本帖最后由 shane007 于 2011-4-29 06:41 编辑
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9 ~" X' Y3 [% m7 d: T勤快的老外又放出了这个好东西,配合quickbms使用。
9 x5 R, e' F; r好多小游戏都是用Shockwave Director做的,包括神秘视线。
' d; e0 s7 k4 ^9 p/ W" f如果能做出打包器的话,就又能解决好多游戏的汉化了。- # Shockwave Director dcr/dir/dxr/cst dumper
5 l% R5 ]$ p0 q - # script for QuickBMS http://aluigi.org/papers.htm#quickbms ^! W0 t* X0 O& j+ I0 J
$ v H) o6 M4 b: X1 x- quickbmsver 0.4.115 g0 B: M$ ?) E! x; [% K* K l
- getdstring RIFX_SIGN 44 X0 \, \! G+ j: ^. o4 B8 x/ Z
- if RIFX_SIGN == "RIFX"
( l; k N5 p+ u. d7 @; K - endian big
9 t% E! @: x) L: u2 X! q0 [ - elif RIFX_SIGN == "XFIR"! R1 d1 Z) B: R% C; C
- endian little2 t2 @) D; |" d! W& e
- else \: d) y0 [7 {0 P
- cleanexit2 }$ S e# h( e+ Y' W6 e: [
- endif- M+ `3 q7 z, Z$ q3 L$ a% G4 e
- get SIZE long2 [! P9 d+ G; q3 K
- get SIGN long
; Y# ^ |! ?* i, k. L5 l& q% ` - if SIGN == 0x4647444d+ H+ q2 U4 Y$ Y; m0 t7 N8 ^6 R& W
- get NAME fullname
. g3 ], u6 Z7 ?' @! e) c7 W - get FOLDER current_folder
# K: @# ?8 c. j; b- ~8 F - print "\nyou must use offzip with this file:\nhttp://aluigi.org/mytoolz.htm#offzip\n\n offzip -a \"%NAME%\" \"%FOLDER%\" 0"" X' ]0 x7 M' T
- cleanexit
" R" \) `5 }- U, L8 ] - endif- }$ _/ I/ [- x4 e# L
- 3 A C: i: u6 I* {0 |) C9 o
- set FIRST = 1+ {# G+ H; u+ J; d6 ^
- for i = 00 y6 M+ s E' @( l
- savepos CURR_OFFSET
0 j! I8 `4 u9 G$ B4 w - getdstring SIGN 46 u6 @% Q, f* s1 S; v# L( y2 B9 r
- if RIFX_SIGN != "RIFX"1 V1 p8 E* J" V6 X& L0 T
- string SIGN r= SIGN
) n2 x9 i/ x% S7 W7 N* C* z - endif/ b# t2 o' W3 O; x7 Y5 }
' @; ?/ _9 D2 k% f7 ]- n/ D* r- math SKIP_SIZE = 0x10
' o1 }7 @& r$ {( d& u, H2 m - if SIGN == ""0 X- m( o. s$ m' b
- cleanexit) Z: E9 d: `# H7 q; m; L
- elif SIGN == "RIFX"! X* b$ p0 _/ ]6 \9 ~
- elif SIGN == "imap"
' O3 ~' @/ [. F v2 a - if FIRST != 0
/ X% G! O: h( u3 s( c3 x - get DUMMY long6 Q! o% E/ f, x7 `; B
- get DUMMY long8 \3 v5 q3 f0 P/ c# T
- get OFFSET long+ {4 f! A# n J; G' |- g5 ?5 e
- if OFFSET > CURR_OFFSET7 g B% m7 J9 x; T+ _
- goto OFFSET) S5 Z1 @9 u! J6 u. ]" e& H! Q
- math SKIP_SIZE = 0" {- a$ t& C2 O5 F: x0 @ D6 w, l- A
- endif
! [2 I& J2 M% P& d- f4 ~! v0 o - endif: h$ E+ V: l1 y! P2 l$ x
- elif SIGN == "mmap"
: ^- y) y; R$ p - if FIRST != 05 ?" r/ @2 _& _/ O# o0 U6 P
- math SKIP_SIZE = 0x1c
- V% E; t9 \6 y" e - set FIRST = 0$ V( C0 B. S" i4 \7 r# W T7 T
- endif
- d, h; y1 h, C7 e" w* w3 w2 @ - # filters start here( h% H0 N# i2 I0 X w* j
- elif SIGN == "VERS"
/ ^! L& v: }" V, C% v - elif SIGN == "CASt"& M4 m! k) {, a) F5 I3 {
- elif SIGN == "CAS*"; U/ U2 W' e; m, a
- elif SIGN == "Lctx"/ q/ L4 u8 |1 q$ q2 p+ d+ c& n
- elif SIGN == "LctX"
6 @* ]( Q7 C7 D - elif SIGN == "Lnam"
& n% \/ j4 h+ i# b - elif SIGN == "Lscr"
; }) Z/ j0 H+ ~( K+ ` O - elif SIGN == "Cinf" |0 l7 _. O( t5 v
- elif SIGN == "GRID". a, o. R7 X( W6 m D) X
- elif SIGN == "FCOL"+ V. ?* e6 r7 r
- elif SIGN == "MCsL", s0 a' t. u4 [& p# @7 p
- elif SIGN == "DRCF"8 s; l2 o2 E3 [3 \2 w; E {% D7 n
- #elif SIGN == "BITD" # 16bit images
3 T- q Z3 z% o. ]/ b - #elif SIGN == "ALFA" # alpha channel3 ?' t; t( m* F
- #elif SIGN == "sndS" # 16bit audio
- T6 m% N8 G/ ]! A) d* D8 ? - elif SIGN == "sndH"9 {; B* L! o. F; C( e5 C
- elif SIGN == "Sord"
) c3 j0 O" `0 k - elif SIGN == "free"+ O K& z& T$ U! U
- elif SIGN == "junk"
7 m! s; y" E' W+ q# X- t7 q1 a/ Q8 i - elif SIGN == "Thum"6 Q$ o# ^! \& }: ^( n
- elif SIGN == "KEY*"% p: `3 S: ~1 }3 G* B7 G/ E
- elif SIGN == "FXmp"
p- \; k) @' B- z- e - elif SIGN == "Fmap"4 D+ ?# k9 J6 w, ?/ b5 e. R
- elif SIGN == "PUBL"; |& u; c4 c3 [3 j' H
- elif SIGN == "SCRF"9 r: W P1 Z/ C$ S- }/ K; D+ {
- elif SIGN == "VWFI"9 z2 H1 `- H/ y$ q
- elif SIGN == "VWSC"
5 m3 W+ G- l3 R2 g - elif SIGN == "VWLB"0 N: m/ V. B) M$ A4 S2 _$ |8 n
- elif SIGN == "VWTL"
$ U7 p% C8 Z$ R& G1 t6 { - elif SIGN == "XTRl"
9 n$ Z6 x9 G# F4 G8 @ - elif SIGN == "ccl "
8 k" f9 @& b" ^3 g9 M - elif SIGN == "SCVW"" x; R2 y6 ^, \7 s! l
- elif SIGN == "Lval"( |$ Q7 g2 d2 _3 g) z( ~
- elif SIGN == "cupt"
" U7 @8 P% g2 U - elif SIGN == "CLUT"
7 f8 Q- j5 ?, f. w4 _. }' k - # filters end here
7 v( K$ o3 x& X9 }* S U0 x - else
9 d' H/ {8 D; r# N6 ?& C4 z - # skip the above ones and dump the others
! S" Z# m2 I4 {' r. o9 Q - math SKIP_SIZE = -1) O* K7 ^: }! j6 f
- endif( a" o5 u5 G5 p" P
- ; o M- n5 G* F+ F& h
- if SKIP_SIZE < 0# Q! s9 |, w4 |8 E, a
- get SIZE long
9 {3 `( K9 @% I U* z* f - get OFFSET long
0 L# v v# e& b: f4 w" H5 d - if SIZE > 8
{: r& i9 S1 Y- k& p - math OFFSET += 8
* Z" F3 W; U/ \! B& C - math SIZE -= 8
, S& c$ U. |/ }+ L5 _ - set NAME string ""/ o' s8 O" |9 t' Q
- if SIGN == "XMED"
( [. ?0 U' X, l+ n) L0 B( v - elif SIGN == "ediM"
' q" p$ L- F0 U- w - else& b' \) ^$ |) J: t8 L0 q- O, ~
- set NAME string SIGN; E* r; r X. @& |# j
- string NAME += /
8 @9 d e/ o, t' d - string NAME += i
5 p& Q; v; ~' ]' E% R* @, H - string NAME += ".dat". Y% @) ^$ v! B3 k- ]9 k' Q5 g; f
- endif
7 R0 G5 C5 e, Z" g) f - log NAME OFFSET SIZE
6 }0 Z/ j7 A: _9 E% F' b. H) s - endif
1 K3 [2 b5 l/ V0 L! V - get DUMMY long0 F8 r1 ]) O" @) N
- get DUMMY long; S* i7 p8 @; `. O
- else" u6 e, f8 g5 u
- getdstring DUMMY SKIP_SIZE; J( J2 ? m9 H7 P8 D
- endif
9 Y5 H0 A6 e5 e$ y% W3 H - next i
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