 X" N8 D& v6 P; n( {) H
3 t$ u" y. n4 `0 z0 x! Q
Would it be some sort of weird animal?
2 z( T1 {2 ?' Z0 j7 i2 X: ^" MI know, it's man in his three stages of life! , W7 [3 ^0 Z5 w7 j4 N3 q
Thanks for the riddle. I'll see you later.
, N- ?0 C9 R; {3 NReferring to the temple map, enter the right-hand portal of the large statue and make your way to the sarcophagus room
/ R$ t: w3 f* f/ b7 y3 l. XTalk to the leftmost zombie woman:
& W( |" @( ?1 f; {! hI don't see any Prince. Where is he?
% c4 W3 ^" j$ E) n& Z/ Q* lHow do you know the Prince is still in there? 0 r) x9 i! a$ v m" T
Prove to me he's still there, open the sarcophagus.
+ x2 a8 p) @% ` ~0 S; O% ?5 A) c. ZYou're afraid he's not inside, aren't you? 2 M3 r" g6 S& |
Pick up the mummy wrappings
& u: g) j" u5 z3 X0 J/ N3 ^Talk to the zombie woman again:
: X' P& W c7 mI think you should open the sarcophagus again. 2 W+ B8 F1 M1 N
I pulled a pile of rags out of the sarcophagus.
: x# n3 _' S2 Y' {/ c0 nOpen the sarcophagus to obtain the prince's crown' u* o: d1 H) r% b
Use the knife on the vines in the sarcophagus
. M8 X7 K1 l8 DClose the sarcophagus, then move it to disclose a secret passage
9 }5 A1 j7 Y+ Z+ q" b* d1 l1 uWalk to the new exit
$ s7 e1 T, w2 Z" `# OUse the knife on the tree sap
' x' \5 g3 E1 E5 y0 K4 v+ ePick up the tree sap% S. m' O2 A6 b- a
Move the fountain head at left and pick up the blue jewel
) P4 o9 u2 S$ Q0 S6 q# g! t: bExit W through the archway and talk to Ian:
! J2 P% d( R3 e" E3 kHow do I get over to where you are?
( `) ?/ Z6 S- z6 t& S4 U% PI gotta go now.
- G. n4 r9 m' @7 N; WExit W into the steam room
8 B) _* E( m. `/ S! m: rUse the hand puppet to retrieve the stone disc
- W" H8 E3 s( ]" p5 H3 b( }4 \; _Return E E to the room with the fountain head
% W4 ~3 a$ k& @& L' Y+ ^Use the lever to return to the large statue, ]0 f& ?4 G* d
Follow the central (mouth) portal to the upper pulley room# E2 v! e9 ~) F1 H
Use the stone disc on the spindle$ s% w* N9 _5 W0 {0 Z' e
Use the gnarled vine on the stone disc
+ z" |- D0 S/ J% }9 s- ZReturn via the large statue to the lower pulley room
# y8 \5 b. o9 a" C9 u- LUse the loose vines on the pulley
: r c5 N$ N1 J: y$ n. XUse the bat on the pulley to raise the stone door at right
* l2 M- u, P+ U9 l6 `3 @' R4 KMove E and pick up the pick from the cave, S0 R$ E/ n. f+ X
Return W and lower the slab by using the bat on the pulley
+ h7 S" n5 s8 t* Q% t, [: ]Return via the large statue to the upper pulley room, then exit N to the cavern: c" q5 Z& j7 L' i
Use the pick on the stalactite and pick up a flint) N8 e+ s$ K# \/ [; i& t' F' ?2 j
Use the pick on the wall hole at left to open a passage to the lower treasure room- E {. H0 j( }% l% V
Return to the large statue and follow the left-hand portal to the snake room6 c1 D X5 Q% I2 q& X) b: `
Use the mummy wrappings on the arm bone
) I) B' \7 [0 e* c" [3 V3 F& c! YUse the flint on the lighter
! n* d1 e; O. Q$ l9 k" LUse the lighter on the makeshift torch to ignite it, K' U! d. Q1 p3 n% o
Use the lit torch on the snake to drive it away! d4 a- O' o8 @
Move N into the waterfall room, then take the lit-up N exit beneath the walkway0 v; D& I( N% c' G: T
If you lowered the stone slab back down in the lower pulley room, the stone slab at right should be raised+ Y3 ], J% U+ Y7 F0 G, ^
Move E to the lower pit area
1 ^) M U/ ^/ x f# K& _* [You need Ian to spring a trap for you later, so you'll have to release him
. S, K# J7 ]- vMove the lever on the statue holding the rope, then talk to Ian at right: 8 i& x- p& z L9 M( Q' J; p( _
I've got an idea!
, S. M) V9 Y9 U+ I, s# lI'd like you to untie the rope tethering the cage
* J9 Y1 v4 o( J _! _- GMove the lever again to free Ian) t, ]5 X) {- S* j- @
Return to the waterfall room and take the SE exit into the purple room+ |7 q* } t# Q3 D7 A. q$ v, c
Look at the dead body to obtain an ID card and a piece of stone2 D4 R ?; w* C/ z
Move W E into the lasers room7 V. T6 O: g% t. f1 H; n
This room has two less-than-obvious exits to the SE and W8 {1 D. i) W4 ]/ W
Move W W into the double-waterfall room
' A, _; Z; ?( ?. R0 iCUT SCENE: Zeppelin hangar; _- R: p: g: m: `
Sounds like a problem for Ian!
& b* p8 q9 \9 i$ kPick up the big stick at left6 k/ H0 `( q# K, _
Put the blue jewel "teardrop" in the right side of the statue's face
" t P, Z' u7 S" G6 z* g4 RReturn via the large statue and sarcophagus exit to the steam room5 i/ z) i* j T* z) x0 R1 R
Look at Ian's pulverised body to obtain a small piece of rock6 S: G" X% J* U6 W
Return via the large statue to the lower treasure room off the cavern
1 L& Z6 ?7 R0 |8 LUse the big stick on the crypt q( Y! J+ k* F/ D6 c' ~' ~9 |
Look at the crypt to obtain a death mask$ q3 u4 l% B) Y# }2 @. p8 |
Use the rest of the mummy wrappings on the death mask to clean it* Y; ?/ w; o9 {! I. i
Return to the lasers room and use the death mask on the lizard heads6 ]) X; ]* z* r4 K
Follow the opened exit N to the upper treasure room% e, h5 G: u$ [
Use the tree sap on the bat, then use the sticky bat to retrieve the green jewel# @3 u H: }2 |" Q! Q
Return to the double-waterfall room and put the green jewel in the statue's face1 g+ T- d S9 b
Exit through the right-hand secret passage into the altar room
9 }. Q* s% f+ y, |) r3 K6 Q- ~! H7 n& ?Use the knife on the sticky bat to remove the sap
% B" x+ k" s# C9 t0 tUse the tree sap on the chunk of rock
# B+ f4 g( T2 A' r4 t5 k7 HUse the sticky chunk of rock on the bit of stone to make a stone key0 r1 L* \& c& p n+ k: a
Use the stone key on the altar statue to disclose a secret staircase" b D$ o1 f# H9 K$ v
Descend the stairs and cross the green room into the temple maze
0 t1 h" V1 Q. R$ Z. U# }In the room with the dino rat, walk directly across to the left exit on the lower edge of the screen
8 `: P) T0 m- H4 o$ v3 C% tIn the room full of still water, take the lower of the two exits at right (the one with a chunk missing)7 d2 i+ u( p; e: i& j
In the dry room without the dino rat, take the uppermost of the two exits at left% W3 `& r% n+ B; c0 q5 D4 g6 l& u
From the room with a window, exit NE# @$ W6 u3 ?, V( b% K
If desired, use the vacuum cleaner on the floor of the mosaic room. s( }- j. B; e- I' f0 i
Careful examination of the wall and floor markings shows that the only wall marking not on the floor is in the bottom row and second column from the left
\2 M6 m% @' t4 `6 VMove this wall marking% P/ y1 ]5 J( ]- a; p9 V
After the wall markings change, the only one not seen on the floor is the backwards IE symbol in the third row from the top and the third column from the left' U+ h# E- [" s- f+ S4 V/ K3 ]
Move this wall marking to open a new exit
) R( ? {/ i" b1 \Move E and talk to the temple guardian:
$ k+ E$ @0 N% W* _# I' Y5 L$ EOf course! I'm Joe Almaxaquottl, prince for hire!
& b b5 B5 f3 ~' e8 l$ v' N" o: EGive the crown to the guardian and pick up the crystal skull
5 h) P( g* Q+ `' @2 F6 `Move N W and move each of the two wall panels beneath the window
0 a6 r5 D3 e4 ]: N" b6 rUse the chair to leave the temple
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3 I/ M6 g. s. uFloda
0 @ k6 l) t/ `% R8 Y; {6 ?7 ~Respond to Ironstein:
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Why on Earth do you need more dinosaurs?
/ h! K9 I! G7 L+ ?; |: z$ WDeoxyribonucleic acid. It's found in chromosomes. ( C. _& L j: K4 z/ N$ T4 t
You're not mixing dinosaur D.N.A with human D.N.A.?
6 `8 H8 [& o* z+ kPick up the mug and use it on the prison door# i9 V9 _$ z' X7 o
Go down the stairs and pick up the super weenie serum from the laboratory shelf
8 t- T& K9 B# l N3 [Return to Klunk's corridor
3 L$ ^" D) d$ g1 wUse the can opener on the dog food
+ q' f1 t. ^5 P* U, W1 {; OUse the super weenie serum on the opened dog food' `( M1 `6 s% Z6 }
Give Klunk the chef's surprise, then talk to him: / e1 h4 X7 S& d' S8 k" k
You really think you're a tough guy, don't you?
- t' t/ m) e8 H, h* y& s% J: O& T% jI don't think you're tough. I think you're a weenie. 8 F4 V( h5 ~ T* }
Open the door next to Klunk and enter the office beyond
! j; k7 C" M) O7 l, [3 bUse the pencil on the writing pad to disclose the combination to a safe0 t j) @: \4 T* C- T0 @# ^3 k2 N
Exit back to Klunk's corridor, then move E to the two-doors corridor
6 |1 G0 t, u7 q P* o5 uOpen the far door and enter the room beyond
, t6 I1 @# S1 z: fMove the green file cabinet, then use the combination piece of paper on the safe N' a. `6 x! N# d
Open the safe and look at it to obtain a padlock key and a rocket plan# D2 k! l% F( N2 g6 u
Exit via the elevator to the Floda library
, R' Z* c: N, j3 u6 a; GLeave the building and give the squeaky toy to the guard dog+ w& R; D2 [' t4 M9 \$ s; g
Open the "KEEP OUT" door and enter the shed/ [ i! q- }7 N% v. W$ B
In the warehouse, use the padlock key on the box's padlock, l0 c. r& p% L3 i' S+ v
Open the box and look in it to obtain a rocket pack
9 |- q7 |; t' v) fLook at the rocket pack to see that it's out of fuel
/ Q% |: g- F5 [1 n1 p) E+ sLook at the comic book to determine that the rocket pack can be refueled with alcohol
9 [" P8 f* I3 Y/ W( [, tReturn via the Pinnacle to Trader Bob's shop. I) k; A' J- q0 g
Pick up the alcohol
+ B' L! K& O1 H" m# b/ tUse the torn comic book page with the comic coupon* E9 }+ r- h# Y5 N3 p( \6 f% M8 ^
Look at the Pocket Rocket blueprints
! w {0 T9 a: v" tUse the alcohol on the rocket pack2 A: y( M0 z. P7 @5 y
Return to the Pinnacle and use the rocket pack
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6 n3 m( O7 [- X+ GValley of the Mists
G, q3 q" M. u; B" V% t0 i/ [9 hExit E, then walk N N to the distant clearing
, n' \ N3 L$ O# Q- p' ~1 }4 oUse the knife on the branches, then return S and use the branches on the large dinosaur
1 M" U u2 f' q7 p$ @+ ^Move S S W L/ ?+ C3 X/ H
Use the tyranno horn to scare away the meat-eating dinosaur( v; m( {* A! T# Y& \+ {5 p
Continue E and watch the cut scene with the crystal robot
7 R% N" G& |" o8 dPick up the dino ray gun% F1 E: V4 Q: M
Use the dino ray gun on monster Frank) R$ Y& q, w( R5 l
Talk to Faye: $ M8 C' f0 d( K3 i5 C9 b: [9 |( M- ~
2 A- ?) c" B! B5 |! DI'd like you to turn your mirror around.
* c$ i% q/ a \. kUse the dino ray gun on monster Frank
- t$ c' n4 V5 |- O( WGive the death mask to Sparky" T; l( m1 a% R. @5 K% x
Use the dino ray gun on monster Frank5 b8 E( H& m, N5 P- P0 t, {
Watch the endgame sequence and credits (press F10 to exit). [; \- [" a9 |8 s
Game completed.
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Maps7 D. {5 @ m! e( t% K' N1 s
Arrowheads indicate one-way passages
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Home % { F3 W* D Y2 C' l
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' v, ]( w: x) ^& w* DCopyright © 2000 Balmoral Software (http://www.balmoralsoftware.com). Portions copyright © 1995 Interactive Binary Illusions. All rights reserved. Republication, redistribution or conversion is expressly prohibited without the prior written consent of Balmoral Software.
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