本帖最后由 shane007 于 2011-4-29 06:41 编辑
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6 R3 a/ m0 K' V+ z1 J# i! R7 S勤快的老外又放出了这个好东西,配合quickbms使用。
$ _. S9 k. Q6 g, G, J W' g好多小游戏都是用Shockwave Director做的,包括神秘视线。& K6 I W) ~6 f# \
如果能做出打包器的话,就又能解决好多游戏的汉化了。- # Shockwave Director dcr/dir/dxr/cst dumper
, X E+ n2 Y* { - # script for QuickBMS http://aluigi.org/papers.htm#quickbms0 R+ Y! r; F) }
- / z; C: P8 y" J
- quickbmsver 0.4.11. D: `0 ^8 Y) o6 n/ S; M
- getdstring RIFX_SIGN 4
X8 v' ~4 d; X# V - if RIFX_SIGN == "RIFX", V1 X# o; ^8 f1 V3 t( X
- endian big3 |$ I# ^0 k' A9 E+ ~4 w
- elif RIFX_SIGN == "XFIR": ~$ Y+ p; S4 I7 T+ s f
- endian little
- |3 K3 \) r2 E" N R - else2 _) m0 Y- b# V5 s
- cleanexit. J" ]& n* W' w% j3 s C% K% H9 T7 j
- endif8 F$ p7 q8 D: i( o' P
- get SIZE long
: u3 W& b H p+ b# L2 z - get SIGN long+ Q. w& Q) K* z7 s3 ]
- if SIGN == 0x4647444d
r& w4 [9 m9 C1 p9 a( n - get NAME fullname0 `( M* u: M4 i5 f: W7 h
- get FOLDER current_folder6 T4 I+ d- R) C. W/ b% x
- print "\nyou must use offzip with this file:\nhttp://aluigi.org/mytoolz.htm#offzip\n\n offzip -a \"%NAME%\" \"%FOLDER%\" 0"
! {, ?5 f/ X" d9 K% D& _3 v0 F - cleanexit1 o( K/ P* }' L0 }: c5 z+ g2 M% p
- endif$ @+ d( K# @4 m" D; M0 I
- % T* ~! [6 V2 Z& u9 A( A7 e
- set FIRST = 1$ I8 Q# _) y4 \5 S. Q. Q
- for i = 08 N4 O4 p" M( q4 O2 L
- savepos CURR_OFFSET3 J1 g8 ~) y1 r! g6 Q) _5 L+ T! h/ T
- getdstring SIGN 49 q1 R+ `, D/ v. T& f& }
- if RIFX_SIGN != "RIFX"5 f/ i! z3 v6 z
- string SIGN r= SIGN
0 g" ?, _. C0 U9 g, k - endif, Y- p3 J% w2 i, q7 a9 Z
- 1 h u; ?) s/ _
- math SKIP_SIZE = 0x10
. e& G4 g, u3 H# W, }3 ?4 u) w - if SIGN == ""* `+ c* t0 S& z( H2 L
- cleanexit# `8 ]7 J( |/ E' v6 Q9 g
- elif SIGN == "RIFX"
9 g, \: e* X8 G$ A! M- b# u - elif SIGN == "imap"
: U; N* g' ?* o4 {7 o* n - if FIRST != 05 r: P' ^# y6 x7 \
- get DUMMY long
4 `1 H" {' j2 G6 I+ j - get DUMMY long! }$ q& K& j" H. ?
- get OFFSET long! j4 d8 H2 h0 O$ T# H, W. X( c
- if OFFSET > CURR_OFFSET! P* J& F' g4 Y# O5 `# b* V
- goto OFFSET
+ m, O! w6 d: n/ n: `# b - math SKIP_SIZE = 0% L8 w& C. N' z7 n% ]% ^& ?
- endif; i6 b3 i+ D b2 g* _( G
- endif
2 W- [3 Q' w! e - elif SIGN == "mmap"
7 M- g L" m7 @' [ - if FIRST != 0
9 A% a6 A% _ C% [ - math SKIP_SIZE = 0x1c) ]5 f% n0 b1 h6 p+ ^
- set FIRST = 0" l* |4 ], h( h: M8 _
- endif3 w, ?, O, x- I. g# T9 `
- # filters start here R1 d( a, [1 i6 u* d2 x
- elif SIGN == "VERS"9 z& _; y/ k' }7 m+ a) W# m! v
- elif SIGN == "CASt"
, i+ g. s6 c* e% B+ i" @0 m - elif SIGN == "CAS*"
+ y9 j5 r$ D1 s. n6 b; q% }; _0 Q( p6 A - elif SIGN == "Lctx"& t7 G7 `, J+ k" d ]
- elif SIGN == "LctX"1 k' d7 d$ M# I
- elif SIGN == "Lnam"6 g" b9 k; }3 d7 W
- elif SIGN == "Lscr"! i$ W* B2 {, P9 x# L0 i
- elif SIGN == "Cinf"+ i% @5 {0 {( X/ u% x. U9 ~, G8 o0 E
- elif SIGN == "GRID"1 X( i1 S% |; I
- elif SIGN == "FCOL"1 z2 G, [, f8 P. S3 {: [
- elif SIGN == "MCsL"5 v& s# N. D* u. \
- elif SIGN == "DRCF"
) _: v. h$ C8 m7 i! b( x - #elif SIGN == "BITD" # 16bit images7 E2 `% m! U( j; N& w; K- ?0 T! q# ]+ X
- #elif SIGN == "ALFA" # alpha channel
+ [& X1 E" y# y" F- n9 ?$ f - #elif SIGN == "sndS" # 16bit audio6 T3 E! X3 K* v( T b( v
- elif SIGN == "sndH"% v9 t W: A" [2 t: s: H
- elif SIGN == "Sord"
( n3 S7 F0 ?6 Z - elif SIGN == "free"
* m( V) ~5 f+ L6 t - elif SIGN == "junk"9 }; H% k$ x1 p/ W1 _
- elif SIGN == "Thum" A+ Z5 ?9 J/ H8 B5 g
- elif SIGN == "KEY*"9 U! b0 G7 m/ ~; u% q
- elif SIGN == "FXmp"- I1 C }+ k1 Y w; y% u, K
- elif SIGN == "Fmap"8 k; }$ O( O( i R' ~0 ?
- elif SIGN == "PUBL"8 c& u; s5 v- ~1 X- O+ C9 O2 R6 b k
- elif SIGN == "SCRF"
9 Q& c# C' J% ^! b - elif SIGN == "VWFI"
& F- w- |" I4 X - elif SIGN == "VWSC"$ ~# a; a% s S6 b
- elif SIGN == "VWLB"
. ]( V4 \3 Z9 } - elif SIGN == "VWTL"- y* R7 j E! q/ Z2 d
- elif SIGN == "XTRl". b8 R/ w6 i1 |3 V1 [' A
- elif SIGN == "ccl "
+ r6 q- p6 e; x0 l- i/ @0 q! i1 ` - elif SIGN == "SCVW"
7 L Z1 K5 z! q - elif SIGN == "Lval". O. x8 a/ p r3 W6 Z' `
- elif SIGN == "cupt"; r1 \' s0 d; t! T) S& P! q
- elif SIGN == "CLUT"
7 m0 ?8 l/ n5 L' V - # filters end here' X0 v) k1 Y7 y: s6 p4 `
- else) x- \+ ^7 `/ j |
- # skip the above ones and dump the others
& @8 X! z( Z! e( T - math SKIP_SIZE = -12 p. Q+ I& T2 V" t5 D# q
- endif
w& y$ }+ v6 o+ Y+ s! C7 o( o
' G' ~4 Y0 E: L3 j- if SKIP_SIZE < 0" ~9 S8 W0 d7 Y( I2 {" B k$ m y
- get SIZE long: d( v5 E# v% L) ~- e0 E% k
- get OFFSET long: ^+ Y* O' Y& Z$ c# A# U5 c
- if SIZE > 8
: D/ {+ p& |$ ?1 U z( V - math OFFSET += 8
1 _- x- c# {5 P; [# i3 o: S% e - math SIZE -= 8
+ {6 e9 h0 G& A) [' J# L! J - set NAME string "". m+ _ z0 `: d& ^2 H
- if SIGN == "XMED"
. d- l6 D& u, Y# }. j( T3 }. O - elif SIGN == "ediM"* Z2 t- u- X6 l
- else
3 l$ G* h0 ^0 _. r% ?/ d9 F - set NAME string SIGN
8 b6 k, P3 ^' ` - string NAME += /
$ d+ ~6 X. v0 ~3 J - string NAME += i4 Z, F9 B, o; }: m7 Z! T8 o$ ^1 `7 {
- string NAME += ".dat"$ Z8 c0 k D& Q; {" |
- endif
) ], c6 N' p% h0 Q% g: {, S: f. O( N - log NAME OFFSET SIZE2 X3 b! F- s4 @* y- v
- endif0 N0 ]. ?. L; b9 k# U# L
- get DUMMY long/ o0 t& d/ u4 ~7 ?- p5 ~
- get DUMMY long
8 t9 t. a i7 K - else
& A& I$ J7 c& W2 Q* H( y - getdstring DUMMY SKIP_SIZE/ i6 |8 V0 s9 \8 ~* `# ]6 `& u
- endif) h3 Y. g5 c* ^6 R
- next i$ X$ U, r7 f: J7 b7 n
复制代码 |